Player Matchup

Discordia
Discordia
 
Discordia
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
 
Hercules
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
Fallen Sirens
Artio
Level 127
God Stats
1W - 1L
1,700 SR
Queue Stats
39W - 42L
1,440 Elo+
Solo
Odin
Odin
Mizter Cute
Odin
Level 128
God Stats
1W - 1L
1,719 SR
Queue Stats
42W - 50L
1,417 Elo+
Solo
Team Averages
Level 127
1,584 SR
1,471 Elo+

VS

Team Averages
Level 82
1,528 SR
1,574 Elo+
Hercules
Hercules
BigL1
Hercules
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,581 Elo+
Party 1
Vulcan
Vulcan
GodSlayer72
Vulcan
Level 124
God Stats
1W - 1L
1,701 SR
Queue Stats
14W - 12L
1,517 Elo+
Party 1
Ganesha
Ganesha
ZhangTreaty
Ganesha
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,689 Elo+
Party 1
Ao Kuang
Ao Kuang
elderreik13
Ao Kuang
Level 140
God Stats
2W - 3L
1,301 SR
Queue Stats
154W - 200L
1,411 Elo+
Solo
Hera
Hera
mondaymerc
Hera
Level 96
God Stats
1W - 0L
1,639 SR
Queue Stats
13W - 4L
1,674 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
5 / 5 / 9
9,957
830
15,048
10,993
5,976
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
 
Hercules
17
6 / 3 / 8
9,842
820
11,325
14,861
16,370
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hachiman
 
Hachiman
15
2 / 6 / 12
8,922
744
15,649
14,640
7,682
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 5 / 11
9,394
783
6,180
19,846
23,254
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

13
1 / 4 / 10
8,032
669
6,288
10,814
9,711
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BigL1
Hercules
16
6 / 2 / 9
10,674
890
8,253
18,836
29,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
18
4 / 2 / 9
10,512
876
21,400
10,028
6,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ganesha
ZhangTreaty
Ganesha
16
0 / 3 / 17
9,968
831
5,432
17,254
21,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
elderreik13
Ao Kuang
16
5 / 7 / 8
10,433
869
9,112
16,940
10,422
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
7 / 3 / 10
11,347
946
19,317
11,072
6,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
75
17
Kills
22
23
Deaths
17
50
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
5
5
9
1.9
L
Hercules
 
Hercules
6
3
8
3.33
L
Hachiman
 
Hachiman
2
6
12
1.33
W
Hercules
BigL1
Hercules
6
2
9
5.25
L
3
5
11
1.7
W
Vulcan
4
2
9
4.25
L
1
4
10
1.5
W
Ganesha
ZhangTreaty
Ganesha
0
3
17
2.83
W
Ao Kuang
elderreik13
Ao Kuang
5
7
8
1.29
W
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,490
Damage
63,514
71,154
Taken
74,130
62,993
Mitigated
73,440
24,506
Healing
26,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
15,048
918
1,115
1,529
10,993
5,976
660
7,881
3,112
39,831
0
L
Hercules
 
Hercules
11,325
3,719
1,314
4,205
14,861
16,370
824
11,247
3,614
0
23,595
L
Hachiman
 
Hachiman
15,649
6,122
1,787
2,546
14,640
7,682
0
12,212
2,428
0
30,567
W
Hercules
BigL1
Hercules
8,253
2,113
3,107
6,931
18,836
29,314
1,137
3,778
15,058
0
11,606
L
6,180
486
1,908
5,040
19,846
23,254
448
15,363
4,483
13,861
0
W
Vulcan
21,400
8,171
1,330
1,917
10,028
6,135
2,106
2,736
7,292
52,170
0
L
6,288
1,450
2,190
2,872
10,814
9,711
0
8,558
2,256
0
9,822
W
Ganesha
ZhangTreaty
Ganesha
5,432
366
1,446
3,076
17,254
21,248
775
7,017
10,237
10,190
0
W
Ao Kuang
elderreik13
Ao Kuang
9,112
2,520
1,158
3,375
16,940
10,422
2,426
4,000
12,940
14,138
0
W
19,317
4,060
913
2,990
11,072
6,321
1,410
3,697
7,375
39,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,147
Gold Earned
52,934
131
Minions Killed
124
0
Camps Cleared
0
1,079,321
Distance Traveled
1,112,688
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,957
830
60
5
0
208,957
0
L
Hercules
9,842
820
24
2
0
248,988
0
L
Hachiman
8,922
744
36
3
0
219,480
2
W
Hercules
10,674
890
2
0
0
178,173
4
L
Artio
9,394
783
8
1
0
226,940
0
W
Vulcan
10,512
876
62
5
0
260,131
0
L
Odin
8,032
669
3
0
0
174,956
0
W
Ganesha
9,968
831
0
0
0
226,498
0
W
Ao Kuang
10,433
869
10
1
0
216,084
0
W
Hera
11,347
946
50
4
0
231,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role