Player Matchup

Ymir
Ymir
DvineTrinity
Ymir
Level 159
God Stats
3W - 5L
1,385 SR
Queue Stats
415W - 379L
1,547 Elo+
Solo
Persephone
Persephone
MrCynical15
Persephone
Level 125
God Stats
1W - 0L
1,473 SR
Queue Stats
12W - 7L
1,650 Elo+
Solo
Neith
Neith
SirReggieBear
Neith
Level 41
God Stats
2W - 1L
1,635 SR
Queue Stats
86W - 95L
1,536 Elo+
Solo
Ne Zha
Ne Zha
badguy185
Ne Zha
Level 134
God Stats
5W - 7L
1,471 SR
Queue Stats
196W - 175L
1,512 Elo+
Party 2
Freya
Freya
doubleleg209
Freya
Level 129
God Stats
2W - 2L
1,383 SR
Queue Stats
199W - 176L
1,512 Elo+
Party 2
Team Averages
Level 118
1,470 SR
1,551 Elo+

VS

Team Averages
Level 118
1,501 SR
1,551 Elo+
Hou Yi
Hou Yi
BootiusClappius
Hou Yi
Level 129
God Stats
2W - 4L
1,618 SR
Queue Stats
123W - 114L
1,576 Elo+
Solo
Bacchus
Bacchus
Cdrizzle1
Bacchus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 68L
1,463 Elo+
Party 1
Yu Huang
Yu Huang
Conquifstador
Yu Huang
Level 121
God Stats
4W - 1L
1,921 SR
Queue Stats
69W - 47L
1,563 Elo+
Party 1
Hera
Hera
brobluntzz
Hera
Level 69
God Stats
1W - 4L
1,300 SR
Queue Stats
97W - 64L
1,575 Elo+
Party 1
Artio
Artio
net raw
Artio
Level 144
God Stats
0W - 4L
1,168 SR
Queue Stats
472W - 507L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 12
10,383
799
4,062
16,567
19,466
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Persephone
MrCynical15
Persephone
20
7 / 1 / 10
11,699
900
16,658
12,675
5,671
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 3 / 11
10,435
803
11,689
13,033
6,137
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
badguy185
Ne Zha
17
3 / 2 / 8
9,880
760
9,799
13,746
8,031
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
5 / 3 / 12
10,166
782
7,873
10,676
4,795
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 4 / 3
9,464
728
10,439
13,064
7,297
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bacchus
Cdrizzle1
Bacchus
17
3 / 5 / 6
9,359
720
8,264
17,499
29,010
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Yu Huang
Conquifstador
Yu Huang
17
2 / 4 / 5
9,049
696
16,289
10,853
6,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 7 / 5
9,263
713
10,611
11,582
6,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
net raw
Artio
5
0 / 0 / 0
6,356
489
0
0
0

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
29
20
Kills
10
11
Deaths
20
53
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
L
Bacchus
Cdrizzle1
Bacchus
3
5
6
1.2
L
Yu Huang
Conquifstador
Yu Huang
2
4
5
1.13
W
2
2
12
4
W
Persephone
MrCynical15
Persephone
7
1
10
12
W
3
3
11
2.83
W
Ne Zha
badguy185
Ne Zha
3
2
8
3.5
L
3
7
5
0.79
W
5
3
12
3.67
L
Artio
net raw
Artio
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,081
Damage
45,603
66,697
Taken
52,998
44,100
Mitigated
49,004
36,108
Healing
12,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,439
3,934
2,068
3,475
13,064
7,297
0
6,878
5,973
0
29,710
L
Bacchus
Cdrizzle1
Bacchus
8,264
377
0
2,583
17,499
29,010
0
8,818
8,212
19,081
0
L
Yu Huang
Conquifstador
Yu Huang
16,289
243
1,426
1,084
10,853
6,376
220
5,710
4,961
30,527
0
W
4,062
432
3,263
5,494
16,567
19,466
44
4,840
11,727
8,052
0
W
Persephone
MrCynical15
Persephone
16,658
146
2,193
4,191
12,675
5,671
822
7,849
4,825
41,082
0
W
11,689
2,448
2,138
5,078
13,033
6,137
2,283
8,344
4,689
0
32,437
W
Ne Zha
badguy185
Ne Zha
9,799
1,453
2,070
3,703
13,746
8,031
816
6,356
7,390
0
20,717
L
10,611
1,879
859
812
11,582
6,321
0
7,187
4,216
18,877
0
W
7,873
2,496
4,127
3,851
10,676
4,795
532
7,774
2,902
15,209
0
L
Artio
net raw
Artio
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,563
Gold Earned
43,491
146
Minions Killed
122
0
Camps Cleared
0
1,354,112
Distance Traveled
946,244
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,464
728
42
3
0
231,104
1
L
Bacchus
9,359
720
20
2
0
235,616
1
L
Yu Huang
9,049
696
35
3
0
250,208
2
W
Ymir
10,383
799
7
1
0
246,881
1
W
Persephone
11,699
900
63
5
0
272,433
0
W
Neith
10,435
803
39
3
0
272,486
1
W
Ne Zha
9,880
760
20
2
0
296,015
0
L
Hera
9,263
713
25
2
0
229,316
0
W
Freya
10,166
782
17
1
0
266,297
1
L
Artio
6,356
489
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role