Player Matchup

Baron Samedi
Baron Samedi
AKonkeyDong
Baron Samedi
Level 117
God Stats
4W - 1L
1,590 SR
Queue Stats
25W - 11L
1,675 Elo+
Party 1
Bellona
Bellona
HyuckMyBussy
Bellona
Level 80
God Stats
0W - 1L
1,247 SR
Queue Stats
18W - 6L
1,720 Elo+
Party 1
Thanatos
Thanatos
SuckerOfFeet
Thanatos
Level 160
God Stats
0W - 2L
1,063 SR
Queue Stats
77W - 32L
1,752 Elo+
Party 1
Team Averages
Level 119
1,300 SR
1,716 Elo+

VS

Team Averages
Level 98
1,449 SR
1,589 Elo+
Baron Samedi
Baron Samedi
Chumpasaurousrex
Baron Samedi
Level 89
God Stats
3W - 0L
1,500 SR
Queue Stats
9W - 4L
1,912 Elo+
Party 2
Cthulhu
Cthulhu
Xesdl
Cthulhu
Level 118
God Stats
1W - 1L
1,472 SR
Queue Stats
83W - 87L
1,481 Elo+
Solo
Skadi
Skadi
magicalwindow370
Skadi
Level 87
God Stats
3W - 3L
1,374 SR
Queue Stats
33W - 34L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AKonkeyDong
Baron Samedi
12
1 / 2 / 1
7,120
712
6,382
7,891
4,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
HyuckMyBussy
Bellona
10
0 / 4 / 0
6,309
631
4,789
12,263
11,329
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
SuckerOfFeet
Thanatos
13
2 / 3 / 1
7,493
749
8,856
10,795
5,000
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Chumpasaurousrex
Baron Samedi
13
3 / 2 / 6
7,952
795
11,001
9,052
4,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Xesdl
Cthulhu
12
2 / 1 / 6
8,309
831
4,382
10,304
11,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 0 / 5
8,306
831
7,342
6,064
1,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
3
Kills
9
9
Deaths
3
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AKonkeyDong
Baron Samedi
1
2
1
0.75
W
Baron Samedi
Chumpasaurousrex
Baron Samedi
3
2
6
3
L
Bellona
HyuckMyBussy
Bellona
0
4
0
0
L
Thanatos
SuckerOfFeet
Thanatos
2
3
1
0.83
W
Cthulhu
Xesdl
Cthulhu
2
1
6
5
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,027
Damage
22,725
30,949
Taken
25,420
20,415
Mitigated
18,480
12,362
Healing
10,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AKonkeyDong
Baron Samedi
6,382
208
940
2,823
7,891
4,086
0
4,877
3,014
24,259
0
W
Baron Samedi
Chumpasaurousrex
Baron Samedi
11,001
883
1,805
4,044
9,052
4,593
292
1,777
7,275
37,359
0
L
Bellona
HyuckMyBussy
Bellona
4,789
634
18
1,426
12,263
11,329
0
5,600
6,663
0
15,656
L
Thanatos
SuckerOfFeet
Thanatos
8,856
1,492
0
7,155
10,795
5,000
0
4,954
5,841
0
31,663
W
Cthulhu
Xesdl
Cthulhu
4,382
584
170
2,427
10,304
11,890
261
2,915
7,389
21,610
0
W
7,342
3,165
0
2,042
6,064
1,997
778
1,743
4,321
0
24,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,922
Gold Earned
24,567
106
Minions Killed
130
0
Camps Cleared
0
536,167
Distance Traveled
564,878
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,120
712
34
3
0
166,932
0
W
Baron Samedi
7,952
795
51
5
0
177,111
2
L
Bellona
6,309
631
18
2
0
167,760
0
L
Thanatos
7,493
749
54
5
0
201,475
0
W
Cthulhu
8,309
831
33
3
0
206,187
1
W
Skadi
8,306
831
46
5
0
181,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role