Player Matchup

Anhur
Anhur
LochaLachia
Anhur
Level 10
God Stats
8W - 13L
1,423 SR
Queue Stats
9W - 17L
1,333 Elo+
Party 2
Cupid
Cupid
Rigoesbueno
Cupid
Level 67
God Stats
0W - 3L
1,252 SR
Queue Stats
14W - 25L
1,316 Elo+
Party 2
Cliodhna
Cliodhna
Sammysosaa
Cliodhna
Level 26
God Stats
2W - 2L
1,681 SR
Queue Stats
8W - 12L
1,169 Elo+
Party 1
Hel
Hel
TonkDee
Hel
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 32L
1,250 Elo+
Party 1
Lancelot
Lancelot
Werdna2w
Lancelot
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 17L
1,253 Elo+
Party 1
Team Averages
Level 35
1,471 SR
1,264 Elo+

VS

Team Averages
Level 61
1,528 SR
1,356 Elo+
Loki
Loki
BigDJ14
Loki
Level 65
God Stats
4W - 6L
1,664 SR
Queue Stats
27W - 43L
1,226 Elo+
Party 3
Danzaburou
Danzaburou
LostInThought08
Danzaburou
Level 86
God Stats
44W - 41L
1,517 SR
Queue Stats
190W - 197L
1,450 Elo+
Party 3
Yu Huang
Yu Huang
Necrofire0
Yu Huang
Level 49
God Stats
11W - 5L
1,296 SR
Queue Stats
70W - 92L
1,323 Elo+
Party 3
Hades
Hades
ThePrimus
Hades
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
55W - 51L
1,461 Elo+
Solo
Kumbhakarna
Kumbhakarna
tango365
Kumbhakarna
Level 43
God Stats
4W - 2L
1,664 SR
Queue Stats
70W - 79L
1,323 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 0
6,585
387
3,024
10,624
3,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 0 / 1
6,855
403
7,820
10,540
4,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cliodhna
Sammysosaa
Cliodhna
12
2 / 3 / 0
7,474
440
4,585
13,960
5,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hel
12
0 / 4 / 2
7,682
452
6,582
12,556
4,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
Werdna2w
Lancelot
13
2 / 6 / 1
8,048
473
7,375
15,934
11,679
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
BigDJ14
Loki
14
3 / 2 / 4
8,488
499
3,494
8,979
3,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
LostInThought08
Danzaburou
14
7 / 0 / 1
9,609
565
14,348
9,410
3,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yu Huang
Necrofire0
Yu Huang
15
2 / 0 / 5
9,216
542
8,027
5,076
2,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hades
ThePrimus
Hades
16
7 / 1 / 3
9,986
587
15,430
12,378
7,622
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
tango365
Kumbhakarna
11
0 / 1 / 4
8,324
490
4,437
15,976
15,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
4
Kills
19
19
Deaths
4
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Loki
BigDJ14
Loki
3
2
4
2.5
L
0
6
0
0
W
Danzaburou
LostInThought08
Danzaburou
7
0
1
7.5
W
Yu Huang
Necrofire0
Yu Huang
2
0
5
4.5
L
0
0
1
0.5
L
Cliodhna
Sammysosaa
Cliodhna
2
3
0
0.67
W
Hades
ThePrimus
Hades
7
1
3
8.5
L
Hel
0
4
2
0.25
L
Lancelot
Werdna2w
Lancelot
2
6
1
0.42
W
Kumbhakarna
tango365
Kumbhakarna
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,386
Damage
45,736
63,614
Taken
51,819
29,582
Mitigated
32,549
14,813
Healing
21,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
BigDJ14
Loki
3,494
414
0
4,054
8,979
3,180
0
513
8,466
0
47,575
L
3,024
1,343
0
1,265
10,624
3,209
472
2,523
8,101
0
28,721
W
Danzaburou
LostInThought08
Danzaburou
14,348
8,063
0
6,567
9,410
3,757
506
930
8,480
0
89,947
W
Yu Huang
Necrofire0
Yu Huang
8,027
368
0
500
5,076
2,268
1,434
2,623
2,453
55,450
0
L
7,820
4,264
0
3,073
10,540
4,985
0
3,003
7,507
0
43,737
L
Cliodhna
Sammysosaa
Cliodhna
4,585
1,290
0
1,190
13,960
5,133
789
5,743
8,153
0
49,816
W
Hades
ThePrimus
Hades
15,430
2,164
0
5,944
12,378
7,622
1,128
1,758
10,620
68,908
0
L
Hel
6,582
651
1,652
5,497
12,556
4,576
489
6,058
6,184
55,500
0
L
Lancelot
Werdna2w
Lancelot
7,375
2,031
0
2,136
15,934
11,679
0
10,025
5,775
0
65,254
W
Kumbhakarna
tango365
Kumbhakarna
4,437
688
216
3,863
15,976
15,722
112
1,506
14,470
22,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,644
Gold Earned
45,623
418
Minions Killed
489
0
Camps Cleared
0
1,535,265
Distance Traveled
1,564,047
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,488
499
86
5
0
329,643
1
L
Anhur
6,585
387
57
3
0
210,856
0
W
Danzaburou
9,609
565
132
8
0
310,772
3
W
Yu Huang
9,216
542
116
7
0
328,926
2
L
Cupid
6,855
403
73
4
0
319,493
2
L
Cliodhna
7,474
440
81
5
0
367,521
3
W
Hades
9,986
587
122
7
0
300,849
3
L
Hel
7,682
452
101
6
0
311,752
0
L
Lancelot
8,048
473
106
6
0
325,643
0
W
Kumbhakarna
8,324
490
33
2
0
293,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role