Player Matchup

Bellona
Bellona
CarmineCavalier
Bellona
Level 106
God Stats
1W - 3L
1,370 SR
Queue Stats
83W - 72L
1,554 Elo+
Party 2
Atlas
Atlas
DarthPyrinikon
Atlas
Level 29
God Stats
5W - 2L
1,926 SR
Queue Stats
53W - 33L
1,569 Elo+
Party 1
Rama
Rama
IchigoCat
Rama
Level 49
God Stats
6W - 8L
1,573 SR
Queue Stats
51W - 43L
1,565 Elo+
Party 2
Baba Yaga
Baba Yaga
OneSadCorgi
Baba Yaga
Level 7
God Stats
4W - 7L
1,658 SR
Queue Stats
5W - 11L
1,669 Elo+
Party 1
Thor
Thor
coppermc
Thor
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 40L
1,554 Elo+
Party 1
Team Averages
Level 61
1,605 SR
1,582 Elo+

VS

Team Averages
Level 77
1,661 SR
1,565 Elo+
Chronos
Chronos
AWildPachirisu
Chronos
Level 12
God Stats
2W - 0L
1,767 SR
Queue Stats
8W - 3L
1,643 Elo+
Party 3
Ravana
Ravana
GoldenSoldier21
Ravana
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,461 Elo+
Party 3
Danzaburou
Danzaburou
NEAxFEAR
Danzaburou
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 92L
1,523 Elo+
Party 4
Loki
Loki
PrincessAetulia
Loki
Level 131
God Stats
6W - 1L
1,764 SR
Queue Stats
292W - 310L
1,615 Elo+
Party 3
Cabrakan
Cabrakan
Scοrchie
Cabrakan
Level 71
God Stats
7W - 5L
1,776 SR
Queue Stats
211W - 203L
1,580 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 0
10,120
506
10,201
20,693
20,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 6 / 2
9,221
461
6,474
21,053
24,802
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Rama
15
1 / 3 / 1
9,432
472
6,358
17,272
6,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baba Yaga
OneSadCorgi
Baba Yaga
13
0 / 8 / 0
8,218
411
5,140
13,556
6,148
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thor
14
2 / 4 / 1
9,410
471
7,415
19,408
8,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 1 / 4
12,368
618
20,051
13,733
6,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
4 / 0 / 4
11,942
597
12,721
9,808
9,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
NEAxFEAR
Danzaburou
17
5 / 2 / 7
11,509
575
16,324
14,469
6,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
4 / 1 / 4
10,858
543
10,405
17,066
6,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cabrakan
Scοrchie
Cabrakan
16
2 / 1 / 10
10,557
528
7,068
21,927
31,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
54
5
Kills
25
27
Deaths
5
4
Assists
29
Player
Kills
Deaths
Assists
KDA
W
10
1
4
12
L
1
6
0
0.17
L
1
6
2
0.33
W
4
0
4
6
L
Rama
1
3
1
0.5
W
Danzaburou
NEAxFEAR
Danzaburou
5
2
7
4.25
L
Baba Yaga
OneSadCorgi
Baba Yaga
0
8
0
0
W
4
1
4
6
W
Cabrakan
Scοrchie
Cabrakan
2
1
10
7
L
Thor
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,588
Damage
66,569
91,982
Taken
77,003
66,567
Mitigated
61,076
19,693
Healing
28,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,051
6,482
0
7,502
13,733
6,523
4,060
3,190
10,268
132,123
0
L
10,201
3,898
0
5,940
20,693
20,275
462
2,960
16,601
0
73,764
L
6,474
2,161
2,418
2,207
21,053
24,802
32
8,819
12,183
25,489
0
W
12,721
3,900
0
3,766
9,808
9,526
767
369
9,439
0
88,464
L
Rama
6,358
4,470
0
7,131
17,272
6,848
3,297
5,012
12,146
0
78,064
W
Danzaburou
NEAxFEAR
Danzaburou
16,324
7,202
0
8,759
14,469
6,754
2,162
3,151
11,318
60
106,240
L
Baba Yaga
OneSadCorgi
Baba Yaga
5,140
426
0
1,460
13,556
6,148
110
6,754
6,802
55,292
0
W
10,405
3,414
0
1,452
17,066
6,992
455
2,693
14,290
0
97,293
W
Cabrakan
Scοrchie
Cabrakan
7,068
1,866
508
6,091
21,927
31,281
222
5,903
15,681
28,599
4,016
L
Thor
7,415
1,894
0
537
19,408
8,494
0
4,493
14,915
0
67,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,401
Gold Earned
57,234
497
Minions Killed
629
0
Camps Cleared
0
1,799,368
Distance Traveled
1,985,184
9
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
12,368
618
172
9
0
389,773
3
L
Bellona
10,120
506
138
7
0
348,755
1
L
Atlas
9,221
461
26
1
0
359,840
2
W
Ravana
11,942
597
169
8
0
395,557
3
L
Rama
9,432
472
133
7
0
344,050
3
W
Danzaburou
11,509
575
133
7
0
361,622
7
L
Baba Yaga
8,218
411
95
5
0
365,904
0
W
Loki
10,858
543
122
6
0
434,739
10
W
Cabrakan
10,557
528
33
2
0
403,493
0
L
Thor
9,410
471
105
5
0
380,819
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role