Player Matchup

Thor
Thor
DrowsyBoy
Thor
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 48L
1,465 Elo+
Party 2
Baron Samedi
Baron Samedi
Itola
Baron Samedi
Level 111
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,378 Elo+
Solo
Set
Set
VikingSKOL
Set
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 46L
1,477 Elo+
Party 2
Gilgamesh
Gilgamesh
Volunti
Gilgamesh
Level 63
God Stats
0W - 1L
1,467 SR
Queue Stats
0W - 2L
1,278 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
jengha
Ah Muzen Cab
Level 108
God Stats
3W - 2L
1,825 SR
Queue Stats
81W - 88L
1,477 Elo+
Solo
Team Averages
Level 95
1,558 SR
1,415 Elo+

VS

Team Averages
Level 97
1,586 SR
1,530 Elo+
Nu Wa
Nu Wa
Abbigail369
Nu Wa
Level 58
God Stats
3W - 1L
1,635 SR
Queue Stats
12W - 6L
1,639 Elo+
Party 1
Merlin
Merlin
Firemind123
Merlin
Level 106
God Stats
3W - 2L
1,385 SR
Queue Stats
35W - 27L
1,492 Elo+
Party 1
Izanami
Izanami
Keroy2009
Izanami
Level 101
God Stats
7W - 2L
1,652 SR
Queue Stats
8W - 10L
1,441 Elo+
Solo
Tsukuyomi
Tsukuyomi
SamurayWarrior
Tsukuyomi
Level 113
God Stats
2W - 1L
1,698 SR
Queue Stats
21W - 18L
1,546 Elo+
Solo
Odin
Odin
mackdopy
Odin
Level 109
God Stats
11W - 4L
1,559 SR
Queue Stats
82W - 66L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
5 / 6 / 6
11,172
1,117
10,030
15,160
6,620
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
Itola
Baron Samedi
16
1 / 2 / 8
10,350
1,035
13,074
8,960
4,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
5 / 7 / 7
11,462
1,146
13,193
15,611
10,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Gilgamesh
Volunti
Gilgamesh
16
1 / 8 / 4
9,799
980
7,979
24,174
13,597
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
jengha
Ah Muzen Cab
16
1 / 2 / 6
10,294
1,029
12,665
8,572
3,876
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

173

VS

Team 2 Tickets

231

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 4 / 11
11,958
1,196
17,017
10,417
4,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Merlin
17
6 / 1 / 11
11,956
1,196
18,659
9,391
3,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Keroy2009
Izanami
17
3 / 3 / 14
11,362
1,136
12,899
12,684
5,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
SamurayWarrior
Tsukuyomi
16
5 / 3 / 11
10,663
1,066
7,698
12,551
5,488
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Odin
17
4 / 2 / 14
11,345
1,135
11,648
16,527
19,986
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
86
13
Kills
25
25
Deaths
13
31
Assists
61
Player
Kills
Deaths
Assists
KDA
W
7
4
11
3.13
L
Thor
5
6
6
1.33
W
Merlin
6
1
11
11.5
L
Baron Samedi
Itola
Baron Samedi
1
2
8
2.5
W
Izanami
Keroy2009
Izanami
3
3
14
3.33
W
Tsukuyomi
SamurayWarrior
Tsukuyomi
5
3
11
3.5
L
5
7
7
1.21
L
Gilgamesh
Volunti
Gilgamesh
1
8
4
0.38
L
Ah Muzen Cab
jengha
Ah Muzen Cab
1
2
6
2
W
Odin
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,941
Damage
67,921
72,477
Taken
61,570
39,117
Mitigated
38,920
9,346
Healing
5,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,017
4,984
0
596
10,417
4,024
0
2,464
7,729
32,085
0
L
Thor
10,030
2,511
0
27
15,160
6,620
0
8,337
6,585
0
19,235
W
Merlin
18,659
701
392
2,345
9,391
3,872
0
1,212
8,135
38,860
0
L
Baron Samedi
Itola
Baron Samedi
13,074
859
2,794
2,548
8,960
4,394
0
4,280
4,550
41,159
0
W
Izanami
Keroy2009
Izanami
12,899
7,992
0
1,870
12,684
5,550
0
2,964
9,591
0
45,308
W
Tsukuyomi
SamurayWarrior
Tsukuyomi
7,698
1,702
0
259
12,551
5,488
0
3,458
8,953
0
11,244
L
13,193
3,984
0
1,264
15,611
10,630
0
6,199
9,186
0
23,135
L
Gilgamesh
Volunti
Gilgamesh
7,979
2,830
0
1,034
24,174
13,597
0
11,730
12,115
0
27,279
L
Ah Muzen Cab
jengha
Ah Muzen Cab
12,665
2,705
0
1,679
8,572
3,876
0
4,353
4,124
0
46,315
W
Odin
11,648
1,322
0
0
16,527
19,986
0
2,976
13,225
241
19,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,077
Gold Earned
57,284
209
Minions Killed
218
5
Camps Cleared
8
932,874
Distance Traveled
930,640
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,958
1,196
44
4
1
162,356
0
L
Thor
11,172
1,117
8
1
2
163,727
0
W
Merlin
11,956
1,196
53
5
3
212,136
0
L
Baron Samedi
10,350
1,035
87
9
1
185,981
1
W
Izanami
11,362
1,136
103
10
2
187,377
0
W
Tsukuyomi
10,663
1,066
9
1
0
152,536
1
L
Set
11,462
1,146
22
2
0
194,478
1
L
Gilgamesh
9,799
980
34
3
0
197,258
1
L
Ah Muzen Cab
10,294
1,029
58
6
2
191,430
0
W
Odin
11,345
1,135
9
1
2
216,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role