Player Matchup

Pele
Pele
DeadmanDerision
Pele
Level 27
God Stats
1W - 1L
1,283 SR
Queue Stats
4W - 4L
1,393 Elo+
Party 2
Discordia
Discordia
Fightor
Discordia
Level 157
God Stats
1W - 1L
1,264 SR
Queue Stats
47W - 46L
1,451 Elo+
Party 3
Cerberus
Cerberus
NO1EQUAL
Cerberus
Level 122
God Stats
2W - 0L
1,694 SR
Queue Stats
32W - 40L
1,384 Elo+
Party 3
Thoth
Thoth
SMF_PineApple
Thoth
Level 108
God Stats
1W - 1L
1,289 SR
Queue Stats
122W - 123L
1,476 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SadicoPanda
Tsukuyomi
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 25L
1,328 Elo+
Party 3
Team Averages
Level 93
1,406 SR
1,406 Elo+

VS

Team Averages
Level 136
1,513 SR
1,376 Elo+
Lancelot
Lancelot
HoldDeezNotz
Lancelot
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 137L
1,299 Elo+
Solo
King Arthur
King Arthur
HollywoodHermit
King Arthur
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 29L
1,408 Elo+
Party 1
Poseidon
Poseidon
LSU-BEAR1019
Poseidon
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,410 Elo+
Party 1
Discordia
Discordia
RoraNight
Discordia
Level 106
God Stats
1W - 1L
1,660 SR
Queue Stats
10W - 13L
1,340 Elo+
Party 1
Raijin
Raijin
xxDxRxAxGxOxNxx
Raijin
Level 158
God Stats
1W - 1L
1,404 SR
Queue Stats
29W - 23L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 12 / 11
11,077
615
9,915
21,178
9,881
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
Fightor
Discordia
20
23 / 7 / 8
18,080
1,004
35,253
19,172
9,961
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cerberus
NO1EQUAL
Cerberus
20
5 / 5 / 19
13,067
726
13,719
41,149
36,463
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
6 / 9 / 18
13,678
760
14,604
17,759
8,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
SadicoPanda
Tsukuyomi
16
0 / 10 / 9
10,713
595
6,385
19,260
9,052
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
HoldDeezNotz
Lancelot
17
4 / 9 / 14
12,136
674
13,403
23,518
18,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

King Arthur
HollywoodHermit
King Arthur
20
10 / 7 / 25
13,666
759
23,718
24,355
28,084
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Poseidon
LSU-BEAR1019
Poseidon
20
11 / 8 / 17
13,832
768
15,227
16,269
6,124
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
RoraNight
Discordia
20
9 / 6 / 19
12,832
713
18,315
15,302
6,267
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
9 / 6 / 21
13,581
755
24,514
16,085
6,686
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
139
36
Kills
43
43
Deaths
36
65
Assists
96
Player
Kills
Deaths
Assists
KDA
W
2
12
11
0.63
W
Discordia
Fightor
Discordia
23
7
8
3.86
L
Lancelot
HoldDeezNotz
Lancelot
4
9
14
1.22
L
King Arthur
HollywoodHermit
King Arthur
10
7
25
3.21
L
Poseidon
LSU-BEAR1019
Poseidon
11
8
17
2.44
W
Cerberus
NO1EQUAL
Cerberus
5
5
19
2.9
L
Discordia
RoraNight
Discordia
9
6
19
3.08
W
6
9
18
1.67
W
Tsukuyomi
SadicoPanda
Tsukuyomi
0
10
9
0.45
L
9
6
21
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,876
Damage
95,177
118,518
Taken
95,529
73,843
Mitigated
65,797
32,113
Healing
18,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,915
2,532
33
1,795
21,178
9,881
723
10,717
10,461
0
15,416
W
Discordia
Fightor
Discordia
35,253
1,657
1,879
4,884
19,172
9,961
3,284
10,889
8,283
76,560
0
L
Lancelot
HoldDeezNotz
Lancelot
13,403
2,379
1,786
2,647
23,518
18,636
684
14,607
8,911
0
19,121
L
King Arthur
HollywoodHermit
King Arthur
23,718
2,880
1,592
1,665
24,355
28,084
662
14,166
10,189
0
34,956
L
Poseidon
LSU-BEAR1019
Poseidon
15,227
1,735
824
1,069
16,269
6,124
1,451
12,312
3,957
27,283
0
W
Cerberus
NO1EQUAL
Cerberus
13,719
921
1,862
17,056
41,149
36,463
696
17,945
23,204
30,461
0
L
Discordia
RoraNight
Discordia
18,315
1,581
1,932
2,305
15,302
6,267
1,870
10,555
4,747
35,830
0
W
14,604
2,235
1,161
1,164
17,759
8,486
2,118
10,311
7,448
34,723
0
W
Tsukuyomi
SadicoPanda
Tsukuyomi
6,385
1,596
561
1,718
19,260
9,052
1,725
8,194
11,066
0
15,586
L
24,514
1,535
2,740
2,362
16,085
6,686
3,584
11,936
4,149
60,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,615
Gold Earned
66,047
186
Minions Killed
158
0
Camps Cleared
0
1,471,489
Distance Traveled
1,367,069
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,077
615
17
1
0
288,055
0
W
Discordia
18,080
1,004
81
5
0
299,190
0
L
Lancelot
12,136
674
8
0
0
321,681
0
L
King Arthur
13,666
759
24
1
0
279,091
0
L
Poseidon
13,832
768
27
2
0
253,966
0
W
Cerberus
13,067
726
27
2
0
322,122
0
L
Discordia
12,832
713
28
2
0
251,967
0
W
Thoth
13,678
760
38
2
0
281,853
0
W
Tsukuyomi
10,713
595
23
1
0
280,269
0
L
Raijin
13,581
755
71
4
0
260,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role