Player Matchup

Zhong Kui
Zhong Kui
Poihy Corona
Zhong Kui
Level 47
God Stats
7W - 2L
1,500 SR
Queue Stats
78W - 79L
1,469 Elo+
Party 2
Lancelot
Lancelot
UnDiNeX
Lancelot
Level 49
God Stats
5W - 2L
1,602 SR
Queue Stats
130W - 138L
1,468 Elo+
Party 2
Ganesha
Ganesha
violagallos
Ganesha
Level 49
God Stats
3W - 4L
1,415 SR
Queue Stats
109W - 114L
1,412 Elo+
Party 2
Team Averages
Level 48
1,506 SR
1,450 Elo+

VS

Team Averages
Level 59
1,537 SR
1,378 Elo+
Jing Wei
Jing Wei
Christachio980
Jing Wei
Level 7
God Stats
5W - 12L
1,397 SR
Queue Stats
6W - 14L
1,387 Elo+
Party 1
Da Ji
Da Ji
Luffy Uchiha1
Da Ji
Level 80
God Stats
0W - 1L
1,754 SR
Queue Stats
288W - 429L
1,377 Elo+
Party 1
Discordia
Discordia
The_Duffster1600
Discordia
Level 89
God Stats
90W - 135L
1,460 SR
Queue Stats
137W - 211L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Poihy Corona
Zhong Kui
20
9 / 1 / 10
13,470
748
16,896
18,507
17,076
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
UnDiNeX
Lancelot
18
8 / 1 / 8
12,732
707
13,564
17,146
11,069
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ganesha
violagallos
Ganesha
19
3 / 2 / 18
13,469
748
8,127
22,301
33,613
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
16
1 / 10 / 3
11,206
623
15,085
19,876
8,696
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 9 / 1
10,466
581
8,515
17,799
7,919
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Discordia
17
1 / 2 / 3
11,545
641
22,974
9,725
4,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
11
20
Kills
4
4
Deaths
21
36
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
1
10
3
0.25
L
2
9
1
0.28
W
Zhong Kui
Poihy Corona
Zhong Kui
9
1
10
14
L
Discordia
1
2
3
1.25
W
Lancelot
UnDiNeX
Lancelot
8
1
8
12
W
Ganesha
violagallos
Ganesha
3
2
18
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,587
Damage
46,574
57,954
Taken
47,400
61,758
Mitigated
20,689
23,740
Healing
3,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
15,085
10,196
0
1,665
19,876
8,696
466
10,466
9,410
0
44,688
L
8,515
1,847
258
711
17,799
7,919
231
10,178
7,621
0
30,665
W
Zhong Kui
Poihy Corona
Zhong Kui
16,896
2,693
92
8,910
18,507
17,076
2,132
8,570
9,329
64,590
0
L
Discordia
22,974
931
0
903
9,725
4,074
74
4,425
5,300
65,686
0
W
Lancelot
UnDiNeX
Lancelot
13,564
1,774
430
7,745
17,146
11,069
0
6,087
10,717
0
66,728
W
Ganesha
violagallos
Ganesha
8,127
826
0
6,563
22,301
33,613
433
7,094
14,604
33,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,671
Gold Earned
33,217
176
Minions Killed
190
0
Camps Cleared
0
998,936
Distance Traveled
894,192
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
11,206
623
58
3
0
282,256
0
L
Da Ji
10,466
581
37
2
0
270,402
1
W
Zhong Kui
13,470
748
98
5
0
298,993
1
L
Discordia
11,545
641
95
5
0
341,534
7
W
Lancelot
12,732
707
74
4
0
372,622
3
W
Ganesha
13,469
748
4
0
0
327,321
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role