Player Matchup

Skadi
Skadi
Gold II
 
Skadi
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Gold III
Hunt-Man1798
Xing Tian
Gold III
Level 153
God Stats
2W - 2L
1,425 SR
Queue Stats
579W - 571L
1,465 MMR
Solo
He Bo
He Bo
Gold IV
MurderersRow33
He Bo
Gold IV
Level 144
God Stats
2W - 2L
1,329 SR
Queue Stats
18W - 10L
1,582 MMR
Party 1
Hun Batz
Hun Batz
Silver II
SL FeaRz
Hun Batz
Silver II
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 14L
1,459 MMR
Party 1
Osiris
Osiris
Gold I
TropicaIMexican
Osiris
Gold I
Level 157
God Stats
5W - 7L
1,517 SR
Queue Stats
332W - 336L
1,483 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 153
1,454 SR
1,498 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 131
1,507 SR
1,479 MMR
Artemis
Artemis
Silver I
DD Osama
Artemis
Silver I
Level 127
God Stats
1W - 1L
1,515 SR
Queue Stats
10W - 11L
1,451 MMR
Party 2
Cliodhna
Cliodhna
Gold IV
HeIwig
Cliodhna
Gold IV
Level 126
God Stats
8W - 5L
1,628 SR
Queue Stats
284W - 291L
1,489 MMR
Solo
Hercules
Hercules
Silver II
im grumpy yay
Hercules
Silver II
Level 127
God Stats
0W - 1L
1,207 SR
Queue Stats
7W - 7L
1,501 MMR
Party 2
Athena
Athena
Gold III
jcindians3
Athena
Gold III
Level 154
God Stats
1W - 1L
1,574 SR
Queue Stats
105W - 108L
1,498 MMR
Solo
Zhong Kui
Zhong Kui
Bronze V
vvDooMeDIIxx
Zhong Kui
Bronze V
Level 121
God Stats
0W - 1L
1,612 SR
Queue Stats
0W - 2L
1,454 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
20
8 / 3 / 4
13,738
624
18,563
14,394
7,331
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
Hunt-Man1798
Xing Tian
15
0 / 2 / 15
11,681
531
7,785
21,454
31,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
5 / 1 / 9
13,326
606
24,359
17,358
8,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
SL FeaRz
Hun Batz
20
9 / 0 / 3
13,457
612
10,440
16,207
7,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
0 / 0 / 6
12,777
581
8,503
17,654
21,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
KaliHadesLokiAtlasSusano

VS

Bans
IshtarThorZeusScyllaMaui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DD Osama
Artemis
15
1 / 5 / 2
9,269
421
10,307
16,167
5,448
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

Cliodhna
HeIwig
Cliodhna
17
0 / 2 / 0
9,988
454
7,148
17,795
7,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
im grumpy yay
Hercules
13
2 / 8 / 0
8,694
395
6,288
26,350
21,103
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Athena
jcindians3
Athena
17
0 / 2 / 1
10,144
461
7,930
16,229
12,660
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Zhong Kui
vvDooMeDIIxx
Zhong Kui
17
3 / 5 / 0
10,552
480
10,182
19,119
14,528
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
9
22
Kills
6
6
Deaths
22
37
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
8
3
4
3.33
L
Artemis
DD Osama
Artemis
1
5
2
0.4
L
Cliodhna
HeIwig
Cliodhna
0
2
0
0
W
Xing Tian
Hunt-Man1798
Xing Tian
0
2
15
3.75
W
5
1
9
9.5
W
Hun Batz
SL FeaRz
Hun Batz
9
0
3
10.5
W
0
0
6
3
L
Hercules
im grumpy yay
Hercules
2
8
0
0.25
L
Athena
jcindians3
Athena
0
2
1
0.25
L
Zhong Kui
vvDooMeDIIxx
Zhong Kui
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,650
Damage
41,855
87,067
Taken
95,660
75,649
Mitigated
60,868
30,759
Healing
21,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
18,563
8,069
0
2,841
14,394
7,331
8,915
2,934
11,460
0
104,559
L
Artemis
DD Osama
Artemis
10,307
3,206
0
465
16,167
5,448
480
5,897
10,270
0
59,260
L
Cliodhna
HeIwig
Cliodhna
7,148
374
0
8,868
17,795
7,129
0
6,042
11,753
0
100,488
W
Xing Tian
Hunt-Man1798
Xing Tian
7,785
349
0
3,972
21,454
31,162
411
4,086
17,368
29,512
3,748
W
24,359
1,311
313
5,617
17,358
8,419
1,795
5,395
11,963
145,190
0
W
Hun Batz
SL FeaRz
Hun Batz
10,440
2,302
0
8,522
16,207
7,513
3,135
3,289
12,330
0
127,060
W
8,503
3,648
0
9,494
17,654
21,224
2,099
6,150
11,504
40
95,846
L
Hercules
im grumpy yay
Hercules
6,288
1,450
0
3,774
26,350
21,103
0
7,343
18,543
0
35,764
L
Athena
jcindians3
Athena
7,930
2,012
0
2,007
16,229
12,660
0
2,527
13,702
78,940
0
L
Zhong Kui
vvDooMeDIIxx
Zhong Kui
10,182
421
0
6,140
19,119
14,528
810
10,070
9,049
79,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,979
Gold Earned
48,647
687
Minions Killed
586
0
Camps Cleared
0
2,231,892
Distance Traveled
2,042,212
23
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
13,738
624
159
7
0
371,056
1
L
Artemis
9,269
421
91
4
0
383,681
3
L
Cliodhna
9,988
454
149
7
0
471,185
11
W
Xing Tian
11,681
531
27
1
0
453,679
8
W
He Bo
13,326
606
185
8
0
450,280
8
W
Hun Batz
13,457
612
157
7
0
525,005
3
W
Osiris
12,777
581
159
7
0
431,872
3
L
Hercules
8,694
395
44
2
0
378,178
3
L
Athena
10,144
461
147
7
0
424,154
4
L
Zhong Kui
10,552
480
155
7
0
385,014
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role