Player Matchup

Ishtar
Ishtar
GoldPhoenix53
Ishtar
Level 106
God Stats
3W - 7L
1,229 SR
Queue Stats
50W - 55L
1,474 Elo+
Party 2
Achilles
Achilles
LinkMineXCOM
Achilles
Level 144
God Stats
8W - 15L
1,369 SR
Queue Stats
155W - 157L
1,546 Elo+
Party 2
Sol
Sol
PI3DP1P3R
Sol
Level 103
God Stats
4W - 3L
1,477 SR
Queue Stats
15W - 11L
1,550 Elo+
Party 2
Ne Zha
Ne Zha
freaky deeky129
Ne Zha
Level 102
God Stats
2W - 1L
1,475 SR
Queue Stats
7W - 5L
1,548 Elo+
Party 2
Chronos
Chronos
vyosa
Chronos
Level 128
God Stats
1W - 0L
1,793 SR
Queue Stats
297W - 323L
1,379 Elo+
Solo
Team Averages
Level 117
1,469 SR
1,499 Elo+

VS

Team Averages
Level 73
1,381 SR
1,362 Elo+
Kali
Kali
AtbxNumba9
Kali
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 113L
1,390 Elo+
Solo
Cabrakan
Cabrakan
Death_Bringer545
Cabrakan
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
112W - 132L
1,326 Elo+
Party 1
Achilles
Achilles
DeeeesFooo
Achilles
Level 69
God Stats
0W - 2L
1,434 SR
Queue Stats
132W - 131L
1,381 Elo+
Party 1
Neith
Neith
TurkbodyPhil
Neith
Level 69
God Stats
1W - 5L
1,277 SR
Queue Stats
16W - 29L
1,343 Elo+
Solo
Raijin
Raijin
mikeyy710
Raijin
Level 80
God Stats
0W - 3L
1,194 SR
Queue Stats
225W - 231L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 4
6,716
480
5,593
8,053
2,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
LinkMineXCOM
Achilles
13
4 / 0 / 1
7,947
568
10,616
11,623
8,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

13
4 / 0 / 0
7,848
561
13,612
8,230
2,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
2 / 2 / 3
6,985
499
4,216
6,525
4,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos
vyosa
Chronos
12
0 / 2 / 2
6,946
496
4,135
6,011
2,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 3
5,889
421
4,372
10,804
5,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 2 / 1
6,325
452
2,183
13,283
11,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
DeeeesFooo
Achilles
10
0 / 3 / 0
5,928
423
5,549
13,774
12,809
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 3 / 2
6,249
446
5,492
9,544
3,662
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Raijin
mikeyy710
Raijin
12
2 / 1 / 0
7,221
516
4,460
6,784
2,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
12
Kills
5
5
Deaths
12
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
L
2
2
1
1.25
L
Achilles
DeeeesFooo
Achilles
0
3
0
0
W
2
1
4
4
W
Achilles
LinkMineXCOM
Achilles
4
0
1
4.5
W
4
0
0
4
L
1
3
2
0.67
W
2
2
3
1.75
L
Raijin
mikeyy710
Raijin
2
1
0
2
W
Chronos
vyosa
Chronos
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,172
Damage
22,056
40,442
Taken
54,189
20,017
Mitigated
36,378
14,349
Healing
13,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,372
2,330
449
3,340
10,804
5,793
0
1,142
9,402
0
39,224
L
2,183
731
0
1,475
13,283
11,304
0
7,303
5,980
18,058
2,674
L
Achilles
DeeeesFooo
Achilles
5,549
1,439
0
2,135
13,774
12,809
0
0
12,794
0
33,291
W
5,593
3,631
0
500
8,053
2,686
0
427
7,626
0
41,023
W
Achilles
LinkMineXCOM
Achilles
10,616
2,499
0
5,342
11,623
8,159
1,224
0
11,623
0
57,464
W
13,612
6,861
0
5,844
8,230
2,510
1,271
671
7,559
61,899
0
L
5,492
2,269
192
2,964
9,544
3,662
336
6,299
3,245
0
43,081
W
4,216
809
0
1,266
6,525
4,422
377
1,581
4,944
0
21,224
L
Raijin
mikeyy710
Raijin
4,460
299
0
2,509
6,784
2,810
0
3,003
3,781
53,155
0
W
Chronos
vyosa
Chronos
4,135
541
0
1,397
6,011
2,240
1,105
3,827
2,184
50,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,442
Gold Earned
31,612
372
Minions Killed
322
0
Camps Cleared
0
1,284,723
Distance Traveled
1,231,396
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
5,889
421
67
5
0
264,073
0
L
Cabrakan
6,325
452
39
3
0
254,190
1
L
Achilles
5,928
423
56
4
0
260,316
1
W
Ishtar
6,716
480
60
4
0
267,947
0
W
Achilles
7,947
568
93
7
0
239,373
5
W
Sol
7,848
561
102
7
0
249,616
0
L
Neith
6,249
446
68
5
0
228,684
1
W
Ne Zha
6,985
499
21
2
0
276,951
2
L
Raijin
7,221
516
92
7
0
224,133
2
W
Chronos
6,946
496
96
7
0
250,836
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role