Player Matchup

Ravana
Ravana
Chimithaius
Ravana
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
1,440 Elo+
Party 3
Izanami
Izanami
TokyoZociety
Izanami
Level 27
God Stats
2W - 1L
1,461 SR
Queue Stats
30W - 55L
1,278 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Vivi_Incoming
Kumbhakarna
Level 50
God Stats
4W - 0L
1,850 SR
Queue Stats
34W - 59L
1,294 Elo+
Party 1
King Arthur
King Arthur
Zanmo
King Arthur
Level 19
God Stats
4W - 7L
1,388 SR
Queue Stats
25W - 53L
1,346 Elo+
Party 3
Ra
Ra
baIenki
Ra
Level 63
God Stats
2W - 4L
1,417 SR
Queue Stats
155W - 187L
1,417 Elo+
Party 3
Team Averages
Level 34
1,523 SR
1,355 Elo+

VS

Team Averages
Level 46
1,452 SR
1,417 Elo+
Izanami
Izanami
BigWillie501
Izanami
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Awilix
Awilix
JayR0712
Awilix
Level 35
God Stats
1W - 4L
1,375 SR
Queue Stats
17W - 38L
1,225 Elo+
Solo
Kukulkan
Kukulkan
Mofongo829
Kukulkan
Level 44
God Stats
12W - 16L
1,463 SR
Queue Stats
15W - 17L
1,440 Elo+
Solo
Sol
Sol
VikingMoldy
Sol
Level 86
God Stats
2W - 4L
1,421 SR
Queue Stats
61W - 62L
1,480 Elo+
Party 2
Sylvanus
Sylvanus
ndog614
Sylvanus
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 63L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
16
5 / 2 / 7
10,340
1,034
10,910
14,363
14,282
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
TokyoZociety
Izanami
16
1 / 2 / 10
9,864
986
21,251
15,294
7,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Kumbhakarna
Vivi_Incoming
Kumbhakarna
16
3 / 1 / 10
10,309
1,031
5,949
15,307
18,153
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
Zanmo
King Arthur
16
5 / 2 / 8
10,764
1,076
5,804
12,051
12,551
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
2 / 0 / 12
10,619
1,062
13,062
4,722
2,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

290

VS

Team 2 Tickets

212

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BigWillie501
Izanami
15
0 / 0 / 5
9,545
955
13,605
7,727
4,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Awilix
JayR0712
Awilix
15
3 / 5 / 2
9,993
999
11,718
15,900
8,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
Mofongo829
Kukulkan
14
0 / 3 / 2
8,890
889
6,660
4,635
2,494
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
4 / 2 / 3
10,720
1,072
15,463
8,223
4,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
ndog614
Sylvanus
15
0 / 6 / 6
10,162
1,016
6,232
23,723
37,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
25
16
Kills
7
7
Deaths
16
47
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Izanami
BigWillie501
Izanami
0
0
5
2.5
W
Ravana
5
2
7
4.25
L
Awilix
JayR0712
Awilix
3
5
2
0.8
L
Kukulkan
Mofongo829
Kukulkan
0
3
2
0.33
W
Izanami
TokyoZociety
Izanami
1
2
10
3
L
4
2
3
2.75
W
Kumbhakarna
Vivi_Incoming
Kumbhakarna
3
1
10
8
W
King Arthur
Zanmo
King Arthur
5
2
8
4.5
W
2
0
12
8
L
Sylvanus
ndog614
Sylvanus
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,976
Damage
53,678
61,737
Taken
60,208
55,310
Mitigated
57,222
12,807
Healing
9,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BigWillie501
Izanami
13,605
8,075
0
1,045
7,727
4,404
0
2,453
5,274
0
36,065
W
Ravana
10,910
5,034
0
2,005
14,363
14,282
0
5,623
8,740
0
14,854
L
Awilix
JayR0712
Awilix
11,718
4,263
104
360
15,900
8,461
0
6,441
9,459
0
17,479
L
Kukulkan
Mofongo829
Kukulkan
6,660
253
0
0
4,635
2,494
0
1,665
2,970
16,917
0
W
Izanami
TokyoZociety
Izanami
21,251
15,277
0
2,947
15,294
7,977
0
7,606
7,688
0
37,087
L
15,463
4,044
0
2,690
8,223
4,627
0
2,967
5,256
37,890
1,991
W
Kumbhakarna
Vivi_Incoming
Kumbhakarna
5,949
178
366
520
15,307
18,153
0
5,461
9,846
14,456
0
W
King Arthur
Zanmo
King Arthur
5,804
415
0
0
12,051
12,551
0
7,344
4,707
0
10,258
W
13,062
1,942
5,223
1,746
4,722
2,347
0
1,835
2,887
44,745
0
L
Sylvanus
ndog614
Sylvanus
6,232
2,033
1,621
3,597
23,723
37,236
0
5,485
18,238
12,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,896
Gold Earned
49,310
174
Minions Killed
148
4
Camps Cleared
4
984,555
Distance Traveled
762,444
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,545
955
57
6
0
153,409
0
W
Ravana
10,340
1,034
9
1
1
199,559
0
L
Awilix
9,993
999
12
1
1
172,022
1
L
Kukulkan
8,890
889
32
3
0
87,216
0
W
Izanami
9,864
986
48
5
1
180,734
0
L
Sol
10,720
1,072
42
4
3
199,311
1
W
Kumbhakarna
10,309
1,031
24
2
1
213,966
0
W
King Arthur
10,764
1,076
14
1
0
188,952
0
W
Ra
10,619
1,062
79
8
1
201,344
0
L
Sylvanus
10,162
1,016
5
1
0
150,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role