Player Matchup

Kukulkan
Kukulkan
Gold I
CW Assassin
Kukulkan
Gold I
Level 129
God Stats
14W - 6L
1,613 SR
Queue Stats
285W - 274L
1,428 MMR
Party 2
Rama
Rama
Gold I
EscapeHavok
Rama
Gold I
Level 125
God Stats
9W - 3L
1,827 SR
Queue Stats
136W - 133L
1,343 MMR
Party 2
Bacchus
Bacchus
Gold IV
SetDEO
Bacchus
Gold IV
Level 133
God Stats
10W - 3L
1,761 SR
Queue Stats
303W - 304L
1,455 MMR
Solo
Ne Zha
Ne Zha
Gold V
Tea_Time_Boys
Ne Zha
Gold V
Level 152
God Stats
1W - 0L
1,662 SR
Queue Stats
69W - 75L
1,374 MMR
Solo
Guan Yu
Guan Yu
Gold V
Troca Cuhh
Guan Yu
Gold V
Level 128
God Stats
8W - 3L
1,625 SR
Queue Stats
110W - 107L
1,227 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 133
1,698 SR
1,366 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 126
1,439 SR
1,339 MMR
Chiron
Chiron
Gold V
BallistikRainbow
Chiron
Gold V
Level 123
God Stats
1W - 1L
1,365 SR
Queue Stats
30W - 35L
1,280 MMR
Party 3
Pele
Pele
Gold II
Fumin18
Pele
Gold II
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 93L
1,552 MMR
Party 1
Vulcan
Vulcan
Silver I
Sombra_Samurai_
Vulcan
Silver I
Level 145
God Stats
1W - 4L
1,201 SR
Queue Stats
84W - 96L
1,129 MMR
Party 1
Achilles
Achilles
Gold IV
Yaboi_Leroy
Achilles
Gold IV
Level 130
God Stats
11W - 13L
1,550 SR
Queue Stats
116W - 120L
1,334 MMR
Party 3
Baron Samedi
Baron Samedi
Platinum V
bluetoast2
Baron Samedi
Platinum V
Level 105
God Stats
47W - 41L
1,581 SR
Queue Stats
108W - 116L
1,398 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CW Assassin
Kukulkan
17
2 / 2 / 9
11,239
535
9,611
10,564
4,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 1 / 7
11,267
537
16,718
19,296
7,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
SetDEO
Bacchus
16
5 / 3 / 12
11,287
537
8,628
23,984
30,678
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
5 / 1 / 8
11,076
527
15,157
23,175
11,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Guan Yu
Troca Cuhh
Guan Yu
19
6 / 1 / 7
12,223
582
16,373
25,380
31,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
CabrakanCliodhnaAwilixChaacThanatos

VS

Bans
HadesDa JiAthenaGebHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 0
10,077
480
11,622
13,071
5,190
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pele
Fumin18
Pele
16
3 / 7 / 1
10,438
497
8,997
23,298
10,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
0 / 4 / 5
9,890
471
13,372
11,144
4,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
Yaboi_Leroy
Achilles
15
2 / 1 / 2
9,312
443
9,736
21,767
25,638
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
bluetoast2
Baron Samedi
15
1 / 6 / 2
10,122
482
15,910
18,781
12,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
18
22
Kills
8
8
Deaths
22
43
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
W
Kukulkan
CW Assassin
Kukulkan
2
2
9
3.25
W
4
1
7
7.5
L
Pele
Fumin18
Pele
3
7
1
0.5
W
Bacchus
SetDEO
Bacchus
5
3
12
3.67
L
0
4
5
0.63
W
5
1
8
9
W
Guan Yu
Troca Cuhh
Guan Yu
6
1
7
9.5
L
Achilles
Yaboi_Leroy
Achilles
2
1
2
3
L
Baron Samedi
bluetoast2
Baron Samedi
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,487
Damage
59,637
102,399
Taken
88,061
85,633
Mitigated
58,302
49,096
Healing
16,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,622
2,569
752
3,347
13,071
5,190
1,296
2,302
10,581
0
83,518
W
Kukulkan
CW Assassin
Kukulkan
9,611
1,171
0
2,528
10,564
4,686
1,726
4,856
5,664
100,441
0
W
16,718
14,759
0
12,214
19,296
7,897
5,112
2,801
16,447
0
113,980
L
Pele
Fumin18
Pele
8,997
1,947
0
4,309
23,298
10,504
0
4,728
18,359
0
92,192
W
Bacchus
SetDEO
Bacchus
8,628
1,822
4,125
7,795
23,984
30,678
310
6,299
17,612
28,462
2,705
L
13,372
2,376
0
844
11,144
4,317
1,068
4,659
6,315
65,785
0
W
15,157
3,710
0
6,195
23,175
11,336
416
6,082
17,041
0
95,590
W
Guan Yu
Troca Cuhh
Guan Yu
16,373
3,461
4,069
12,170
25,380
31,036
551
13,428
11,161
0
90,263
L
Achilles
Yaboi_Leroy
Achilles
9,736
2,100
322
3,508
21,767
25,638
0
4,437
17,216
1,415
43,711
L
Baron Samedi
bluetoast2
Baron Samedi
15,910
2,021
410
3,453
18,781
12,653
528
2,157
15,465
74,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,092
Gold Earned
49,839
627
Minions Killed
576
0
Camps Cleared
0
1,969,765
Distance Traveled
1,769,708
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
10,077
480
146
7
0
323,398
1
W
Kukulkan
11,239
535
151
7
0
342,815
3
W
Rama
11,267
537
171
8
0
378,857
0
L
Pele
10,438
497
127
6
0
377,944
2
W
Bacchus
11,287
537
33
2
0
423,809
5
L
Vulcan
9,890
471
123
6
0
382,790
0
W
Ne Zha
11,076
527
124
6
0
441,849
3
W
Guan Yu
12,223
582
148
7
0
382,435
5
L
Achilles
9,312
443
54
3
0
390,858
2
L
Baron Samedi
10,122
482
126
6
0
294,718
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role