Player Matchup

Medusa
Medusa
Shleeple
Medusa
Level 143
God Stats
5W - 5L
1,516 SR
Queue Stats
170W - 152L
1,594 Elo+
Party 3
Nu Wa
Nu Wa
YaTiSh
Nu Wa
Level 107
God Stats
0W - 1L
1,588 SR
Queue Stats
4W - 5L
1,457 Elo+
Solo
Bacchus
Bacchus
Zeusito065
Bacchus
Level 69
God Stats
9W - 8L
1,589 SR
Queue Stats
36W - 41L
1,500 Elo+
Party 3
Pele
Pele
b337tank
Pele
Level 101
God Stats
0W - 1L
1,460 SR
Queue Stats
308W - 322L
1,497 Elo+
Solo
Cu Chulainn
Cu Chulainn
digimortal94
Cu Chulainn
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,485 Elo+
Solo
Team Averages
Level 101
1,531 SR
1,506 Elo+

VS

Team Averages
Level 102
1,544 SR
1,529 Elo+
Loki
Loki
ElBoii
Loki
Level 66
God Stats
3W - 4L
1,384 SR
Queue Stats
226W - 220L
1,551 Elo+
Solo
Jormungandr
Jormungandr
LardexDOB
Jormungandr
Level 88
God Stats
4W - 1L
1,500 SR
Queue Stats
76W - 70L
1,513 Elo+
Party 2
Artemis
Artemis
MouseDiddler
Artemis
Level 121
God Stats
8W - 4L
1,699 SR
Queue Stats
94W - 94L
1,499 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SilverSword3967
Morgan Le Fay
Level 127
God Stats
3W - 1L
1,639 SR
Queue Stats
95W - 78L
1,568 Elo+
Party 2
Fenrir
Fenrir
Ya boi haiden
Fenrir
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 73L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Shleeple
Medusa
19
4 / 2 / 1
11,842
564
10,737
13,318
6,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Nu Wa
YaTiSh
Nu Wa
15
0 / 2 / 1
9,366
446
10,488
9,269
3,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Zeusito065
Bacchus
12
0 / 2 / 3
8,625
411
4,062
14,190
17,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pele
16
3 / 7 / 1
10,618
506
11,245
21,724
8,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
digimortal94
Cu Chulainn
13
0 / 8 / 0
8,781
418
5,322
21,217
14,558
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
ElBoii
Loki
18
5 / 1 / 7
11,494
547
12,184
17,860
7,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
LardexDOB
Jormungandr
17
8 / 1 / 10
12,292
585
16,210
14,845
16,765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
MouseDiddler
Artemis
19
4 / 3 / 2
11,741
559
9,925
15,768
6,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
SilverSword3967
Morgan Le Fay
19
4 / 0 / 7
12,056
574
11,341
10,238
5,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 2 / 9
9,824
468
2,702
19,014
21,222
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
56
7
Kills
21
21
Deaths
7
6
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Loki
ElBoii
Loki
5
1
7
8.5
W
Jormungandr
LardexDOB
Jormungandr
8
1
10
13
W
Artemis
MouseDiddler
Artemis
4
3
2
1.67
L
Medusa
Shleeple
Medusa
4
2
1
2.25
W
Morgan Le Fay
SilverSword3967
Morgan Le Fay
4
0
7
7.5
W
0
2
9
2.25
L
Nu Wa
YaTiSh
Nu Wa
0
2
1
0.25
L
Bacchus
Zeusito065
Bacchus
0
2
3
0.75
L
Pele
3
7
1
0.5
L
Cu Chulainn
digimortal94
Cu Chulainn
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,854
Damage
52,362
79,718
Taken
77,725
50,936
Mitigated
57,366
20,622
Healing
31,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
ElBoii
Loki
12,184
4,169
0
9,680
17,860
7,428
887
4,560
13,106
0
115,211
W
Jormungandr
LardexDOB
Jormungandr
16,210
7,495
0
1,824
14,845
16,765
0
2,855
11,792
85,028
0
W
Artemis
MouseDiddler
Artemis
9,925
6,325
0
8,944
15,768
6,573
847
1,872
13,774
0
105,970
L
Medusa
Shleeple
Medusa
10,737
4,012
0
6,805
13,318
6,104
1,158
931
12,387
0
117,926
W
Morgan Le Fay
SilverSword3967
Morgan Le Fay
11,341
670
275
5,155
10,238
5,378
0
2,519
7,537
109,708
0
W
2,702
626
516
4,662
19,014
21,222
0
4,189
14,548
0
21,183
L
Nu Wa
YaTiSh
Nu Wa
10,488
2,615
70
2,479
9,269
3,453
0
2,339
6,930
66,843
0
L
Bacchus
Zeusito065
Bacchus
4,062
98
0
1,913
14,190
17,906
0
4,807
9,383
24,135
3,397
L
Pele
11,245
1,817
0
8,562
21,724
8,915
0
6,063
15,661
0
91,719
L
Cu Chulainn
digimortal94
Cu Chulainn
5,322
589
0
793
21,217
14,558
611
14,055
7,162
4,735
43,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,232
Gold Earned
57,407
556
Minions Killed
651
0
Camps Cleared
0
2,074,520
Distance Traveled
2,083,991
28
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,494
547
138
7
0
451,591
0
W
Jormungandr
12,292
585
151
7
0
394,179
0
W
Artemis
11,741
559
153
7
0
375,604
7
L
Medusa
11,842
564
182
9
0
392,015
6
W
Morgan Le Fay
12,056
574
179
9
0
413,408
4
W
Fenrir
9,824
468
30
1
0
449,209
8
L
Nu Wa
9,366
446
114
5
0
409,098
7
L
Bacchus
8,625
411
40
2
0
462,253
8
L
Pele
10,618
506
124
6
0
432,838
4
L
Cu Chulainn
8,781
418
96
5
0
378,316
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role