Player Matchup

Merlin
Merlin
Damartez9996
Merlin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,522 Elo+
Party 1
Jing Wei
Jing Wei
JoeyFCB
Jing Wei
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,569 Elo+
Party 1
Cabrakan
Cabrakan
LuismaB03
Cabrakan
Level 44
God Stats
14W - 11L
1,571 SR
Queue Stats
32W - 28L
1,484 Elo+
Party 1
Lancelot
Lancelot
calitin03
Lancelot
Level 86
God Stats
33W - 24L
1,590 SR
Queue Stats
36W - 29L
1,522 Elo+
Party 1
Sylvanus
Sylvanus
peinkill9
Sylvanus
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Team Averages
Level 69
1,532 SR
1,520 Elo+

VS

Team Averages
Level 62
1,518 SR
1,420 Elo+
Charybdis
Charybdis
Brizzy135
Charybdis
Level 78
God Stats
3W - 0L
1,828 SR
Queue Stats
170W - 185L
1,423 Elo+
Party 3
Ares
Ares
CodersOneNut
Ares
Level 28
God Stats
1W - 2L
1,221 SR
Queue Stats
40W - 44L
1,382 Elo+
Party 2
Nu Wa
Nu Wa
DiadsHutdogs
Nu Wa
Level 68
God Stats
18W - 12L
1,595 SR
Queue Stats
165W - 146L
1,460 Elo+
Party 2
Cliodhna
Cliodhna
FireMantis85059
Cliodhna
Level 28
God Stats
4W - 2L
1,322 SR
Queue Stats
26W - 30L
1,377 Elo+
Party 3
Baron Samedi
Baron Samedi
Xx sHiCk
Baron Samedi
Level 109
God Stats
14W - 7L
1,623 SR
Queue Stats
145W - 128L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
9
0 / 3 / 0
5,048
459
3,477
5,583
1,719
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
JoeyFCB
Jing Wei
9
0 / 0 / 0
5,000
455
2,589
6,239
1,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Cabrakan
LuismaB03
Cabrakan
8
0 / 5 / 0
5,414
492
1,455
9,547
4,751
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
calitin03
Lancelot
9
2 / 2 / 0
5,752
523
3,021
9,848
3,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
peinkill9
Sylvanus
8
0 / 1 / 0
4,754
432
4,800
9,930
5,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Brizzy135
Charybdis
10
1 / 0 / 0
5,732
521
3,901
6,929
2,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

9
0 / 0 / 3
5,852
532
3,068
8,200
4,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

11
3 / 0 / 3
6,777
616
7,788
4,674
1,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cliodhna
8
2 / 2 / 2
5,697
518
4,497
7,900
2,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
Xx sHiCk
Baron Samedi
13
5 / 0 / 1
7,472
679
8,364
3,379
2,001
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
2
Kills
11
11
Deaths
2
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Brizzy135
Charybdis
1
0
0
1
W
0
0
3
1.5
L
Merlin
0
3
0
0
W
3
0
3
4.5
W
Cliodhna
2
2
2
1.5
L
Jing Wei
JoeyFCB
Jing Wei
0
0
0
0
L
Cabrakan
LuismaB03
Cabrakan
0
5
0
0
W
Baron Samedi
Xx sHiCk
Baron Samedi
5
0
1
5.5
L
Lancelot
calitin03
Lancelot
2
2
0
1
L
Sylvanus
peinkill9
Sylvanus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,342
Damage
27,618
41,147
Taken
31,082
17,490
Mitigated
13,786
14,179
Healing
10,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Brizzy135
Charybdis
3,901
1,659
0
3,966
6,929
2,301
1,081
1,790
5,139
0
42,167
W
3,068
130
0
2,087
8,200
4,943
27
2,255
5,945
18,813
3,312
L
Merlin
3,477
137
0
1,266
5,583
1,719
0
2,586
2,997
33,780
0
W
7,788
1,663
0
369
4,674
1,762
39
2,279
2,395
50,834
0
W
Cliodhna
4,497
653
0
2,308
7,900
2,779
0
1,456
6,444
0
31,145
L
Jing Wei
JoeyFCB
Jing Wei
2,589
1,555
0
3,173
6,239
1,883
0
1,079
5,160
0
28,858
L
Cabrakan
LuismaB03
Cabrakan
1,455
85
0
1,165
9,547
4,751
0
7,459
2,088
27,269
0
W
Baron Samedi
Xx sHiCk
Baron Samedi
8,364
759
79
1,242
3,379
2,001
1,200
1,340
2,039
49,645
0
L
Lancelot
calitin03
Lancelot
3,021
891
0
3,878
9,848
3,747
0
3,581
6,267
0
33,785
L
Sylvanus
peinkill9
Sylvanus
4,800
1,846
925
3,772
9,930
5,390
0
4,138
5,792
19,346
9,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,968
Gold Earned
31,530
276
Minions Killed
362
0
Camps Cleared
0
1,019,626
Distance Traveled
1,060,536
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
5,732
521
83
8
0
191,268
2
W
Ares
5,852
532
32
3
0
226,663
2
L
Merlin
5,048
459
54
5
0
185,408
0
W
Nu Wa
6,777
616
90
8
0
210,155
3
W
Cliodhna
5,697
518
57
5
0
242,949
0
L
Jing Wei
5,000
455
38
3
0
211,989
1
L
Cabrakan
5,414
492
68
6
0
163,439
0
W
Baron Samedi
7,472
679
100
9
0
189,501
0
L
Lancelot
5,752
523
74
7
0
258,703
2
L
Sylvanus
4,754
432
42
4
0
200,087
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role