Player Matchup

Ao Kuang
Ao Kuang
NanamiChiaki
Ao Kuang
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
249W - 242L
1,505 Elo+
Solo
Thanatos
Thanatos
Shalabi010
Thanatos
Level 134
God Stats
1W - 1L
1,219 SR
Queue Stats
60W - 46L
1,599 Elo+
Solo
Ymir
Ymir
Velanthos
Ymir
Level 128
God Stats
2W - 1L
1,777 SR
Queue Stats
74W - 68L
1,571 Elo+
Solo
Sun Wukong
Sun Wukong
net raw
Sun Wukong
Level 144
God Stats
2W - 3L
1,361 SR
Queue Stats
472W - 507L
1,570 Elo+
Solo
Chronos
Chronos
xxXinoxx
Chronos
Level 118
God Stats
5W - 4L
1,472 SR
Queue Stats
472W - 477L
1,526 Elo+
Solo
Team Averages
Level 136
1,466 SR
1,554 Elo+

VS

Team Averages
Level 147
1,580 SR
1,536 Elo+
Fenrir
Fenrir
 
Fenrir
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
ItsDuhFlash
Athena
Level 142
God Stats
0W - 1L
1,659 SR
Queue Stats
66W - 64L
1,517 Elo+
Solo
Izanami
Izanami
OmegaBat1904
Izanami
Level 148
God Stats
0W - 3L
1,620 SR
Queue Stats
221W - 160L
1,619 Elo+
Party 1
Thanatos
Thanatos
Wicked Ford
Thanatos
Level 160
God Stats
4W - 2L
1,622 SR
Queue Stats
171W - 131L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
NanamiChiaki
Ao Kuang
17
13 / 1 / 4
10,067
1,119
10,606
7,449
3,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
Shalabi010
Thanatos
12
0 / 3 / 9
7,398
822
8,367
9,917
4,012
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ymir
14
2 / 4 / 9
8,563
951
4,098
13,911
16,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sun Wukong
net raw
Sun Wukong
15
2 / 3 / 12
8,274
919
5,784
9,850
12,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos
xxXinoxx
Chronos
13
1 / 3 / 11
7,960
884
6,586
8,130
2,962
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
4 / 3 / 7
7,355
817
7,075
9,078
5,363
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
 
Achilles
9
1 / 2 / 2
6,355
706
1,763
4,042
3,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Athena
14
4 / 5 / 7
7,182
798
12,470
12,001
6,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
OmegaBat1904
Izanami
15
3 / 3 / 8
7,803
867
5,886
7,781
3,179
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Wicked Ford
Thanatos
11
2 / 5 / 7
6,627
736
4,537
7,879
7,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
45
18
Kills
14
14
Deaths
18
45
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
4
3
7
2.5
L
Achilles
 
Achilles
1
2
2
1
L
Athena
4
5
7
1.5
W
Ao Kuang
NanamiChiaki
Ao Kuang
13
1
4
15
L
Izanami
OmegaBat1904
Izanami
3
3
8
2.33
W
Thanatos
Shalabi010
Thanatos
0
3
9
1.5
W
Ymir
2
4
9
1.63
L
Thanatos
Wicked Ford
Thanatos
2
5
7
1.1
W
Sun Wukong
net raw
Sun Wukong
2
3
12
2.67
W
Chronos
xxXinoxx
Chronos
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,441
Damage
31,731
49,257
Taken
40,781
39,381
Mitigated
25,931
17,619
Healing
11,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
7,075
827
669
2,539
9,078
5,363
454
4,977
3,788
0
8,777
L
Achilles
 
Achilles
1,763
192
0
398
4,042
3,425
0
1,638
2,353
0
3,578
L
Athena
12,470
3,550
901
1,304
12,001
6,666
161
7,056
4,734
19,577
0
W
Ao Kuang
NanamiChiaki
Ao Kuang
10,606
3,722
2,177
3,622
7,449
3,866
1,682
1,129
6,098
19,089
0
L
Izanami
OmegaBat1904
Izanami
5,886
4,563
1,018
1,578
7,781
3,179
664
3,902
3,828
0
24,093
W
Thanatos
Shalabi010
Thanatos
8,367
1,182
461
5,400
9,917
4,012
0
3,091
6,621
0
11,474
W
Ymir
4,098
801
909
1,742
13,911
16,492
166
3,162
10,227
9,845
0
L
Thanatos
Wicked Ford
Thanatos
4,537
215
23
2,885
7,879
7,298
0
3,717
4,004
0
6,188
W
Sun Wukong
net raw
Sun Wukong
5,784
1,006
643
1,271
9,850
12,049
514
2,926
6,489
0
17,963
W
Chronos
xxXinoxx
Chronos
6,586
3,557
0
1,394
8,130
2,962
5,215
1,387
6,636
18,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,262
Gold Earned
35,322
90
Minions Killed
69
0
Camps Cleared
0
873,870
Distance Traveled
747,976
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,355
817
4
0
0
176,818
1
L
Achilles
6,355
706
7
1
0
57,455
0
L
Athena
7,182
798
14
2
0
158,177
0
W
Ao Kuang
10,067
1,119
26
3
0
197,113
4
L
Izanami
7,803
867
40
4
0
169,217
0
W
Thanatos
7,398
822
8
1
0
194,472
1
W
Ymir
8,563
951
11
1
0
161,262
4
L
Thanatos
6,627
736
4
0
0
186,309
0
W
Sun Wukong
8,274
919
23
3
0
166,784
0
W
Chronos
7,960
884
22
2
0
154,239
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role