Player Matchup

Anhur
Anhur
KDDePaula
Anhur
Level 19
God Stats
1W - 1L
1,744 SR
Queue Stats
8W - 18L
1,346 Elo+
Party 3
Horus
Horus
Peeloonch
Horus
Level 67
God Stats
5W - 1L
1,754 SR
Queue Stats
280W - 282L
1,429 Elo+
Party 1
Apollo
Apollo
Prismmy
Apollo
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 78L
1,349 Elo+
Party 3
Erlang Shen
Erlang Shen
Sendrid
Erlang Shen
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 177L
1,407 Elo+
Party 1
Ares
Ares
oderf89
Ares
Level 104
God Stats
11W - 6L
1,663 SR
Queue Stats
510W - 548L
1,463 Elo+
Party 1
Team Averages
Level 52
1,632 SR
1,399 Elo+

VS

Team Averages
Level 123
1,571 SR
1,444 Elo+
Raijin
Raijin
AguirreTheK
Raijin
Level 128
God Stats
4W - 1L
1,658 SR
Queue Stats
39W - 42L
1,396 Elo+
Solo
Terra
Terra
BubbaKush2001
Terra
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 88L
1,454 Elo+
Solo
Serqet
Serqet
Nepoxy
Serqet
Level 78
God Stats
2W - 3L
1,516 SR
Queue Stats
81W - 89L
1,457 Elo+
Party 2
Hun Batz
Hun Batz
Xzirf
Hun Batz
Level 142
God Stats
6W - 5L
1,420 SR
Queue Stats
250W - 234L
1,466 Elo+
Party 2
Tiamat
Tiamat
cronos248
Tiamat
Level 138
God Stats
1W - 0L
1,758 SR
Queue Stats
139W - 139L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
KDDePaula
Anhur
20
2 / 8 / 8
12,879
644
10,477
19,965
11,763
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
Peeloonch
Horus
19
3 / 4 / 16
12,374
619
10,804
25,295
34,162
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Apollo
Prismmy
Apollo
20
7 / 8 / 11
12,966
648
27,790
23,625
14,819
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
Sendrid
Erlang Shen
20
7 / 7 / 8
13,545
677
18,366
32,046
35,323
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
oderf89
Ares
20
4 / 4 / 16
12,823
641
24,777
30,661
48,894
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
20
13 / 3 / 15
16,656
833
36,237
18,736
12,221
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
4 / 6 / 20
13,665
683
12,460
32,596
45,775
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
Nepoxy
Serqet
17
0 / 5 / 19
11,369
568
10,456
23,966
39,578
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
Xzirf
Hun Batz
19
5 / 5 / 19
13,182
659
22,913
18,402
11,929
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
cronos248
Tiamat
20
9 / 4 / 18
14,868
743
28,813
20,431
20,016
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
122
23
Kills
31
31
Deaths
23
59
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Raijin
13
3
15
6.83
W
4
6
20
2.33
L
Anhur
KDDePaula
Anhur
2
8
8
0.75
W
Serqet
Nepoxy
Serqet
0
5
19
1.9
L
Horus
Peeloonch
Horus
3
4
16
2.75
L
Apollo
Prismmy
Apollo
7
8
11
1.56
L
Erlang Shen
Sendrid
Erlang Shen
7
7
8
1.57
W
Hun Batz
Xzirf
Hun Batz
5
5
19
2.9
W
Tiamat
cronos248
Tiamat
9
4
18
4.5
L
Ares
oderf89
Ares
4
4
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,214
Damage
110,879
131,592
Taken
114,131
144,961
Mitigated
129,519
49,921
Healing
46,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
36,237
3,763
1,093
4,186
18,736
12,221
2,313
4,886
13,850
82,961
0
W
12,460
2,438
12,923
11,053
32,596
45,775
676
7,494
25,102
22,721
0
L
Anhur
KDDePaula
Anhur
10,477
7,966
3,556
3,156
19,965
11,763
2,794
11,807
7,945
0
46,610
W
Serqet
Nepoxy
Serqet
10,456
2,260
2,187
1,909
23,966
39,578
1,376
5,815
18,151
0
13,700
L
Horus
Peeloonch
Horus
10,804
4,409
10,103
10,120
25,295
34,162
634
16,387
8,418
0
18,156
L
Apollo
Prismmy
Apollo
27,790
22,691
2,816
3,965
23,625
14,819
3,225
14,332
8,955
0
54,207
L
Erlang Shen
Sendrid
Erlang Shen
18,366
7,972
3,637
8,135
32,046
35,323
535
14,615
17,431
7,183
36,268
W
Hun Batz
Xzirf
Hun Batz
22,913
7,409
3,917
2,203
18,402
11,929
1,960
4,215
14,187
0
40,163
W
Tiamat
cronos248
Tiamat
28,813
3,197
2,680
4,597
20,431
20,016
2,699
4,864
15,567
55,900
0
L
Ares
oderf89
Ares
24,777
1,321
1,665
2,768
30,661
48,894
97
20,369
10,024
30,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,587
Gold Earned
69,740
201
Minions Killed
208
0
Camps Cleared
0
1,596,688
Distance Traveled
1,600,865
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
16,656
833
128
6
0
286,994
0
W
Terra
13,665
683
12
1
0
331,656
0
L
Anhur
12,879
644
103
5
0
271,618
0
W
Serqet
11,369
568
2
0
0
360,747
0
L
Horus
12,374
619
7
0
0
359,506
0
L
Apollo
12,966
648
46
2
0
293,902
0
L
Erlang Shen
13,545
677
35
2
0
302,846
2
W
Hun Batz
13,182
659
28
1
0
286,095
4
W
Tiamat
14,868
743
38
2
0
335,373
1
L
Ares
12,823
641
10
1
0
368,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role