Player Matchup

Chaac
Chaac
 
Chaac
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
DarkNightWolf6
Ishtar
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,377 Elo+
Solo
Cliodhna
Cliodhna
MsBaddieGorgeous
Cliodhna
Level 117
God Stats
2W - 1L
1,528 SR
Queue Stats
54W - 44L
1,467 Elo+
Solo
Nu Wa
Nu Wa
PrincessJeanie86
Nu Wa
Level 105
God Stats
36W - 20L
1,636 SR
Queue Stats
54W - 51L
1,392 Elo+
Solo
Bacchus
Bacchus
Xo NiCk oX
Bacchus
Level 147
God Stats
19W - 19L
1,483 SR
Queue Stats
222W - 265L
1,384 Elo+
Party 1
Team Averages
Level 107
1,529 SR
1,424 Elo+

VS

Team Averages
Level 107
1,460 SR
1,371 Elo+
Thanatos
Thanatos
Kara_k05
Thanatos
Level 67
God Stats
2W - 1L
1,751 SR
Queue Stats
34W - 28L
1,402 Elo+
Solo
Nu Wa
Nu Wa
ValkyrieDarling
Nu Wa
Level 126
God Stats
1W - 1L
1,708 SR
Queue Stats
35W - 47L
1,398 Elo+
Solo
Ares
Ares
a see turtle
Ares
Level 129
God Stats
1W - 2L
1,373 SR
Queue Stats
13W - 22L
1,309 Elo+
Party 2
Guan Yu
Guan Yu
pitttiger
Guan Yu
Level 125
God Stats
1W - 6L
1,231 SR
Queue Stats
745W - 793L
1,403 Elo+
Solo
Cernunnos
Cernunnos
squilibrato6
Cernunnos
Level 89
God Stats
1W - 3L
1,236 SR
Queue Stats
1W - 5L
1,345 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
3 / 0 / 2
8,230
588
4,974
8,737
5,401
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

10
1 / 3 / 2
5,998
428
6,888
11,379
3,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 1 / 1
7,435
531
9,695
11,448
4,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
1 / 0 / 0
6,192
442
3,808
5,240
1,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
Xo NiCk oX
Bacchus
11
2 / 0 / 1
7,246
518
7,728
16,726
13,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Kara_k05
Thanatos
11
2 / 2 / 0
6,573
470
5,315
11,980
6,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 1 / 0
6,291
449
3,616
4,818
1,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 1 / 2
5,579
399
3,717
10,958
9,933
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Guan Yu
pitttiger
Guan Yu
9
0 / 4 / 0
5,708
408
3,990
11,897
8,458
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cernunnos
squilibrato6
Cernunnos
10
1 / 1 / 1
5,669
405
9,294
8,315
3,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
7
9
Kills
4
4
Deaths
9
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
0
2
4
W
1
3
2
0.67
L
Thanatos
Kara_k05
Thanatos
2
2
0
1
W
2
1
1
2.5
W
1
0
0
1
L
1
1
0
1
W
Bacchus
Xo NiCk oX
Bacchus
2
0
1
2.5
L
0
1
2
1
L
Guan Yu
pitttiger
Guan Yu
0
4
0
0
L
Cernunnos
squilibrato6
Cernunnos
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,093
Damage
25,932
53,530
Taken
47,968
28,291
Mitigated
29,658
24,683
Healing
19,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
4,974
947
0
5,769
8,737
5,401
1,047
284
8,425
0
53,100
W
6,888
3,271
0
4,443
11,379
3,937
135
1,016
10,335
0
33,521
L
Thanatos
Kara_k05
Thanatos
5,315
2,295
0
7,198
11,980
6,114
0
1,759
10,221
0
47,161
W
9,695
3,210
0
3,358
11,448
4,038
420
2,006
9,292
0
58,394
W
3,808
787
451
437
5,240
1,871
36
819
4,335
41,232
0
L
3,616
1,009
0
924
4,818
1,631
368
1,359
3,459
37,221
0
W
Bacchus
Xo NiCk oX
Bacchus
7,728
1,144
455
9,770
16,726
13,044
0
2,891
13,810
39,962
7,622
L
3,717
223
313
2,879
10,958
9,933
0
4,057
6,901
21,397
0
L
Guan Yu
pitttiger
Guan Yu
3,990
1,708
0
2,956
11,897
8,458
0
857
11,040
0
26,341
L
Cernunnos
squilibrato6
Cernunnos
9,294
4,203
0
4,769
8,315
3,522
0
2,970
5,345
0
42,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,101
Gold Earned
29,820
363
Minions Killed
269
0
Camps Cleared
0
1,301,132
Distance Traveled
1,216,516
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,230
588
90
6
0
232,262
0
W
Ishtar
5,998
428
48
3
0
252,503
2
L
Thanatos
6,573
470
75
5
0
299,893
0
W
Cliodhna
7,435
531
92
7
0
313,462
4
W
Nu Wa
6,192
442
69
5
0
237,957
7
L
Nu Wa
6,291
449
62
4
0
168,626
2
W
Bacchus
7,246
518
64
5
0
264,948
4
L
Ares
5,579
399
22
2
0
263,639
0
L
Guan Yu
5,708
408
52
4
0
246,754
15
L
Cernunnos
5,669
405
58
4
0
237,604
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role