Player Matchup

Ares
Ares
FluffyArbiter
Ares
Level 94
God Stats
2W - 0L
1,481 SR
Queue Stats
137W - 135L
1,481 Elo+
Party 3
Hades
Hades
Maatness
Hades
Level 147
God Stats
2W - 1L
1,519 SR
Queue Stats
21W - 24L
1,581 Elo+
Party 1
Loki
Loki
PureBORIBOYZ3
Loki
Level 142
God Stats
11W - 5L
1,740 SR
Queue Stats
394W - 375L
1,492 Elo+
Party 3
Charybdis
Charybdis
andreftandre
Charybdis
Level 140
God Stats
8W - 11L
1,452 SR
Queue Stats
145W - 134L
1,488 Elo+
Solo
Anubis
Anubis
theybanmeagain
Anubis
Level 29
God Stats
1W - 0L
1,205 SR
Queue Stats
12W - 14L
1,539 Elo+
Party 1
Team Averages
Level 110
1,479 SR
1,516 Elo+

VS

Team Averages
Level 108
1,340 SR
1,357 Elo+
Scylla
Scylla
BigFootPoop06
Scylla
Level 121
God Stats
0W - 1L
1,261 SR
Queue Stats
2W - 7L
1,293 Elo+
Party 4
Fenrir
Fenrir
JujitsuMonster
Fenrir
Level 13
God Stats
0W - 1L
1,223 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Charybdis
Charybdis
Mellow_Doe
Charybdis
Level 127
God Stats
4W - 8L
1,432 SR
Queue Stats
510W - 546L
1,484 Elo+
Solo
Cerberus
Cerberus
RocketRose32
Cerberus
Level 139
God Stats
0W - 1L
1,432 SR
Queue Stats
1W - 2L
1,254 Elo+
Party 2
Mulan
Mulan
RonBurgandy95
Mulan
Level 142
God Stats
0W - 1L
1,351 SR
Queue Stats
2W - 4L
1,254 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 6
7,580
541
7,488
12,209
9,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Hades
Maatness
Hades
15
1 / 0 / 2
8,814
630
8,076
10,210
5,729
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
8 / 1 / 2
8,196
585
6,403
8,548
3,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charybdis
andreftandre
Charybdis
12
5 / 1 / 5
7,843
560
11,405
9,596
3,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
6 / 1 / 2
8,966
640
9,446
8,009
4,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 0
7,259
519
3,948
10,073
3,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 7 / 0
4,848
346
2,459
11,761
3,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
Mellow_Doe
Charybdis
8
1 / 5 / 0
5,510
394
8,348
11,818
3,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
RocketRose32
Cerberus
10
0 / 2 / 2
6,302
450
4,064
13,081
11,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 3 / 0
6,356
454
5,030
12,169
9,184
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
21
Kills
3
3
Deaths
21
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
W
1
0
6
4
L
0
7
0
0
W
Hades
Maatness
Hades
1
0
2
2
L
Charybdis
Mellow_Doe
Charybdis
1
5
0
0.2
W
8
1
2
9
L
Cerberus
RocketRose32
Cerberus
0
2
2
0.5
L
0
3
0
0
W
Charybdis
andreftandre
Charybdis
5
1
5
7.5
W
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,818
Damage
23,849
48,572
Taken
58,902
26,431
Mitigated
30,428
25,104
Healing
11,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,948
694
0
1,294
10,073
3,082
0
6,404
3,669
39,967
0
W
7,488
679
381
3,186
12,209
9,681
0
2,393
9,816
20,705
3,436
L
2,459
1,235
0
733
11,761
3,517
0
3,778
7,983
0
14,210
W
Hades
Maatness
Hades
8,076
2,081
149
6,765
10,210
5,729
2,498
356
9,854
72,060
0
L
Charybdis
Mellow_Doe
Charybdis
8,348
3,575
0
3,624
11,818
3,548
0
3,895
7,923
0
37,098
W
6,403
2,491
0
4,397
8,548
3,377
0
667
7,881
0
56,173
L
Cerberus
RocketRose32
Cerberus
4,064
329
0
3,360
13,081
11,097
0
2,956
10,125
26,436
0
L
5,030
1,005
0
2,587
12,169
9,184
0
7,412
4,757
0
43,363
W
Charybdis
andreftandre
Charybdis
11,405
6,824
0
5,716
9,596
3,371
51
1,408
8,188
0
57,934
W
9,446
532
0
4,510
8,009
4,273
624
3,188
4,821
75,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,399
Gold Earned
30,275
474
Minions Killed
318
0
Camps Cleared
0
1,332,536
Distance Traveled
1,222,938
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,259
519
78
6
0
227,855
3
W
Ares
7,580
541
37
3
0
273,254
1
L
Fenrir
4,848
346
20
1
0
261,011
0
W
Hades
8,814
630
133
10
0
232,329
1
L
Charybdis
5,510
394
54
4
0
220,980
0
W
Loki
8,196
585
98
7
0
320,815
2
L
Cerberus
6,302
450
85
6
0
255,664
3
L
Mulan
6,356
454
81
6
0
257,428
4
W
Charybdis
7,843
560
81
6
0
252,213
4
W
Anubis
8,966
640
125
9
0
253,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role