Player Matchup

Baron Samedi
Baron Samedi
RedCharger30
Baron Samedi
Level 146
God Stats
10W - 3L
1,783 SR
Queue Stats
411W - 408L
1,526 Elo+
Party 1
Ymir
Ymir
zB Grizz
Ymir
Level 86
God Stats
106W - 72L
1,628 SR
Queue Stats
378W - 357L
1,496 Elo+
Party 1
Neith
Neith
zB Sauced
Neith
Level 139
God Stats
25W - 10L
1,765 SR
Queue Stats
226W - 195L
1,560 Elo+
Party 1
Team Averages
Level 124
1,725 SR
1,527 Elo+

VS

Team Averages
Level 90
1,418 SR
1,678 Elo+
Merlin
Merlin
AI_GreyGhost
Merlin
Level 118
God Stats
0W - 2L
1,302 SR
Queue Stats
32W - 26L
1,519 Elo+
Party 2
Maui
Maui
DevilsFirstBorn-
Maui
Level 124
God Stats
1W - 2L
1,454 SR
Queue Stats
153W - 106L
1,695 Elo+
Party 2
Izanami
Izanami
LittleCashew69
Izanami
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 10L
1,820 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
RedCharger30
Baron Samedi
13
3 / 1 / 3
8,178
743
11,453
10,347
5,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ymir
12
1 / 1 / 6
8,230
748
2,969
12,396
10,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
zB Sauced
Neith
13
3 / 0 / 3
7,875
716
8,816
5,177
2,124
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
2 / 4 / 0
7,482
680
10,253
9,306
4,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 1 / 2
7,658
696
3,967
11,236
11,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

11
0 / 2 / 1
6,822
620
5,430
6,855
3,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
7
Kills
2
2
Deaths
7
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Merlin
2
4
0
0.5
L
0
1
2
1
L
0
2
1
0.25
W
Baron Samedi
RedCharger30
Baron Samedi
3
1
3
4.5
W
Ymir
1
1
6
4
W
Neith
zB Sauced
Neith
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,238
Damage
19,650
27,920
Taken
27,397
18,073
Mitigated
19,527
10,373
Healing
5,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
10,253
561
0
739
9,306
4,461
0
5,939
3,367
41,836
0
L
3,967
1,172
504
2,368
11,236
11,794
0
5,839
5,397
12,150
0
L
5,430
3,619
0
1,936
6,855
3,272
0
2,912
3,943
0
25,930
W
Baron Samedi
RedCharger30
Baron Samedi
11,453
854
2,076
4,262
10,347
5,049
673
6,832
3,515
32,432
0
W
Ymir
2,969
530
0
2,928
12,396
10,900
29
5,256
7,140
14,675
0
W
Neith
zB Sauced
Neith
8,816
2,216
0
1,107
5,177
2,124
409
2,138
3,039
0
27,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,283
Gold Earned
21,962
122
Minions Killed
124
0
Camps Cleared
0
531,165
Distance Traveled
573,045
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,482
680
63
6
0
175,559
1
L
Maui
7,658
696
17
2
0
203,671
2
L
Izanami
6,822
620
44
4
0
193,815
4
W
Baron Samedi
8,178
743
52
5
0
176,301
4
W
Ymir
8,230
748
24
2
0
175,888
0
W
Neith
7,875
716
46
4
0
178,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role