Player Matchup

The Morrigan
The Morrigan
Baddie Tang
The Morrigan
Level 124
God Stats
2W - 6L
1,424 SR
Queue Stats
99W - 102L
1,569 Elo+
Solo
Apollo
Apollo
Hiddengun
Apollo
Level 160
God Stats
2W - 4L
1,577 SR
Queue Stats
312W - 315L
1,473 Elo+
Solo
Tyr
Tyr
Save The Grapes
Tyr
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 29L
1,526 Elo+
Solo
Ares
Ares
WontonWeasel
Ares
Level 135
God Stats
14W - 8L
1,665 SR
Queue Stats
417W - 456L
1,479 Elo+
Solo
Tsukuyomi
Tsukuyomi
soxs22
Tsukuyomi
Level 146
God Stats
8W - 8L
1,562 SR
Queue Stats
294W - 322L
1,567 Elo+
Solo
Team Averages
Level 140
1,546 SR
1,523 Elo+

VS

Team Averages
Level 130
1,478 SR
1,597 Elo+
Da Ji
Da Ji
 
Da Ji
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
HotShotJok3r
Hercules
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 16L
1,651 Elo+
Solo
Agni
Agni
Imtrak
Agni
Level 83
God Stats
3W - 3L
1,349 SR
Queue Stats
258W - 239L
1,553 Elo+
Solo
Cupid
Cupid
PersonaOfEvil
Cupid
Level 155
God Stats
4W - 2L
1,542 SR
Queue Stats
233W - 180L
1,641 Elo+
Party 1
Sobek
Sobek
iT UwU iT
Sobek
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 80L
1,638 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Baddie Tang
The Morrigan
16
1 / 5 / 3
10,205
1,021
12,055
8,530
5,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Apollo
Hiddengun
Apollo
15
0 / 3 / 3
9,855
986
7,925
10,036
5,979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 5 / 4
9,262
926
6,896
15,531
19,197
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
4 / 3 / 0
10,837
1,084
11,806
20,457
30,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
soxs22
Tsukuyomi
15
0 / 4 / 1
8,963
896
9,146
12,155
13,567
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Team 1 Tickets

163

VS

Team 2 Tickets

266

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
16
4 / 4 / 11
10,979
1,098
13,242
13,994
8,667
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
HotShotJok3r
Hercules
13
0 / 0 / 0
6,776
678
0
0
0
Agni
Imtrak
Agni
17
8 / 0 / 9
12,022
1,202
17,996
8,360
4,466
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
3 / 0 / 13
11,232
1,123
16,768
10,097
5,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sobek
iT UwU iT
Sobek
17
5 / 1 / 11
12,232
1,223
13,129
19,738
35,186
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
64
5
Kills
20
20
Deaths
5
11
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
4
4
11
2.38
L
The Morrigan
Baddie Tang
The Morrigan
1
5
3
0.5
L
Apollo
Hiddengun
Apollo
0
3
3
0.5
W
Hercules
HotShotJok3r
Hercules
0
0
0
0
W
Agni
Imtrak
Agni
8
0
9
12.5
W
3
0
13
9.5
L
0
5
4
0.4
L
4
3
0
1.33
W
Sobek
iT UwU iT
Sobek
5
1
11
10.5
L
Tsukuyomi
soxs22
Tsukuyomi
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,828
Damage
61,135
66,709
Taken
52,189
75,027
Mitigated
53,432
5,197
Healing
14,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
13,242
4,382
0
938
13,994
8,667
0
4,464
9,530
0
23,194
L
The Morrigan
Baddie Tang
The Morrigan
12,055
1,924
0
84
8,530
5,473
0
4,566
3,925
40,764
5,969
L
Apollo
Hiddengun
Apollo
7,925
4,406
0
0
10,036
5,979
0
4,000
6,036
0
39,344
W
Hercules
HotShotJok3r
Hercules
0
0
0
0
0
0
0
0
0
0
0
W
Agni
Imtrak
Agni
17,996
1,600
512
2,166
8,360
4,466
0
4,068
4,292
40,975
0
W
16,768
9,334
1,074
5,497
10,097
5,113
0
4,150
5,947
0
57,153
L
6,896
387
0
1,813
15,531
19,197
0
6,844
8,687
0
15,084
L
11,806
455
637
2,605
20,457
30,811
0
9,434
11,023
19,094
0
W
Sobek
iT UwU iT
Sobek
13,129
1,033
0
4,607
19,738
35,186
0
6,916
12,822
27,357
0
L
Tsukuyomi
soxs22
Tsukuyomi
9,146
2,248
0
58
12,155
13,567
0
6,242
5,913
0
15,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,122
Gold Earned
53,241
190
Minions Killed
207
9
Camps Cleared
6
939,608
Distance Traveled
786,351
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,979
1,098
19
2
0
196,241
1
L
The Morrigan
10,205
1,021
74
7
1
154,241
0
L
Apollo
9,855
986
75
8
6
188,687
3
W
Hercules
6,776
678
0
0
0
0
0
W
Agni
12,022
1,202
64
6
1
191,264
0
W
Cupid
11,232
1,123
110
11
3
191,285
4
L
Tyr
9,262
926
21
2
2
189,184
0
L
Ares
10,837
1,084
10
1
0
210,035
1
W
Sobek
12,232
1,223
14
1
2
207,561
0
L
Tsukuyomi
8,963
896
10
1
0
197,461
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role