Player Matchup

Chang'e
Chang'e
Atlas KN
Chang'e
Level 92
God Stats
3W - 1L
1,656 SR
Queue Stats
165W - 138L
1,534 Elo+
Party 3
Cabrakan
Cabrakan
NuclearBudz
Cabrakan
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 29L
1,482 Elo+
Solo
Sol
Sol
Sweet Tea JF
Sol
Level 96
God Stats
5W - 1L
1,701 SR
Queue Stats
230W - 199L
1,533 Elo+
Party 3
Artemis
Artemis
VLADDAIMPALER
Artemis
Level 88
God Stats
3W - 2L
1,509 SR
Queue Stats
221W - 208L
1,522 Elo+
Solo
Awilix
Awilix
gitdonkeypunched
Awilix
Level 158
God Stats
1W - 0L
1,178 SR
Queue Stats
30W - 27L
1,560 Elo+
Solo
Team Averages
Level 112
1,509 SR
1,526 Elo+

VS

Team Averages
Level 81
1,455 SR
1,434 Elo+
Ymir
Ymir
 
Ymir
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
IrishBudHound
Fafnir
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,418 Elo+
Party 1
Apollo
Apollo
N0XI0USBRYS0N
Apollo
Level 118
God Stats
0W - 2L
1,274 SR
Queue Stats
39W - 40L
1,522 Elo+
Party 2
Horus
Horus
Redmuncher14
Horus
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 40L
1,442 Elo+
Party 1
Mercury
Mercury
Rocketman42
Mercury
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,287 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Atlas KN
Chang'e
18
8 / 1 / 19
10,157
923
16,092
13,221
7,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
NuclearBudz
Cabrakan
16
3 / 3 / 21
9,880
898
8,454
19,130
26,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
8 / 4 / 18
10,109
919
24,544
14,785
7,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
17
11 / 2 / 18
10,219
929
25,159
11,440
6,943
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

13
2 / 3 / 18
8,188
744
5,802
9,562
5,452
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
17
6 / 5 / 2
10,074
916
13,371
20,940
14,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 6 / 5
8,279
753
4,689
16,826
21,930
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

16
2 / 4 / 6
8,872
807
14,376
12,732
6,774
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
2 / 5 / 5
9,140
831
7,432
21,667
21,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
Rocketman42
Mercury
11
0 / 12 / 4
6,684
608
6,404
16,914
7,631
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
33
32
Kills
11
13
Deaths
32
94
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
6
5
2
1.4
W
Chang'e
Atlas KN
Chang'e
8
1
19
17.5
L
1
6
5
0.58
L
2
4
6
1.25
W
Cabrakan
NuclearBudz
Cabrakan
3
3
21
4.5
L
2
5
5
0.9
L
Mercury
Rocketman42
Mercury
0
12
4
0.17
W
8
4
18
4.25
W
Artemis
11
2
18
10
W
2
3
18
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,051
Damage
46,272
68,138
Taken
89,079
54,355
Mitigated
71,901
28,268
Healing
23,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
13,371
1,186
576
4,657
20,940
14,049
0
11,054
9,886
27,873
0
W
Chang'e
Atlas KN
Chang'e
16,092
2,817
10,870
5,632
13,221
7,565
1,462
5,209
8,012
26,602
0
L
4,689
2,556
903
3,265
16,826
21,930
0
9,312
7,514
8,260
0
L
14,376
6,212
998
2,318
12,732
6,774
504
5,741
6,991
0
36,800
W
Cabrakan
NuclearBudz
Cabrakan
8,454
1,245
1,307
3,563
19,130
26,958
327
4,705
14,425
19,991
0
L
7,432
3,271
2,622
6,673
21,667
21,517
0
13,687
7,980
0
13,481
L
Mercury
Rocketman42
Mercury
6,404
1,893
790
1,107
16,914
7,631
0
9,296
7,618
0
8,718
W
24,544
11,515
0
3,457
14,785
7,437
3,978
2,509
12,276
42,236
0
W
Artemis
25,159
14,291
727
1,198
11,440
6,943
2,735
3,154
8,286
0
43,880
W
5,802
1,561
863
651
9,562
5,452
257
2,483
7,079
0
9,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,553
Gold Earned
43,049
114
Minions Killed
101
0
Camps Cleared
0
812,606
Distance Traveled
881,358
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,074
916
29
3
0
190,657
0
W
Chang'e
10,157
923
20
2
0
172,492
0
L
Fafnir
8,279
753
7
1
0
158,864
1
L
Apollo
8,872
807
48
4
0
175,911
0
W
Cabrakan
9,880
898
18
2
0
152,263
0
L
Horus
9,140
831
12
1
0
185,131
0
L
Mercury
6,684
608
5
0
0
170,795
1
W
Sol
10,109
919
36
3
0
173,484
2
W
Artemis
10,219
929
28
3
0
166,519
3
W
Awilix
8,188
744
12
1
0
147,848
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role