Player Matchup

Baron Samedi
Baron Samedi
EvilJester66
Baron Samedi
Level 69
God Stats
12W - 7L
1,703 SR
Queue Stats
116W - 147L
1,411 Elo+
Party 3
Danzaburou
Danzaburou
ItsJoeMomma7353
Danzaburou
Level 48
God Stats
67W - 74L
1,449 SR
Queue Stats
116W - 140L
1,381 Elo+
Solo
Fenrir
Fenrir
Pappy5278
Fenrir
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 43L
1,246 Elo+
Party 3
Cthulhu
Cthulhu
Xayno
Cthulhu
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 27L
1,372 Elo+
Solo
Rama
Rama
xXT_MetzXx
Rama
Level 40
God Stats
37W - 48L
1,412 SR
Queue Stats
37W - 48L
1,394 Elo+
Solo
Team Averages
Level 46
1,513 SR
1,361 Elo+

VS

Team Averages
Level 27
1,426 SR
1,310 Elo+
Merlin
Merlin
DarkBlade247205
Merlin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,189 Elo+
Party 2
Ullr
Ullr
SZN Tutorial
Ullr
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,392 Elo+
Party 1
Cerberus
Cerberus
Silverfang08
Cerberus
Level 35
God Stats
0W - 3L
1,206 SR
Queue Stats
8W - 14L
1,331 Elo+
Party 2
Thor
Thor
Yumeko0910
Thor
Level 33
God Stats
0W - 1L
1,684 SR
Queue Stats
22W - 18L
1,535 Elo+
Solo
Cernunnos
Cernunnos
lion of hearts
Cernunnos
Level 28
God Stats
1W - 5L
1,243 SR
Queue Stats
1W - 10L
1,104 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EvilJester66
Baron Samedi
19
7 / 1 / 25
11,919
1,084
14,948
7,610
4,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
ItsJoeMomma7353
Danzaburou
19
10 / 0 / 21
13,026
1,184
28,099
10,187
4,671
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
Pappy5278
Fenrir
17
4 / 4 / 14
11,175
1,016
11,199
11,996
5,094
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Xayno
Cthulhu
19
7 / 0 / 24
12,183
1,108
15,038
11,997
16,237
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
15 / 0 / 22
13,141
1,195
21,091
7,209
3,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

307

VS

Team 2 Tickets

4

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 14 / 3
10,081
916
10,831
21,883
10,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 9 / 2
9,613
874
3,124
17,205
7,985
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Silverfang08
Cerberus
15
2 / 4 / 2
10,658
969
9,618
25,534
33,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
3 / 2 / 2
10,934
994
13,136
13,780
6,423
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
lion of hearts
Cernunnos
15
0 / 14 / 4
9,537
867
5,541
22,875
11,445
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
18
43
Kills
5
5
Deaths
43
106
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
14
3
0.11
W
Baron Samedi
EvilJester66
Baron Samedi
7
1
25
19.5
W
Danzaburou
ItsJoeMomma7353
Danzaburou
10
0
21
20.5
W
Fenrir
Pappy5278
Fenrir
4
4
14
2.75
L
0
9
2
0.11
L
Cerberus
Silverfang08
Cerberus
2
4
2
0.75
W
Cthulhu
Xayno
Cthulhu
7
0
24
19
L
3
2
2
2
L
Cernunnos
lion of hearts
Cernunnos
0
14
4
0.14
W
15
0
22
26

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,375
Damage
42,250
48,999
Taken
101,277
33,264
Mitigated
70,574
16,459
Healing
5,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,831
800
0
0
21,883
10,806
0
6,960
14,923
29,665
0
W
Baron Samedi
EvilJester66
Baron Samedi
14,948
1,021
3,574
4,038
7,610
4,119
0
2,333
5,277
33,978
0
W
Danzaburou
ItsJoeMomma7353
Danzaburou
28,099
20,180
0
3,807
10,187
4,671
0
4,034
6,153
0
49,915
W
Fenrir
Pappy5278
Fenrir
11,199
5,111
0
1,808
11,996
5,094
0
4,740
6,758
0
16,588
L
3,124
2,293
0
76
17,205
7,985
0
5,419
11,786
0
9,866
L
Cerberus
Silverfang08
Cerberus
9,618
1,038
0
5,057
25,534
33,915
0
9,212
16,322
25,816
0
W
Cthulhu
Xayno
Cthulhu
15,038
1,628
510
725
11,997
16,237
0
6,377
5,620
35,960
0
L
13,136
2,519
0
0
13,780
6,423
0
3,527
10,253
0
38,938
L
Cernunnos
lion of hearts
Cernunnos
5,541
1,966
0
82
22,875
11,445
0
4,868
18,007
0
11,629
W
21,091
19,876
92
1,905
7,209
3,143
0
2,965
4,244
0
25,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,444
Gold Earned
50,823
174
Minions Killed
197
6
Camps Cleared
4
968,041
Distance Traveled
789,758
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,081
916
51
5
2
163,141
0
W
Baron Samedi
11,919
1,084
47
4
0
186,324
0
W
Danzaburou
13,026
1,184
59
5
2
212,696
0
W
Fenrir
11,175
1,016
9
1
0
149,779
0
L
Ullr
9,613
874
22
2
0
129,667
0
L
Cerberus
10,658
969
53
5
2
176,465
1
W
Cthulhu
12,183
1,108
48
4
3
216,441
1
L
Thor
10,934
994
50
5
0
203,377
0
L
Cernunnos
9,537
867
21
2
0
117,108
1
W
Rama
13,141
1,195
11
1
1
202,801
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role