Player Matchup

Mulan
Mulan
 
Mulan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Mystogeon
Nu Wa
Level 37
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 13L
1,315 Elo+
Party 1
Neith
Neith
kungfu_denny
Neith
Level 155
God Stats
1W - 1L
1,340 SR
Queue Stats
85W - 70L
1,487 Elo+
Party 1
Team Averages
Level 117
1,447 SR
1,434 Elo+

VS

Team Averages
Level 48
1,655 SR
1,531 Elo+
Scylla
Scylla
OSGxNeighbor
Scylla
Level 15
God Stats
2W - 3L
1,606 SR
Queue Stats
2W - 3L
1,559 Elo+
Party 2
Cabrakan
Cabrakan
UrxBabyxFood
Cabrakan
Level 128
God Stats
2W - 1L
1,860 SR
Queue Stats
66W - 52L
1,558 Elo+
Party 2
King Arthur
King Arthur
iSO TWitCHyy
King Arthur
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 5L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
3 / 3 / 4
10,834
637
12,187
20,818
27,647
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Nu Wa
Mystogeon
Nu Wa
18
4 / 1 / 7
12,396
729
28,124
9,509
5,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

18
4 / 1 / 6
12,054
709
21,214
12,052
6,620
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
0 / 5 / 1
9,382
552
5,363
14,379
5,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
UrxBabyxFood
Cabrakan
18
4 / 2 / 1
12,228
719
10,211
29,892
34,854
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
iSO TWitCHyy
King Arthur
15
1 / 4 / 2
9,794
576
10,792
29,921
27,405
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
11
Kills
5
5
Deaths
11
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
3
3
4
1.67
W
Nu Wa
Mystogeon
Nu Wa
4
1
7
7.5
L
Scylla
0
5
1
0.1
L
Cabrakan
UrxBabyxFood
Cabrakan
4
2
1
2.25
L
King Arthur
iSO TWitCHyy
King Arthur
1
4
2
0.5
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,525
Damage
26,366
42,379
Taken
74,192
39,273
Mitigated
67,931
7,627
Healing
15,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
12,187
1,525
58
2,381
20,818
27,647
180
7,927
12,891
0
28,323
W
Nu Wa
Mystogeon
Nu Wa
28,124
11,778
0
601
9,509
5,006
734
3,872
5,637
73,905
0
L
Scylla
5,363
474
0
29
14,379
5,672
486
4,598
9,781
22,993
0
L
Cabrakan
UrxBabyxFood
Cabrakan
10,211
1,276
4,009
10,294
29,892
34,854
533
12,022
17,870
44,930
0
L
King Arthur
iSO TWitCHyy
King Arthur
10,792
689
0
850
29,921
27,405
423
11,626
18,295
133
51,479
W
21,214
11,612
0
4,587
12,052
6,620
2,194
3,969
8,083
0
60,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,284
Gold Earned
31,404
207
Minions Killed
148
0
Camps Cleared
0
864,108
Distance Traveled
776,041
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,834
637
26
2
0
284,190
0
W
Nu Wa
12,396
729
104
6
0
311,301
5
L
Scylla
9,382
552
37
2
0
198,710
0
L
Cabrakan
12,228
719
60
4
0
279,123
2
L
King Arthur
9,794
576
51
3
0
298,208
0
W
Neith
12,054
709
77
5
0
268,617
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role