Player Matchup

Izanami
Izanami
Mtullos1992
Izanami
Level 61
God Stats
3W - 2L
1,433 SR
Queue Stats
139W - 143L
1,452 Elo+
Solo
Eset
Eset
Mud0kk
Eset
Level 124
God Stats
4W - 0L
1,612 SR
Queue Stats
51W - 43L
1,454 Elo+
Party 2
Kali
Kali
PureCartier
Kali
Level 86
God Stats
4W - 2L
1,568 SR
Queue Stats
11W - 5L
1,508 Elo+
Solo
Chaac
Chaac
WeyshenSSS
Chaac
Level 135
God Stats
4W - 3L
1,461 SR
Queue Stats
96W - 102L
1,367 Elo+
Party 2
Athena
Athena
limmeget69
Athena
Level 87
God Stats
3W - 3L
1,355 SR
Queue Stats
92W - 68L
1,470 Elo+
Solo
Team Averages
Level 99
1,486 SR
1,450 Elo+

VS

Team Averages
Level 92
1,419 SR
1,380 Elo+
Ymir
Ymir
Gorguts--
Ymir
Level 109
God Stats
178W - 157L
1,476 SR
Queue Stats
472W - 525L
1,349 Elo+
Party 1
Sol
Sol
Gundam1990
Sol
Level 82
God Stats
22W - 26L
1,456 SR
Queue Stats
265W - 324L
1,320 Elo+
Party 1
Arachne
Arachne
Sir-MoansAlot-ll
Arachne
Level 99
God Stats
71W - 64L
1,469 SR
Queue Stats
300W - 333L
1,339 Elo+
Party 1
Chaac
Chaac
myjay927224
Chaac
Level 84
God Stats
0W - 2L
1,276 SR
Queue Stats
300W - 305L
1,439 Elo+
Solo
Neith
Neith
teh 6atman
Neith
Level 87
God Stats
3W - 5L
1,416 SR
Queue Stats
187W - 168L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Mtullos1992
Izanami
14
1 / 4 / 4
8,579
505
10,393
11,793
4,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Eset
Mud0kk
Eset
15
8 / 2 / 3
9,521
560
14,478
9,342
4,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
8 / 1 / 3
9,718
572
9,628
14,517
7,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
15
4 / 1 / 5
9,290
546
14,993
17,583
12,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
limmeget69
Athena
11
0 / 7 / 7
7,447
438
7,110
20,312
18,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
3 / 2 / 7
8,549
503
9,093
18,543
19,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
1 / 1 / 2
8,883
523
7,105
12,139
4,863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
5 / 4 / 3
8,508
500
5,954
14,972
6,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 8 / 1
8,922
525
12,070
20,824
13,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
11
4 / 6 / 5
7,706
453
15,422
15,198
6,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
33
21
Kills
15
15
Deaths
21
22
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ymir
3
2
7
3.25
L
1
1
2
2
W
Izanami
Mtullos1992
Izanami
1
4
4
0.75
W
Eset
Mud0kk
Eset
8
2
3
4.75
W
8
1
3
9.5
L
5
4
3
1.63
W
Chaac
4
1
5
6.5
W
Athena
limmeget69
Athena
0
7
7
0.5
L
2
8
1
0.31
L
Neith
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,602
Damage
49,644
73,547
Taken
81,676
47,054
Mitigated
50,817
19,787
Healing
23,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
9,093
2,801
0
3,681
18,543
19,478
290
2,895
15,505
41,812
0
L
7,105
2,218
0
4,977
12,139
4,863
0
4,676
7,273
66,814
0
W
Izanami
Mtullos1992
Izanami
10,393
7,278
0
3,161
11,793
4,139
3,858
2,955
8,838
0
70,085
W
Eset
Mud0kk
Eset
14,478
592
976
2,582
9,342
4,536
253
2,984
6,215
63,224
0
W
9,628
5,147
0
3,231
14,517
7,921
25
1,682
12,835
0
70,024
L
5,954
4,054
0
1,626
14,972
6,629
61
4,446
10,391
0
49,648
W
Chaac
14,993
4,500
0
8,222
17,583
12,226
3,341
2,797
14,051
0
60,117
W
Athena
limmeget69
Athena
7,110
1,204
0
1,615
20,312
18,232
234
5,780
14,483
18,923
1,525
L
12,070
3,831
0
7,562
20,824
13,789
1,204
5,855
14,159
0
62,867
L
Neith
15,422
6,823
583
4,645
15,198
6,058
1,156
3,083
12,066
0
49,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,555
Gold Earned
42,568
447
Minions Killed
451
0
Camps Cleared
0
1,584,166
Distance Traveled
1,462,683
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,549
503
61
4
0
294,712
6
L
Sol
8,883
523
131
8
0
306,857
3
W
Izanami
8,579
505
122
7
0
272,079
1
W
Eset
9,521
560
101
6
0
332,389
3
W
Kali
9,718
572
93
5
0
376,632
5
L
Arachne
8,508
500
80
5
0
331,541
2
W
Chaac
9,290
546
109
6
0
298,580
2
W
Athena
7,447
438
22
1
0
304,486
0
L
Chaac
8,922
525
120
7
0
290,285
0
L
Neith
7,706
453
59
3
0
239,288
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role