Player Matchup

Pele
Pele
Lightusx
Pele
Level 102
God Stats
16W - 14L
1,617 SR
Queue Stats
16W - 14L
1,561 Elo+
Party 3
Artemis
Artemis
MoaDeezNoots
Artemis
Level 119
God Stats
1W - 0L
1,734 SR
Queue Stats
3W - 0L
1,677 Elo+
Party 3
Neith
Neith
Simplegeoffrey
Neith
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,677 Elo+
Party 3
Tyr
Tyr
SmitePlayer2651
Tyr
Level 117
God Stats
2W - 3L
1,503 SR
Queue Stats
54W - 59L
1,541 Elo+
Party 3
Baron Samedi
Baron Samedi
TooChance
Baron Samedi
Level 83
God Stats
3W - 0L
1,501 SR
Queue Stats
3W - 2L
1,369 Elo+
Party 3
Team Averages
Level 90
1,571 SR
1,565 Elo+

VS

Team Averages
Level 73
1,553 SR
1,551 Elo+
Bellona
Bellona
DJSeanums
Bellona
Level 158
God Stats
2W - 3L
1,633 SR
Queue Stats
527W - 440L
1,591 Elo+
Party 2
Cthulhu
Cthulhu
DemonLegion
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,483 Elo+
Party 1
Da Ji
Da Ji
JayMetta4
Da Ji
Level 94
God Stats
0W - 1L
1,828 SR
Queue Stats
80W - 94L
1,529 Elo+
Party 1
Danzaburou
Danzaburou
Junglechan
Danzaburou
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,561 Elo+
Party 2
Discordia
Discordia
TakeItLikeAChamp
Discordia
Level 68
God Stats
0W - 2L
1,304 SR
Queue Stats
233W - 172L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
16
4 / 2 / 10
10,743
1,074
12,304
14,451
6,814
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
MoaDeezNoots
Artemis
16
9 / 4 / 8
10,771
1,077
13,327
16,116
7,733
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
1 / 1 / 13
9,894
989
11,686
8,954
4,099
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

16
4 / 0 / 9
10,222
1,022
5,473
12,748
13,943
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
TooChance
Baron Samedi
16
2 / 1 / 11
10,604
1,060
15,826
7,526
4,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

241

VS

Team 2 Tickets

195

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DJSeanums
Bellona
15
1 / 2 / 5
9,768
977
9,933
13,960
14,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
DemonLegion
Cthulhu
15
2 / 4 / 6
10,235
1,024
16,250
17,688
24,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Da Ji
JayMetta4
Da Ji
15
0 / 10 / 6
9,493
949
7,445
17,013
7,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Junglechan
Danzaburou
15
3 / 2 / 3
10,547
1,055
11,811
9,036
4,058
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
15
2 / 2 / 5
10,214
1,021
12,503
5,074
1,934
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
33
20
Kills
8
8
Deaths
20
51
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Bellona
DJSeanums
Bellona
1
2
5
1.75
L
Cthulhu
DemonLegion
Cthulhu
2
4
6
1.25
L
Da Ji
JayMetta4
Da Ji
0
10
6
0.3
L
Danzaburou
Junglechan
Danzaburou
3
2
3
2.25
W
Pele
4
2
10
4.5
W
Artemis
MoaDeezNoots
Artemis
9
4
8
3.25
W
1
1
13
7.5
W
4
0
9
8.5
L
Discordia
2
2
5
2.25
W
Baron Samedi
TooChance
Baron Samedi
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,616
Damage
57,942
59,795
Taken
62,771
36,637
Mitigated
52,294
11,304
Healing
3,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
DJSeanums
Bellona
9,933
3,273
0
1,736
13,960
14,311
0
2,587
11,373
0
29,641
L
Cthulhu
DemonLegion
Cthulhu
16,250
828
0
1,121
17,688
24,418
0
5,751
11,937
28,139
0
L
Da Ji
JayMetta4
Da Ji
7,445
1,064
0
31
17,013
7,573
0
3,767
13,246
0
13,788
L
Danzaburou
Junglechan
Danzaburou
11,811
4,553
0
1,068
9,036
4,058
0
2,832
6,204
0
29,750
W
Pele
12,304
2,942
0
2,987
14,451
6,814
0
6,181
8,049
0
23,488
W
Artemis
MoaDeezNoots
Artemis
13,327
6,706
0
701
16,116
7,733
0
6,724
8,977
0
24,725
W
11,686
5,892
0
1,146
8,954
4,099
0
4,026
4,837
0
29,054
W
5,473
917
374
777
12,748
13,943
0
6,164
6,163
0
10,273
L
Discordia
12,503
407
0
0
5,074
1,934
0
889
4,185
39,770
0
W
Baron Samedi
TooChance
Baron Samedi
15,826
1,977
2,204
3,115
7,526
4,048
0
4,417
3,016
42,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,234
Gold Earned
50,257
184
Minions Killed
196
6
Camps Cleared
10
1,024,242
Distance Traveled
997,843
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,768
977
43
4
5
208,477
2
L
Cthulhu
10,235
1,024
30
3
1
208,381
1
L
Da Ji
9,493
949
13
1
2
171,956
2
L
Danzaburou
10,547
1,055
54
5
1
212,435
1
W
Pele
10,743
1,074
24
2
2
224,858
0
W
Artemis
10,771
1,077
23
2
2
182,257
0
W
Neith
9,894
989
55
6
2
186,956
1
W
Tyr
10,222
1,022
7
1
0
240,680
1
L
Discordia
10,214
1,021
56
6
1
196,594
4
W
Baron Samedi
10,604
1,060
75
8
0
189,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role