Player Matchup

Medusa
Medusa
BasketJesus
Medusa
Level 59
God Stats
4W - 0L
1,547 SR
Queue Stats
29W - 14L
1,653 Elo+
Party 2
Baron Samedi
Baron Samedi
TotallyDrunkRN
Baron Samedi
Level 74
God Stats
3W - 0L
1,776 SR
Queue Stats
33W - 25L
1,597 Elo+
Party 2
Sylvanus
Sylvanus
the1tonwonton
Sylvanus
Level 148
God Stats
2W - 0L
1,765 SR
Queue Stats
8W - 7L
1,461 Elo+
Party 2
Team Averages
Level 94
1,696 SR
1,570 Elo+

VS

Team Averages
Level 107
1,486 SR
1,523 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
MarioVidal
Ra
Level 127
God Stats
1W - 2L
1,563 SR
Queue Stats
66W - 64L
1,478 Elo+
Party 1
Jormungandr
Jormungandr
iSpearx
Jormungandr
Level 85
God Stats
1W - 1L
1,396 SR
Queue Stats
1W - 1L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
2 / 4 / 5
7,144
714
5,950
8,724
4,168
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
TotallyDrunkRN
Baron Samedi
14
4 / 0 / 6
7,989
799
10,384
6,923
3,910
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
the1tonwonton
Sylvanus
13
4 / 0 / 5
8,102
810
5,896
8,363
5,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
0 / 4 / 4
6,606
661
8,009
8,963
3,568
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 4 / 2
6,165
617
2,723
6,188
2,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
iSpearx
Jormungandr
13
4 / 2 / 0
7,616
762
5,991
9,955
7,985
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
10
Kills
4
4
Deaths
10
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
0
4
4
0.5
W
Medusa
2
4
5
1.13
L
0
4
2
0.25
W
Baron Samedi
TotallyDrunkRN
Baron Samedi
4
0
6
7
L
Jormungandr
iSpearx
Jormungandr
4
2
0
2
W
Sylvanus
the1tonwonton
Sylvanus
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,230
Damage
16,723
24,010
Taken
25,106
14,023
Mitigated
13,923
11,300
Healing
4,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
8,009
3,207
0
1,174
8,963
3,568
0
5,838
3,125
0
26,562
W
Medusa
5,950
3,333
0
510
8,724
4,168
1,304
2,715
6,009
0
26,844
L
2,723
44
615
920
6,188
2,370
0
3,615
2,573
19,328
0
W
Baron Samedi
TotallyDrunkRN
Baron Samedi
10,384
826
1,199
3,535
6,923
3,910
576
2,919
4,004
31,795
0
L
Jormungandr
iSpearx
Jormungandr
5,991
403
589
1,248
9,955
7,985
0
6,690
3,265
18,262
0
W
Sylvanus
the1tonwonton
Sylvanus
5,896
1,477
2,184
3,872
8,363
5,945
527
3,089
5,274
19,088
4,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,235
Gold Earned
20,387
126
Minions Killed
94
0
Camps Cleared
0
524,638
Distance Traveled
472,841
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,606
661
50
5
0
146,384
2
W
Medusa
7,144
714
40
4
0
168,561
1
L
Ra
6,165
617
28
3
0
144,016
1
W
Baron Samedi
7,989
799
43
4
0
175,371
2
L
Jormungandr
7,616
762
16
2
0
182,441
0
W
Sylvanus
8,102
810
43
4
0
180,706
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role