Player Matchup

Yemoja
Yemoja
Beeclipse
Yemoja
Level 8
God Stats
3W - 10L
1,173 SR
Queue Stats
4W - 12L
1,249 Elo+
Party 2
Nike
Nike
Nobl34
Nike
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,217 Elo+
Party 2
Nox
Nox
QuasarManiac
Nox
Level 108
God Stats
16W - 17L
1,393 SR
Queue Stats
20W - 27L
1,242 Elo+
Party 2
Jing Wei
Jing Wei
RainCloud818
Jing Wei
Level 10
God Stats
13W - 12L
1,318 SR
Queue Stats
16W - 19L
1,139 Elo+
Party 2
Medusa
Medusa
andrew488345
Medusa
Level 8
God Stats
6W - 8L
1,457 SR
Queue Stats
6W - 16L
1,279 Elo+
Party 2
Team Averages
Level 28
1,368 SR
1,225 Elo+

VS

Team Averages
Level 41
1,481 SR
1,375 Elo+
Khepri
Khepri
Kkvn
Khepri
Level 48
God Stats
1W - 2L
1,534 SR
Queue Stats
81W - 90L
1,462 Elo+
Solo
Discordia
Discordia
Nightspeaker
Discordia
Level 126
God Stats
1W - 4L
1,556 SR
Queue Stats
30W - 30L
1,471 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SparkyisMUDA
Tsukuyomi
Level 6
God Stats
1W - 2L
1,506 SR
Queue Stats
3W - 7L
1,296 Elo+
Party 1
Cthulhu
Cthulhu
VoidSungBard
Cthulhu
Level 4
God Stats
0W - 2L
1,310 SR
Queue Stats
1W - 2L
1,438 Elo+
Party 1
Ne Zha
Ne Zha
a_stitcher
Ne Zha
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,208 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Beeclipse
Yemoja
20
0 / 0 / 26
14,429
1,031
4,656
10,246
13,522
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nike
Nobl34
Nike
20
3 / 2 / 20
13,316
951
16,165
22,385
24,770
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
9 / 1 / 24
15,594
1,114
32,563
15,350
7,443
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jing Wei
RainCloud818
Jing Wei
20
13 / 2 / 15
15,184
1,085
29,407
20,260
9,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Medusa
20
12 / 4 / 18
15,615
1,115
35,306
21,667
10,934
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

174

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Kkvn
Khepri
18
0 / 3 / 4
11,800
843
4,050
18,945
18,752
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
Nightspeaker
Discordia
18
4 / 4 / 3
13,928
995
33,743
16,265
7,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
SparkyisMUDA
Tsukuyomi
18
4 / 8 / 3
13,768
983
19,356
24,065
12,070
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
VoidSungBard
Cthulhu
19
0 / 8 / 7
13,180
941
14,941
32,492
53,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ne Zha
a_stitcher
Ne Zha
19
1 / 14 / 5
12,912
922
13,063
31,640
27,908
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
31
37
Kills
9
9
Deaths
37
103
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Beeclipse
Yemoja
0
0
26
13
L
Khepri
Kkvn
Khepri
0
3
4
0.67
L
Discordia
Nightspeaker
Discordia
4
4
3
1.38
W
Nike
Nobl34
Nike
3
2
20
6.5
W
9
1
24
21
W
Jing Wei
RainCloud818
Jing Wei
13
2
15
10.25
L
Tsukuyomi
SparkyisMUDA
Tsukuyomi
4
8
3
0.69
L
Cthulhu
VoidSungBard
Cthulhu
0
8
7
0.44
L
Ne Zha
a_stitcher
Ne Zha
1
14
5
0.25
W
Medusa
12
4
18
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,097
Damage
85,153
89,908
Taken
123,407
66,066
Mitigated
119,870
25,034
Healing
5,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Beeclipse
Yemoja
4,656
1,366
13,029
3,597
10,246
13,522
0
6,050
3,928
9,793
0
L
Khepri
Kkvn
Khepri
4,050
194
0
110
18,945
18,752
0
6,205
12,740
11,400
0
L
Discordia
Nightspeaker
Discordia
33,743
2,029
0
0
16,265
7,576
0
3,511
12,754
72,744
0
W
Nike
Nobl34
Nike
16,165
2,887
0
20
22,385
24,770
0
14,188
7,691
0
28,847
W
32,563
3,977
0
1,554
15,350
7,443
0
8,886
6,267
65,689
0
W
Jing Wei
RainCloud818
Jing Wei
29,407
21,625
0
4,209
20,260
9,397
0
11,597
8,390
0
54,749
L
Tsukuyomi
SparkyisMUDA
Tsukuyomi
19,356
4,690
0
3,450
24,065
12,070
0
5,685
18,380
0
44,217
L
Cthulhu
VoidSungBard
Cthulhu
14,941
1,080
84
1,426
32,492
53,564
0
13,098
19,394
37,808
0
L
Ne Zha
a_stitcher
Ne Zha
13,063
4,810
0
900
31,640
27,908
0
8,720
22,920
0
26,744
W
Medusa
35,306
19,688
0
2,625
21,667
10,934
0
10,439
10,898
0
61,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,138
Gold Earned
65,588
268
Minions Killed
240
8
Camps Cleared
4
1,292,854
Distance Traveled
1,338,439
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
14,429
1,031
12
1
1
247,682
0
L
Khepri
11,800
843
13
1
1
300,817
1
L
Discordia
13,928
995
105
8
0
285,048
0
W
Nike
13,316
951
33
2
0
266,638
1
W
Nox
15,594
1,114
97
7
3
257,150
0
W
Jing Wei
15,184
1,085
56
4
2
254,009
0
L
Tsukuyomi
13,768
983
34
2
1
263,805
0
L
Cthulhu
13,180
941
68
5
2
260,180
0
L
Ne Zha
12,912
922
20
1
0
228,589
0
W
Medusa
15,615
1,115
70
5
2
267,375
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role