Player Matchup

Aphrodite
Aphrodite
Andrelo1990
Aphrodite
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 15L
1,235 Elo+
Solo
King Arthur
King Arthur
BodegaBlade
King Arthur
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,816 Elo+
Party 2
Raijin
Raijin
Sucyy_Manbavaran
Raijin
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 60L
1,327 Elo+
Party 1
Xbalanque
Xbalanque
leftover_future
Xbalanque
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,490 Elo+
Party 2
Cliodhna
Cliodhna
yrdry
Cliodhna
Level 106
God Stats
2W - 4L
1,265 SR
Queue Stats
100W - 134L
1,467 Elo+
Party 1
Team Averages
Level 64
1,453 SR
1,467 Elo+

VS

Team Averages
Level 67
1,421 SR
1,388 Elo+
Da Ji
Da Ji
Brizzy135
Da Ji
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
170W - 185L
1,435 Elo+
Party 4
Hel
Hel
FireMantis85059
Hel
Level 28
God Stats
0W - 1L
1,496 SR
Queue Stats
26W - 30L
1,392 Elo+
Party 4
Kukulkan
Kukulkan
ItsKolbyCheese
Kukulkan
Level 24
God Stats
0W - 1L
1,340 SR
Queue Stats
5W - 4L
1,420 Elo+
Party 3
Cernunnos
Cernunnos
Riboflavin13
Cernunnos
Level 109
God Stats
4W - 3L
1,269 SR
Queue Stats
82W - 119L
1,301 Elo+
Solo
Maui
Maui
booty_demon1
Maui
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,394 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Andrelo1990
Aphrodite
14
0 / 2 / 7
9,264
441
7,846
14,795
13,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

King Arthur
BodegaBlade
King Arthur
18
4 / 2 / 1
11,665
555
9,044
14,662
14,496
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
2 / 5 / 4
10,197
486
9,104
14,590
6,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
leftover_future
Xbalanque
15
1 / 1 / 10
9,195
438
12,409
13,675
5,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cliodhna
yrdry
Cliodhna
20
17 / 0 / 2
13,346
636
22,783
17,629
8,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Brizzy135
Da Ji
15
6 / 5 / 2
9,381
447
14,693
20,623
9,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 8 / 2
8,612
410
7,782
16,442
5,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
17
1 / 5 / 1
10,315
491
6,818
10,242
5,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
Riboflavin13
Cernunnos
16
1 / 4 / 1
9,045
431
13,110
22,684
9,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 2 / 4
8,280
394
5,403
15,912
16,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
20
24
Kills
10
10
Deaths
24
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Andrelo1990
Aphrodite
0
2
7
1.75
W
King Arthur
BodegaBlade
King Arthur
4
2
1
2.25
L
Da Ji
Brizzy135
Da Ji
6
5
2
1.4
L
2
8
2
0.38
L
Kukulkan
1
5
1
0.3
L
Cernunnos
Riboflavin13
Cernunnos
1
4
1
0.38
W
2
5
4
0.8
L
0
2
4
1
W
Xbalanque
leftover_future
Xbalanque
1
1
10
6
W
Cliodhna
yrdry
Cliodhna
17
0
2
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,186
Damage
47,806
75,351
Taken
85,903
48,129
Mitigated
46,292
31,720
Healing
24,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Andrelo1990
Aphrodite
7,846
1,185
4,658
9,128
14,795
13,396
709
2,768
12,027
34,137
0
W
King Arthur
BodegaBlade
King Arthur
9,044
1,255
0
2,590
14,662
14,496
47
5,749
8,913
0
92,207
L
Da Ji
Brizzy135
Da Ji
14,693
2,340
0
2,993
20,623
9,057
0
4,456
15,993
0
62,908
L
7,782
870
2,757
4,913
16,442
5,708
736
4,577
11,499
54,378
0
L
Kukulkan
6,818
434
0
492
10,242
5,090
0
0
10,242
86,106
0
L
Cernunnos
Riboflavin13
Cernunnos
13,110
5,427
0
9,928
22,684
9,583
106
3,948
18,712
0
100,901
W
9,104
1,379
366
1,971
14,590
6,133
2,189
4,852
9,738
69,679
0
L
5,403
894
222
3,223
15,912
16,854
0
3,359
12,507
31,358
0
W
Xbalanque
leftover_future
Xbalanque
12,409
5,332
0
3,009
13,675
5,738
757
2,972
10,703
0
56,425
W
Cliodhna
yrdry
Cliodhna
22,783
3,275
0
9,998
17,629
8,366
0
3,662
13,967
0
136,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,667
Gold Earned
45,633
626
Minions Killed
527
0
Camps Cleared
0
1,949,249
Distance Traveled
1,809,850
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,264
441
39
2
0
365,326
0
W
King Arthur
11,665
555
164
8
0
414,786
3
L
Da Ji
9,381
447
89
4
0
388,604
2
L
Hel
8,612
410
71
3
0
362,942
2
L
Kukulkan
10,315
491
165
8
0
338,368
1
L
Cernunnos
9,045
431
145
7
0
331,485
4
W
Raijin
10,197
486
132
6
0
334,828
0
L
Maui
8,280
394
57
3
0
388,451
2
W
Xbalanque
9,195
438
99
5
0
375,041
0
W
Cliodhna
13,346
636
192
9
0
459,268
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role