Player Matchup

Cabrakan
Cabrakan
TÌred
Cabrakan
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 24L
1,524 Elo+
Solo
Danzaburou
Danzaburou
WolfCorona99
Danzaburou
Level 124
God Stats
0W - 2L
1,642 SR
Queue Stats
13W - 14L
1,506 Elo+
Party 2
Zhong Kui
Zhong Kui
iN54N1TY24
Zhong Kui
Level 86
God Stats
2W - 3L
1,386 SR
Queue Stats
32W - 24L
1,555 Elo+
Party 2
Team Averages
Level 90
1,509 SR
1,528 Elo+

VS

Team Averages
Level 106
1,491 SR
1,658 Elo+
Cabrakan
Cabrakan
DankSouler MK2
Cabrakan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,740 Elo+
Party 1
Cthulhu
Cthulhu
Dissimulat0r
Cthulhu
Level 142
God Stats
13W - 16L
1,070 SR
Queue Stats
663W - 722L
1,489 Elo+
Solo
Serqet
Serqet
insanitykills99
Serqet
Level 159
God Stats
2W - 0L
1,904 SR
Queue Stats
163W - 90L
1,745 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
TÌred
Cabrakan
17
4 / 5 / 1
13,619
717
14,564
24,926
35,996
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
WolfCorona99
Danzaburou
16
0 / 10 / 3
12,189
642
16,513
22,670
11,514
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
iN54N1TY24
Zhong Kui
16
1 / 6 / 3
11,719
617
14,375
17,253
13,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
20
5 / 2 / 10
14,285
752
21,805
23,367
19,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cthulhu
Dissimulat0r
Cthulhu
20
6 / 0 / 15
14,797
779
19,798
24,526
37,550
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
10 / 3 / 9
14,087
741
17,129
17,324
13,081
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
55
5
Kills
21
21
Deaths
5
7
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
5
2
10
5
W
Cthulhu
Dissimulat0r
Cthulhu
6
0
15
13.5
L
Cabrakan
TÌred
Cabrakan
4
5
1
0.9
L
Danzaburou
WolfCorona99
Danzaburou
0
10
3
0.15
L
Zhong Kui
iN54N1TY24
Zhong Kui
1
6
3
0.42
W
10
3
9
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,452
Damage
58,732
64,849
Taken
65,217
61,198
Mitigated
70,411
8,037
Healing
13,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
21,805
1,964
0
2,917
23,367
19,780
1,264
12,959
10,408
85,544
0
W
Cthulhu
Dissimulat0r
Cthulhu
19,798
1,875
255
7,141
24,526
37,550
699
8,136
16,390
63,808
0
L
Cabrakan
TÌred
Cabrakan
14,564
2,678
0
2,399
24,926
35,996
0
16,592
6,346
30,600
0
L
Danzaburou
WolfCorona99
Danzaburou
16,513
9,397
0
3,103
22,670
11,514
0
13,672
7,952
0
69,722
L
Zhong Kui
iN54N1TY24
Zhong Kui
14,375
2,215
0
2,535
17,253
13,688
0
10,338
5,253
42,380
0
W
17,129
2,978
0
3,031
17,324
13,081
666
7,926
9,398
0
52,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,527
Gold Earned
43,169
196
Minions Killed
237
0
Camps Cleared
0
898,344
Distance Traveled
1,096,046
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
14,285
752
112
6
0
341,394
1
W
Cthulhu
14,797
779
79
4
0
394,539
1
L
Cabrakan
13,619
717
27
1
0
325,929
1
L
Danzaburou
12,189
642
102
5
0
290,111
2
L
Zhong Kui
11,719
617
67
4
0
282,304
6
W
Serqet
14,087
741
46
2
0
360,113
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role