Player Matchup

Nemesis
Nemesis
Esso7
Nemesis
Level 106
God Stats
8W - 12L
1,607 SR
Queue Stats
354W - 300L
1,551 Elo+
Party 1
Baron Samedi
Baron Samedi
MidCanyon
Baron Samedi
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,699 Elo+
Party 3
Geb
Geb
Ojiikun
Geb
Level 159
God Stats
5W - 3L
1,683 SR
Queue Stats
191W - 186L
1,669 Elo+
Party 3
Danzaburou
Danzaburou
SuburbanWhiteBoy
Danzaburou
Level 66
God Stats
24W - 22L
1,566 SR
Queue Stats
241W - 191L
1,554 Elo+
Party 1
Cu Chulainn
Cu Chulainn
chrisbalkin12
Cu Chulainn
Level 63
God Stats
11W - 10L
1,557 SR
Queue Stats
258W - 204L
1,543 Elo+
Party 1
Team Averages
Level 104
1,583 SR
1,603 Elo+

VS

Team Averages
Level 149
1,661 SR
1,604 Elo+
Janus
Janus
 
Janus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
CombatKill2134
Awilix
Level 160
God Stats
5W - 0L
1,664 SR
Queue Stats
140W - 109L
1,670 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Joqsan
Morgan Le Fay
Level 159
God Stats
1W - 1L
1,843 SR
Queue Stats
102W - 69L
1,661 Elo+
Party 2
Artio
Artio
JulyEstrella
Artio
Level 142
God Stats
1W - 0L
1,743 SR
Queue Stats
99W - 69L
1,653 Elo+
Party 2
Hou Yi
Hou Yi
Smik0
Hou Yi
Level 125
God Stats
6W - 5L
1,552 SR
Queue Stats
436W - 461L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Esso7
Nemesis
16
2 / 5 / 2
9,718
511
9,980
18,200
6,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
MidCanyon
Baron Samedi
14
1 / 4 / 3
8,969
472
9,188
12,609
6,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Geb
12
0 / 1 / 6
8,613
453
7,700
15,287
13,291
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
SuburbanWhiteBoy
Danzaburou
17
5 / 3 / 1
10,932
575
14,199
17,346
7,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
chrisbalkin12
Cu Chulainn
16
2 / 4 / 0
9,725
512
7,811
20,030
14,952
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
2 / 2 / 3
10,083
531
6,343
7,484
3,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
6 / 2 / 6
11,487
605
15,100
17,514
8,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morgan Le Fay
Joqsan
Morgan Le Fay
18
6 / 1 / 5
11,633
612
19,878
15,122
12,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 2 / 6
8,485
447
3,340
17,852
13,336
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hou Yi
Smik0
Hou Yi
17
3 / 3 / 3
10,816
569
12,546
18,450
7,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
40
10
Kills
17
17
Deaths
10
12
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
2
3
1.75
W
6
2
6
4.5
L
Nemesis
Esso7
Nemesis
2
5
2
0.6
W
Morgan Le Fay
Joqsan
Morgan Le Fay
6
1
5
8.5
W
0
2
6
1.5
L
Baron Samedi
MidCanyon
Baron Samedi
1
4
3
0.63
L
Geb
0
1
6
3
W
Hou Yi
Smik0
Hou Yi
3
3
3
1.5
L
Danzaburou
SuburbanWhiteBoy
Danzaburou
5
3
1
1.83
L
Cu Chulainn
chrisbalkin12
Cu Chulainn
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,878
Damage
57,207
83,472
Taken
76,422
48,729
Mitigated
45,262
22,867
Healing
22,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
6,343
257
0
455
7,484
3,655
459
2,828
4,656
85,058
0
W
15,100
6,821
0
1,016
17,514
8,194
306
3,233
14,281
0
122,093
L
Nemesis
Esso7
Nemesis
9,980
5,656
0
2,631
18,200
6,693
0
4,388
13,666
0
91,346
W
Morgan Le Fay
Joqsan
Morgan Le Fay
19,878
3,415
0
6,268
15,122
12,756
704
3,187
11,935
88,220
0
W
3,340
376
3,154
3,934
17,852
13,336
0
7,264
10,588
22,718
0
L
Baron Samedi
MidCanyon
Baron Samedi
9,188
1,016
1,007
3,027
12,609
6,492
0
4,749
7,792
70,504
0
L
Geb
7,700
766
2,890
3,777
15,287
13,291
0
3,837
11,412
19,930
2,025
W
Hou Yi
Smik0
Hou Yi
12,546
6,823
0
8,085
18,450
7,321
974
2,196
16,254
0
98,354
L
Danzaburou
SuburbanWhiteBoy
Danzaburou
14,199
7,953
0
7,395
17,346
7,301
1,212
3,242
14,046
0
94,890
L
Cu Chulainn
chrisbalkin12
Cu Chulainn
7,811
889
0
2,140
20,030
14,952
0
12,919
6,445
9,651
62,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,957
Gold Earned
52,504
568
Minions Killed
614
0
Camps Cleared
0
1,873,492
Distance Traveled
1,875,071
17
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,083
531
145
8
0
375,123
6
W
Awilix
11,487
605
153
8
0
454,104
2
L
Nemesis
9,718
511
117
6
0
398,927
3
W
Morgan Le Fay
11,633
612
147
8
0
342,961
5
W
Artio
8,485
447
25
1
0
370,382
8
L
Baron Samedi
8,969
472
147
8
0
374,032
3
L
Geb
8,613
453
27
1
0
421,385
6
W
Hou Yi
10,816
569
144
8
0
332,501
3
L
Danzaburou
10,932
575
153
8
0
322,576
3
L
Cu Chulainn
9,725
512
124
7
0
356,572
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role