Player Matchup

Ishtar
Ishtar
B1NGxB0NG
Ishtar
Level 31
God Stats
7W - 5L
1,265 SR
Queue Stats
70W - 87L
1,310 Elo+
Party 1
Chang'e
Chang'e
Zaerife
Chang'e
Level 160
God Stats
4W - 3L
1,556 SR
Queue Stats
478W - 356L
1,710 Elo+
Party 1
Artio
Artio
Zembok
Artio
Level 157
God Stats
2W - 1L
1,716 SR
Queue Stats
102W - 117L
1,388 Elo+
Party 1
Team Averages
Level 116
1,512 SR
1,469 Elo+

VS

Team Averages
Level 93
1,446 SR
1,316 Elo+
Hachiman
Hachiman
DJDonQuijote_
Hachiman
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 35L
1,385 Elo+
Party 2
Nox
Nox
RevonKnight
Nox
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,265 Elo+
Party 2
Anubis
Anubis
jessethepeaceful
Anubis
Level 54
God Stats
6W - 15L
1,338 SR
Queue Stats
128W - 157L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
B1NGxB0NG
Ishtar
14
2 / 3 / 4
9,375
721
8,184
10,964
4,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
Zaerife
Chang'e
17
6 / 1 / 4
10,780
829
16,727
13,078
5,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
Zembok
Artio
15
2 / 2 / 7
10,516
809
4,686
15,598
17,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DJDonQuijote_
Hachiman
14
6 / 1 / 0
9,414
724
12,717
13,010
5,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

13
0 / 3 / 3
8,111
624
6,620
8,537
3,644
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 6 / 3
8,225
633
7,774
11,792
6,083
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
10
Kills
6
6
Deaths
10
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ishtar
B1NGxB0NG
Ishtar
2
3
4
1.33
L
Hachiman
DJDonQuijote_
Hachiman
6
1
0
6
L
0
3
3
0.5
W
Chang'e
Zaerife
Chang'e
6
1
4
8
W
Artio
Zembok
Artio
2
2
7
2.75
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,597
Damage
27,111
39,640
Taken
33,339
27,866
Mitigated
15,448
18,809
Healing
7,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
B1NGxB0NG
Ishtar
8,184
3,147
269
3,126
10,964
4,408
507
3,984
6,980
0
52,208
L
Hachiman
DJDonQuijote_
Hachiman
12,717
6,332
0
3,323
13,010
5,721
0
8,156
4,854
0
35,375
L
6,620
576
0
971
8,537
3,644
360
4,665
3,872
25,863
0
W
Chang'e
Zaerife
Chang'e
16,727
1,380
2,669
7,633
13,078
5,596
1,527
4,427
8,651
57,406
0
W
Artio
Zembok
Artio
4,686
377
796
4,316
15,598
17,862
186
6,034
9,564
13,424
0
L
7,774
639
0
2,920
11,792
6,083
0
8,637
3,155
31,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,671
Gold Earned
25,750
174
Minions Killed
133
0
Camps Cleared
0
776,647
Distance Traveled
669,589
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
9,375
721
71
5
0
233,574
5
L
Hachiman
9,414
724
39
3
0
241,407
2
L
Nox
8,111
624
43
3
0
221,612
4
W
Chang'e
10,780
829
88
7
0
273,103
2
W
Artio
10,516
809
15
1
0
269,970
1
L
Anubis
8,225
633
51
4
0
206,570
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role