Player Matchup

Danzaburou
Danzaburou
AlejoMT1
Danzaburou
Level 118
God Stats
0W - 3L
1,432 SR
Queue Stats
101W - 106L
1,517 Elo+
Solo
Kumbhakarna
Kumbhakarna
AzureFatalis191
Kumbhakarna
Level 116
God Stats
2W - 4L
1,459 SR
Queue Stats
206W - 217L
1,480 Elo+
Solo
Xing Tian
Xing Tian
Lycanrule91
Xing Tian
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,264 Elo+
Party 1
Mulan
Mulan
OG-KILL-A-BIT297
Mulan
Level 125
God Stats
8W - 9L
1,409 SR
Queue Stats
478W - 515L
1,485 Elo+
Solo
Achilles
Achilles
Shotashi
Achilles
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,412 Elo+
Party 1
Team Averages
Level 101
1,460 SR
1,432 Elo+

VS

Team Averages
Level 124
1,527 SR
1,457 Elo+
Charybdis
Charybdis
 
Charybdis
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
 
Discordia
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Ameenthemachine
Gilgamesh
Level 129
God Stats
2W - 1L
1,512 SR
Queue Stats
157W - 158L
1,498 Elo+
Party 2
Chaac
Chaac
SaveDara
Chaac
Level 124
God Stats
7W - 6L
1,426 SR
Queue Stats
415W - 408L
1,458 Elo+
Solo
Eset
Eset
TriFuego
Eset
Level 116
God Stats
1W - 0L
1,700 SR
Queue Stats
12W - 23L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AlejoMT1
Danzaburou
17
4 / 3 / 6
8,862
886
7,551
9,734
5,101
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
AzureFatalis191
Kumbhakarna
5
0 / 0 / 0
5,500
550
0
0
0
Xing Tian
Lycanrule91
Xing Tian
14
4 / 6 / 6
7,978
798
8,439
13,848
13,769
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

14
3 / 5 / 2
7,596
760
6,343
13,575
14,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
Shotashi
Achilles
13
1 / 6 / 7
7,101
710
7,062
16,101
21,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
6 / 3 / 9
9,695
970
10,929
9,604
4,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Discordia
 
Discordia
16
5 / 2 / 11
9,471
947
14,352
8,585
3,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
Ameenthemachine
Gilgamesh
14
2 / 4 / 13
9,013
901
6,634
13,115
18,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
SaveDara
Chaac
13
0 / 3 / 14
7,882
788
7,285
12,785
12,859
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eset
17
7 / 1 / 11
9,728
973
10,639
8,271
3,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
78
12
Kills
20
20
Deaths
13
21
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
6
3
9
3.5
W
Discordia
 
Discordia
5
2
11
5.25
L
Danzaburou
AlejoMT1
Danzaburou
4
3
6
2.33
W
Gilgamesh
Ameenthemachine
Gilgamesh
2
4
13
2.13
L
Kumbhakarna
AzureFatalis191
Kumbhakarna
0
0
0
0
L
Xing Tian
Lycanrule91
Xing Tian
4
6
6
1.17
L
3
5
2
0.8
W
Chaac
SaveDara
Chaac
0
3
14
2.33
L
Achilles
Shotashi
Achilles
1
6
7
0.75
W
Eset
7
1
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,395
Damage
49,839
53,258
Taken
52,360
55,513
Mitigated
43,279
12,565
Healing
17,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
10,929
4,699
575
1,932
9,604
4,547
1,435
973
8,269
0
27,617
W
Discordia
 
Discordia
14,352
1,623
1,777
2,351
8,585
3,733
1,622
2,160
6,336
24,306
0
L
Danzaburou
AlejoMT1
Danzaburou
7,551
2,185
1,417
2,873
9,734
5,101
0
4,857
4,877
0
26,340
W
Gilgamesh
Ameenthemachine
Gilgamesh
6,634
1,354
380
1,217
13,115
18,177
451
2,547
10,296
0
13,058
L
Kumbhakarna
AzureFatalis191
Kumbhakarna
0
0
0
0
0
0
0
0
0
0
0
L
Xing Tian
Lycanrule91
Xing Tian
8,439
360
465
1,060
13,848
13,769
0
6,685
7,163
15,299
0
L
6,343
901
654
2,301
13,575
14,834
0
5,928
7,647
0
12,552
W
Chaac
SaveDara
Chaac
7,285
782
1,636
3,620
12,785
12,859
1,793
1,832
10,614
0
13,565
L
Achilles
Shotashi
Achilles
7,062
1,539
1,408
2,387
16,101
21,809
0
7,521
8,580
0
10,073
W
Eset
10,639
461
1,512
2,677
8,271
3,963
1,836
927
7,149
19,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,037
Gold Earned
45,789
68
Minions Killed
122
0
Camps Cleared
0
682,640
Distance Traveled
897,386
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,695
970
52
5
0
169,157
0
W
Discordia
9,471
947
33
3
0
164,911
0
L
Danzaburou
8,862
886
32
3
0
181,181
1
W
Gilgamesh
9,013
901
7
1
0
182,989
3
L
Kumbhakarna
5,500
550
0
0
0
1,017
0
L
Xing Tian
7,978
798
18
2
0
177,740
0
L
Mulan
7,596
760
11
1
0
146,807
0
W
Chaac
7,882
788
15
2
0
191,373
3
L
Achilles
7,101
710
7
1
0
175,895
0
W
Eset
9,728
973
15
2
0
188,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role