Player Matchup

Bellona
Bellona
SMxWisconsin
Bellona
Level 85
God Stats
4W - 2L
1,898 SR
Queue Stats
63W - 63L
1,576 Elo+
Party 2
Kukulkan
Kukulkan
SoTheresAChance
Kukulkan
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
133W - 77L
1,608 Elo+
Party 2
Medusa
Medusa
TooBadForRanked
Medusa
Level 34
God Stats
22W - 6L
1,918 SR
Queue Stats
39W - 22L
1,771 Elo+
Solo
Team Averages
Level 83
1,772 SR
1,652 Elo+

VS

Team Averages
Level 81
1,631 SR
1,619 Elo+
Lancelot
Lancelot
Novastryke
Lancelot
Level 42
God Stats
6W - 3L
1,823 SR
Queue Stats
113W - 27L
1,732 Elo+
Party 1
Cabrakan
Cabrakan
Resecutor
Cabrakan
Level 160
God Stats
6W - 6L
1,569 SR
Queue Stats
524W - 416L
1,626 Elo+
Party 1
Jing Wei
Jing Wei
VanillaTheAngel
Jing Wei
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
SMxWisconsin
Bellona
20
4 / 4 / 13
16,694
726
18,625
26,428
40,351
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
20
8 / 3 / 11
17,387
756
38,022
18,211
12,941
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
10 / 6 / 6
18,583
808
34,501
24,363
13,482
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Novastryke
Lancelot
20
4 / 6 / 4
15,590
678
16,417
35,395
37,795
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
Resecutor
Cabrakan
20
3 / 7 / 8
16,567
720
17,839
40,369
59,089
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Jing Wei
20
6 / 9 / 1
15,611
679
23,830
27,631
9,935
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
26
22
Kills
13
13
Deaths
22
30
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Novastryke
Lancelot
4
6
4
1
L
Cabrakan
Resecutor
Cabrakan
3
7
8
1
W
Bellona
SMxWisconsin
Bellona
4
4
13
2.63
W
Kukulkan
8
3
11
4.5
W
10
6
6
2.17
L
Jing Wei
6
9
1
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,148
Damage
58,086
69,002
Taken
103,395
66,774
Mitigated
106,819
15,185
Healing
14,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Novastryke
Lancelot
16,417
2,523
0
3,747
35,395
37,795
365
12,195
23,200
567
64,196
L
Cabrakan
Resecutor
Cabrakan
17,839
1,855
0
7,078
40,369
59,089
126
16,515
23,854
44,672
0
W
Bellona
SMxWisconsin
Bellona
18,625
7,050
3,364
5,218
26,428
40,351
179
6,958
19,470
2,772
44,936
W
Kukulkan
38,022
5,416
0
3,328
18,211
12,941
750
5,041
13,170
121,085
0
W
34,501
18,517
0
3,275
24,363
13,482
1,834
6,477
17,886
0
128,235
L
Jing Wei
23,830
15,660
371
2,841
27,631
9,935
94
10,171
17,460
0
85,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,664
Gold Earned
47,768
310
Minions Killed
233
0
Camps Cleared
0
1,224,982
Distance Traveled
1,183,216
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
15,590
678
64
3
0
466,956
2
L
Cabrakan
16,567
720
45
2
0
383,659
2
W
Bellona
16,694
726
46
2
0
427,206
5
W
Kukulkan
17,387
756
115
5
0
409,860
0
W
Medusa
18,583
808
149
6
0
387,916
3
L
Jing Wei
15,611
679
124
5
0
332,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role