Player Matchup

Cabrakan
Cabrakan
BallinBasey
Cabrakan
Level 124
God Stats
6W - 6L
1,645 SR
Queue Stats
252W - 233L
1,519 Elo+
Party 4
Rama
Rama
CptBen3Dover
Rama
Level 116
God Stats
18W - 15L
1,566 SR
Queue Stats
308W - 303L
1,522 Elo+
Party 3
Ra
Ra
Eric1206
Ra
Level 114
God Stats
2W - 3L
1,432 SR
Queue Stats
103W - 120L
1,489 Elo+
Party 4
Loki
Loki
Killmonger307
Loki
Level 101
God Stats
3W - 1L
1,500 SR
Queue Stats
249W - 241L
1,490 Elo+
Party 3
Amaterasu
Amaterasu
apple230tree4
Amaterasu
Level 129
God Stats
6W - 6L
1,571 SR
Queue Stats
329W - 323L
1,477 Elo+
Solo
Team Averages
Level 117
1,543 SR
1,499 Elo+

VS

Team Averages
Level 110
1,628 SR
1,523 Elo+
Zeus
Zeus
LeGITxXsaber
Zeus
Level 106
God Stats
2W - 0L
1,744 SR
Queue Stats
155W - 161L
1,506 Elo+
Party 2
Odin
Odin
Maatness
Odin
Level 147
God Stats
1W - 1L
1,600 SR
Queue Stats
21W - 24L
1,571 Elo+
Party 1
Cthulhu
Cthulhu
NobleCreasent12
Cthulhu
Level 129
God Stats
11W - 14L
1,524 SR
Queue Stats
195W - 178L
1,522 Elo+
Solo
Artemis
Artemis
SoyMateoT
Artemis
Level 137
God Stats
11W - 6L
1,580 SR
Queue Stats
359W - 389L
1,497 Elo+
Party 2
Ne Zha
Ne Zha
theybanmeagain
Ne Zha
Level 29
God Stats
1W - 1L
1,690 SR
Queue Stats
12W - 14L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BallinBasey
Cabrakan
9
3 / 3 / 0
6,487
463
3,913
13,017
13,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
1 / 1 / 1
6,668
476
5,897
12,516
3,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

11
0 / 3 / 2
6,651
475
3,845
7,483
3,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 1 / 1
6,698
478
3,925
12,830
4,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
apple230tree4
Amaterasu
12
2 / 6 / 1
7,530
538
6,589
14,737
11,516
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 2
7,114
508
7,518
8,414
3,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Odin
15
6 / 2 / 1
9,445
675
10,542
11,296
8,021
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
2 / 2 / 1
7,322
523
5,532
11,811
8,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
SoyMateoT
Artemis
13
1 / 0 / 1
7,978
570
8,881
9,338
3,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
4 / 0 / 2
8,218
587
8,699
11,690
4,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
21
6
Kills
14
14
Deaths
6
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
BallinBasey
Cabrakan
3
3
0
1
L
1
1
1
1.5
L
0
3
2
0.33
L
0
1
1
0.5
W
1
2
2
1
W
Odin
6
2
1
3.25
W
2
2
1
1.25
W
Artemis
SoyMateoT
Artemis
1
0
1
1.5
L
Amaterasu
apple230tree4
Amaterasu
2
6
1
0.42
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,169
Damage
41,172
60,583
Taken
52,549
37,343
Mitigated
27,964
19,400
Healing
15,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
BallinBasey
Cabrakan
3,913
729
0
2,257
13,017
13,567
0
4,883
8,134
7,850
1,579
L
5,897
5,026
0
5,380
12,516
3,838
0
1,680
10,836
0
53,467
L
3,845
264
342
2,212
7,483
3,532
0
2,984
4,499
52,751
0
L
3,925
1,055
0
5,402
12,830
4,890
0
1,947
10,883
0
54,044
W
7,518
1,340
0
1,450
8,414
3,163
89
3,774
4,640
45,171
0
W
Odin
10,542
4,017
19
1,085
11,296
8,021
590
258
11,038
0
67,680
W
5,532
888
110
3,478
11,811
8,890
0
1,469
10,342
29,633
5,542
W
Artemis
SoyMateoT
Artemis
8,881
4,057
0
6,098
9,338
3,388
597
534
8,804
26
61,045
L
Amaterasu
apple230tree4
Amaterasu
6,589
3,255
0
3,807
14,737
11,516
0
1,212
13,525
0
41,863
W
8,699
2,402
0
3,343
11,690
4,502
608
1,137
10,553
27
67,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,034
Gold Earned
40,077
384
Minions Killed
452
0
Camps Cleared
0
1,343,288
Distance Traveled
1,377,767
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
6,487
463
14
1
0
244,857
1
L
Rama
6,668
476
97
7
0
242,378
4
L
Ra
6,651
475
97
7
0
277,647
2
L
Loki
6,698
478
98
7
0
323,337
1
W
Zeus
7,114
508
75
5
0
233,840
2
W
Odin
9,445
675
115
8
0
293,156
1
W
Cthulhu
7,322
523
39
3
0
266,361
1
W
Artemis
7,978
570
122
9
0
257,094
4
L
Amaterasu
7,530
538
78
6
0
255,069
2
W
Ne Zha
8,218
587
101
7
0
327,316
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role