Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
SBS_yoyoslender
Chaac
Level 89
God Stats
4W - 4L
1,534 SR
Queue Stats
109W - 84L
1,566 Elo+
Party 2
Anubis
Anubis
Skullcrusher2467
Anubis
Level 160
God Stats
12W - 5L
1,617 SR
Queue Stats
551W - 432L
1,604 Elo+
Party 2
Team Averages
Level 134
1,550 SR
1,557 Elo+

VS

Team Averages
Level 41
1,571 SR
1,733 Elo+
Hel
Hel
Beastpro93
Hel
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,635 Elo+
Party 1
Atlas
Atlas
Cocovikt
Atlas
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 3L
1,841 Elo+
Party 1
Artemis
Artemis
Pathous
Artemis
Level 6
God Stats
1W - 1L
1,713 SR
Queue Stats
2W - 1L
1,723 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
2 / 2 / 7
7,790
779
8,365
9,070
3,853
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
5 / 1 / 6
8,177
818
9,234
11,712
7,693
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
6 / 0 / 6
8,315
832
10,495
3,995
2,844
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 2
6,460
646
3,997
8,144
2,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Atlas
Cocovikt
Atlas
10
2 / 4 / 0
6,851
685
5,706
14,009
10,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
Pathous
Artemis
9
0 / 6 / 2
5,973
597
4,331
10,263
3,167
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
13
Kills
2
3
Deaths
13
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
2
2
7
2.75
L
0
3
2
0.33
L
Atlas
Cocovikt
Atlas
2
4
0
0.5
L
Artemis
Pathous
Artemis
0
6
2
0.17
W
5
1
6
8
W
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,094
Damage
14,034
24,777
Taken
32,416
14,390
Mitigated
16,528
10,716
Healing
7,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
8,365
2,191
0
2,360
9,070
3,853
875
2,717
6,353
0
37,419
L
3,997
1,027
2,403
2,401
8,144
2,755
0
3,018
5,126
15,479
0
L
Atlas
Cocovikt
Atlas
5,706
2,320
0
1,401
14,009
10,606
0
4,511
9,498
16,929
0
L
Artemis
Pathous
Artemis
4,331
2,251
205
786
10,263
3,167
0
3,451
6,812
0
17,353
W
9,234
1,981
0
6,203
11,712
7,693
1,117
4,912
6,800
1,451
28,318
W
10,495
147
274
1,879
3,995
2,844
845
2,140
1,855
27,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,282
Gold Earned
19,284
126
Minions Killed
76
0
Camps Cleared
0
542,798
Distance Traveled
450,782
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,790
779
53
5
0
194,365
2
L
Hel
6,460
646
26
3
0
160,724
1
L
Atlas
6,851
685
17
2
0
165,107
2
L
Artemis
5,973
597
33
3
0
124,951
0
W
Chaac
8,177
818
34
3
0
183,411
0
W
Anubis
8,315
832
39
4
0
165,022
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role