Player Matchup

Baron Samedi
Baron Samedi
DediaraSensei
Baron Samedi
Level 108
God Stats
16W - 8L
1,639 SR
Queue Stats
25W - 26L
1,446 Elo+
Party 2
Sun Wukong
Sun Wukong
ThelDarklKight
Sun Wukong
Level 158
God Stats
15W - 16L
1,537 SR
Queue Stats
762W - 697L
1,625 Elo+
Solo
Skadi
Skadi
lilage
Skadi
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 27L
1,441 Elo+
Party 2
Team Averages
Level 130
1,559 SR
1,504 Elo+

VS

Team Averages
Level 104
1,467 SR
1,507 Elo+
Charybdis
Charybdis
MachineCharmer
Charybdis
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,579 Elo+
Solo
Scylla
Scylla
shyaeI
Scylla
Level 99
God Stats
3W - 6L
1,400 SR
Queue Stats
70W - 86L
1,441 Elo+
Party 1
Ymir
Ymir
taserbation
Ymir
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DediaraSensei
Baron Samedi
15
1 / 2 / 11
9,816
701
8,940
9,462
5,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
ThelDarklKight
Sun Wukong
17
8 / 1 / 5
11,500
821
14,163
19,238
19,577
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Skadi
lilage
Skadi
17
5 / 2 / 6
11,001
786
18,791
12,529
5,979
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
MachineCharmer
Charybdis
15
1 / 4 / 1
9,158
654
8,819
14,948
7,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
shyaeI
Scylla
15
2 / 6 / 3
10,109
722
7,500
11,230
5,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 4 / 2
8,918
637
5,471
19,809
24,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
14
Kills
3
5
Deaths
14
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DediaraSensei
Baron Samedi
1
2
11
3.25
L
Charybdis
MachineCharmer
Charybdis
1
4
1
0.38
W
Sun Wukong
ThelDarklKight
Sun Wukong
8
1
5
10.5
W
Skadi
lilage
Skadi
5
2
6
4
L
Scylla
shyaeI
Scylla
2
6
3
0.58
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,894
Damage
21,790
41,229
Taken
45,987
31,028
Mitigated
37,047
12,827
Healing
8,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DediaraSensei
Baron Samedi
8,940
750
1,965
3,451
9,462
5,472
1,354
4,766
4,696
30,963
0
L
Charybdis
MachineCharmer
Charybdis
8,819
4,735
0
4,484
14,948
7,318
0
2,264
12,534
0
51,378
W
Sun Wukong
ThelDarklKight
Sun Wukong
14,163
2,240
0
6,077
19,238
19,577
0
3,937
15,301
0
49,156
W
Skadi
lilage
Skadi
18,791
8,091
0
1,334
12,529
5,979
1,486
4,328
8,201
23
58,856
L
Scylla
shyaeI
Scylla
7,500
975
0
250
11,230
5,045
0
2,533
8,697
28,132
0
L
5,471
1,696
0
3,566
19,809
24,684
0
4,246
15,308
11,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,317
Gold Earned
28,185
178
Minions Killed
141
0
Camps Cleared
0
721,361
Distance Traveled
665,713
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,816
701
38
3
0
194,452
3
L
Charybdis
9,158
654
68
5
0
235,539
7
W
Sun Wukong
11,500
821
60
4
0
289,371
1
W
Skadi
11,001
786
80
6
0
237,538
2
L
Scylla
10,109
722
54
4
0
227,811
4
L
Ymir
8,918
637
19
1
0
202,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role