Player Matchup

Sun Wukong
Sun Wukong
Checks vibe
Sun Wukong
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
166W - 116L
1,696 Elo+
Party 2
Lancelot
Lancelot
Ok Wetawd
Lancelot
Level 154
God Stats
0W - 2L
1,338 SR
Queue Stats
93W - 95L
1,561 Elo+
Party 2
Kukulkan
Kukulkan
Onyxisaround
Kukulkan
Level 39
God Stats
0W - 1L
1,452 SR
Queue Stats
27W - 23L
1,542 Elo+
Party 2
Maui
Maui
Ralthus
Maui
Level 147
God Stats
4W - 1L
1,881 SR
Queue Stats
153W - 157L
1,586 Elo+
Party 2
Danzaburou
Danzaburou
tac0chihuahua53
Danzaburou
Level 126
God Stats
6W - 9L
1,452 SR
Queue Stats
56W - 67L
1,555 Elo+
Party 2
Team Averages
Level 124
1,525 SR
1,588 Elo+

VS

Team Averages
Level 105
1,654 SR
1,565 Elo+
Ymir
Ymir
Heman Rawrr
Ymir
Level 160
God Stats
74W - 51L
1,628 SR
Queue Stats
157W - 155L
1,570 Elo+
Party 1
Heimdallr
Heimdallr
HotArgonaut47
Heimdallr
Level 101
God Stats
5W - 4L
1,501 SR
Queue Stats
53W - 38L
1,561 Elo+
Party 1
King Arthur
King Arthur
Itzquin272
King Arthur
Level 148
God Stats
37W - 23L
1,593 SR
Queue Stats
201W - 167L
1,577 Elo+
Party 1
Sylvanus
Sylvanus
Sgt Spartan1337
Sylvanus
Level 46
God Stats
23W - 9L
1,653 SR
Queue Stats
57W - 44L
1,545 Elo+
Party 1
Nu Wa
Nu Wa
SuchVenomous
Nu Wa
Level 68
God Stats
2W - 0L
1,895 SR
Queue Stats
2W - 2L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Checks vibe
Sun Wukong
17
3 / 4 / 5
11,849
494
20,626
26,746
40,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lancelot
Ok Wetawd
Lancelot
20
5 / 9 / 4
13,048
544
17,343
24,612
11,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
Onyxisaround
Kukulkan
17
2 / 6 / 2
11,081
462
14,837
15,342
6,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Maui
Ralthus
Maui
14
2 / 7 / 7
10,292
429
9,784
28,379
31,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
tac0chihuahua53
Danzaburou
17
4 / 8 / 1
11,483
478
17,458
26,867
12,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 3 / 7
13,629
568
26,708
27,483
18,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
HotArgonaut47
Heimdallr
20
4 / 2 / 13
12,757
532
19,462
25,794
13,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Itzquin272
King Arthur
20
5 / 5 / 4
12,730
530
22,380
31,994
37,452
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
18
3 / 4 / 12
11,875
495
11,041
23,502
25,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

20
5 / 2 / 13
12,777
532
19,309
11,858
5,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
83
16
Kills
34
34
Deaths
16
19
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Checks vibe
Sun Wukong
3
4
5
1.38
W
17
3
7
6.83
W
Heimdallr
HotArgonaut47
Heimdallr
4
2
13
5.25
W
King Arthur
Itzquin272
King Arthur
5
5
4
1.4
L
Lancelot
Ok Wetawd
Lancelot
5
9
4
0.78
L
Kukulkan
Onyxisaround
Kukulkan
2
6
2
0.5
L
Maui
Ralthus
Maui
2
7
7
0.79
W
Sylvanus
3
4
12
2.25
W
5
2
13
5.75
L
Danzaburou
tac0chihuahua53
Danzaburou
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,048
Damage
98,900
121,946
Taken
120,631
102,701
Mitigated
100,465
29,477
Healing
46,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Checks vibe
Sun Wukong
20,626
3,582
0
9,029
26,746
40,386
0
7,533
19,213
0
89,230
W
26,708
4,607
919
6,304
27,483
18,648
0
7,579
19,666
107,593
0
W
Heimdallr
HotArgonaut47
Heimdallr
19,462
8,361
471
10,607
25,794
13,108
6,266
3,215
22,579
0
125,888
W
King Arthur
Itzquin272
King Arthur
22,380
2,143
0
11,146
31,994
37,452
890
3,902
26,532
0
110,247
L
Lancelot
Ok Wetawd
Lancelot
17,343
3,165
0
4,228
24,612
11,398
0
12,911
11,701
0
106,803
L
Kukulkan
Onyxisaround
Kukulkan
14,837
279
0
597
15,342
6,361
0
11,748
3,594
78,107
0
L
Maui
Ralthus
Maui
9,784
1,875
1,137
3,377
28,379
31,742
0
16,476
11,903
33,397
0
W
Sylvanus
11,041
2,334
5,826
8,427
23,502
25,680
1,469
5,090
18,153
43,534
4,428
W
19,309
3,867
142
2,851
11,858
5,577
2,680
4,835
7,023
103,417
0
L
Danzaburou
tac0chihuahua53
Danzaburou
17,458
8,389
0
11,109
26,867
12,814
0
7,663
19,204
0
109,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,753
Gold Earned
63,768
619
Minions Killed
699
0
Camps Cleared
0
2,244,271
Distance Traveled
2,147,812
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,849
494
157
7
0
456,824
6
W
Ymir
13,629
568
116
5
0
467,760
2
W
Heimdallr
12,757
532
170
7
0
393,105
3
W
King Arthur
12,730
530
163
7
0
452,513
6
L
Lancelot
13,048
544
152
6
0
497,837
2
L
Kukulkan
11,081
462
121
5
0
389,844
0
L
Maui
10,292
429
31
1
0
461,382
6
W
Sylvanus
11,875
495
86
4
0
407,907
1
W
Nu Wa
12,777
532
164
7
0
426,527
7
L
Danzaburou
11,483
478
158
7
0
438,384
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role