Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
BeastnTMNT3
Medusa
Level 124
God Stats
4W - 5L
1,493 SR
Queue Stats
268W - 248L
1,547 Elo+
Solo
Sylvanus
Sylvanus
Mythic69
Sylvanus
Level 86
God Stats
4W - 5L
1,458 SR
Queue Stats
407W - 417L
1,479 Elo+
Solo
Ne Zha
Ne Zha
sirXwingv
Ne Zha
Level 66
God Stats
1W - 1L
1,722 SR
Queue Stats
39W - 38L
1,525 Elo+
Party 1
Hou Yi
Hou Yi
xKasio
Hou Yi
Level 107
God Stats
1W - 3L
1,447 SR
Queue Stats
38W - 37L
1,527 Elo+
Party 1
Team Averages
Level 106
1,524 SR
1,516 Elo+

VS

Team Averages
Level 123
1,383 SR
1,478 Elo+
Chronos
Chronos
MockTiger
Chronos
Level 92
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 41L
1,595 Elo+
Solo
Horus
Horus
MrPandastic1
Horus
Level 154
God Stats
1W - 0L
1,693 SR
Queue Stats
76W - 40L
1,626 Elo+
Solo
Jormungandr
Jormungandr
PoofnHold
Jormungandr
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 34L
1,249 Elo+
Solo
Scylla
Scylla
Waldoh
Scylla
Level 127
God Stats
1W - 2L
1,198 SR
Queue Stats
35W - 59L
1,403 Elo+
Solo
Thor
Thor
fofitox
Thor
Level 113
God Stats
1W - 3L
1,026 SR
Queue Stats
125W - 120L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
15
4 / 4 / 3
8,819
882
6,625
15,298
19,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
16
0 / 2 / 8
8,462
846
14,272
10,038
4,391
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Mythic69
Sylvanus
13
2 / 3 / 4
8,106
811
7,210
12,409
13,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ne Zha
sirXwingv
Ne Zha
11
1 / 7 / 0
6,752
675
3,991
11,745
4,289
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hou Yi
xKasio
Hou Yi
14
3 / 4 / 3
8,517
852
10,236
7,857
3,503
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
MockTiger
Chronos
14
3 / 2 / 8
8,314
831
7,041
8,207
3,503
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
1 / 2 / 15
8,100
810
11,968
13,870
11,623
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mace

Mace

+10
Physical Power

Jormungandr
PoofnHold
Jormungandr
15
0 / 1 / 18
9,121
912
7,714
19,153
19,371
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
Waldoh
Scylla
16
9 / 3 / 8
9,618
962
10,019
7,000
3,228
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thor
fofitox
Thor
15
7 / 2 / 10
9,211
921
10,710
8,052
4,175
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
79
10
Kills
20
20
Deaths
10
18
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
4
4
3
1.38
L
Medusa
0
2
8
2
W
Chronos
MockTiger
Chronos
3
2
8
3.5
W
1
2
15
4.25
L
Sylvanus
Mythic69
Sylvanus
2
3
4
1.33
W
Jormungandr
PoofnHold
Jormungandr
0
1
18
9
W
Scylla
Waldoh
Scylla
9
3
8
4.33
W
Thor
fofitox
Thor
7
2
10
6
L
Ne Zha
sirXwingv
Ne Zha
1
7
0
0.14
L
Hou Yi
xKasio
Hou Yi
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,334
Damage
47,452
57,347
Taken
56,282
45,067
Mitigated
41,900
17,406
Healing
25,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
6,625
1,440
1,759
3,293
15,298
19,000
250
5,605
9,693
12,927
0
L
Medusa
14,272
4,408
734
1,668
10,038
4,391
1,134
4,150
5,888
0
37,215
W
Chronos
MockTiger
Chronos
7,041
3,639
1,621
3,171
8,207
3,503
2,323
2,537
5,670
19,499
0
W
11,968
4,554
3,158
3,675
13,870
11,623
394
2,942
10,928
535
12,474
L
Sylvanus
Mythic69
Sylvanus
7,210
1,105
4,143
3,705
12,409
13,884
75
6,592
5,817
8,678
0
W
Jormungandr
PoofnHold
Jormungandr
7,714
2,620
788
8,168
19,153
19,371
431
4,877
14,276
20,370
0
W
Scylla
Waldoh
Scylla
10,019
659
2,183
406
7,000
3,228
523
1,190
5,810
30,613
0
W
Thor
fofitox
Thor
10,710
888
1,510
763
8,052
4,175
767
2,289
5,763
0
14,690
L
Ne Zha
sirXwingv
Ne Zha
3,991
271
358
866
11,745
4,289
378
5,810
5,935
0
7,175
L
Hou Yi
xKasio
Hou Yi
10,236
5,822
83
797
7,857
3,503
510
3,152
4,705
0
19,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,656
Gold Earned
44,364
98
Minions Killed
132
0
Camps Cleared
0
853,939
Distance Traveled
894,829
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,819
882
12
1
0
161,219
2
L
Medusa
8,462
846
52
5
0
198,791
0
W
Chronos
8,314
831
39
4
0
172,441
5
W
Horus
8,100
810
5
1
0
190,133
3
L
Sylvanus
8,106
811
4
0
0
150,674
0
W
Jormungandr
9,121
912
31
3
0
177,311
0
W
Scylla
9,618
962
52
5
0
166,240
3
W
Thor
9,211
921
5
1
0
188,704
2
L
Ne Zha
6,752
675
8
1
0
158,345
0
L
Hou Yi
8,517
852
22
2
0
184,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role