Player Matchup

Anhur
Anhur
Brrraxton
Anhur
Level 126
God Stats
22W - 21L
1,548 SR
Queue Stats
411W - 368L
1,601 Elo+
Solo
Amaterasu
Amaterasu
DThomas62
Amaterasu
Level 159
God Stats
2W - 1L
1,680 SR
Queue Stats
217W - 135L
1,654 Elo+
Party 1
Hel
Hel
Judsen
Hel
Level 158
God Stats
3W - 3L
1,429 SR
Queue Stats
62W - 49L
1,600 Elo+
Party 1
Thor
Thor
Mwinch
Thor
Level 146
God Stats
8W - 4L
1,682 SR
Queue Stats
54W - 49L
1,634 Elo+
Party 3
Sobek
Sobek
Transitionings
Sobek
Level 127
God Stats
3W - 0L
1,664 SR
Queue Stats
27W - 25L
1,599 Elo+
Party 3
Team Averages
Level 143
1,600 SR
1,617 Elo+

VS

Team Averages
Level 143
1,467 SR
1,626 Elo+
Khepri
Khepri
Im Happy Enigma
Khepri
Level 160
God Stats
19W - 27L
1,530 SR
Queue Stats
261W - 273L
1,611 Elo+
Party 2
Sylvanus
Sylvanus
Xavienn
Sylvanus
Level 159
God Stats
4W - 2L
1,695 SR
Queue Stats
58W - 46L
1,655 Elo+
Solo
Rama
Rama
fIowermouth
Rama
Level 108
God Stats
0W - 2L
1,117 SR
Queue Stats
37W - 42L
1,580 Elo+
Party 4
Bellona
Bellona
nervousss
Bellona
Level 129
God Stats
6W - 7L
1,721 SR
Queue Stats
87W - 77L
1,613 Elo+
Party 4
Cliodhna
Cliodhna
zGhostxXx
Cliodhna
Level 158
God Stats
2W - 10L
1,273 SR
Queue Stats
332W - 322L
1,670 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Brrraxton
Anhur
19
5 / 1 / 7
12,046
574
19,206
17,995
8,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
DThomas62
Amaterasu
19
4 / 1 / 3
12,306
586
14,278
25,786
25,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hel
Judsen
Hel
17
3 / 1 / 10
10,917
520
14,496
15,383
7,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thor
Mwinch
Thor
18
6 / 0 / 10
11,415
544
11,231
19,090
8,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
1 / 0 / 11
10,347
493
5,710
23,394
27,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 1
8,396
400
6,280
14,333
17,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sylvanus
Xavienn
Sylvanus
14
0 / 3 / 0
8,378
399
9,838
15,329
9,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 6 / 0
9,550
455
9,521
22,136
8,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
nervousss
Bellona
17
1 / 4 / 0
10,897
519
20,138
22,883
29,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cliodhna
zGhostxXx
Cliodhna
15
1 / 2 / 1
9,200
438
10,655
17,673
8,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
5
19
Kills
3
3
Deaths
19
41
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anhur
Brrraxton
Anhur
5
1
7
8.5
W
Amaterasu
DThomas62
Amaterasu
4
1
3
5.5
L
0
4
1
0.13
W
Hel
Judsen
Hel
3
1
10
8
W
Thor
Mwinch
Thor
6
0
10
11
W
1
0
11
6.5
L
Sylvanus
Xavienn
Sylvanus
0
3
0
0
L
1
6
0
0.17
L
Bellona
nervousss
Bellona
1
4
0
0.25
L
Cliodhna
zGhostxXx
Cliodhna
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,921
Damage
56,432
101,648
Taken
92,354
77,291
Mitigated
73,539
58,299
Healing
35,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Brrraxton
Anhur
19,206
11,933
0
11,341
17,995
8,093
2,448
1,059
16,900
0
121,203
W
Amaterasu
DThomas62
Amaterasu
14,278
8,019
0
12,799
25,786
25,592
1,191
1,567
24,186
0
112,574
L
6,280
422
0
1,823
14,333
17,797
0
4,137
9,983
31,529
804
W
Hel
Judsen
Hel
14,496
1,048
9,947
10,943
15,383
7,588
361
4,888
10,267
104,297
0
W
Thor
Mwinch
Thor
11,231
1,748
0
8,390
19,090
8,991
511
2,571
16,411
0
109,483
W
5,710
598
0
4,879
23,394
27,027
0
5,875
17,215
25,320
0
L
Sylvanus
Xavienn
Sylvanus
9,838
1,466
2,906
5,501
15,329
9,830
0
6,957
7,966
69,164
0
L
9,521
7,820
0
8,858
22,136
8,384
272
1,779
20,297
0
92,087
L
Bellona
nervousss
Bellona
20,138
9,771
0
9,856
22,883
29,103
0
1,805
21,009
0
111,207
L
Cliodhna
zGhostxXx
Cliodhna
10,655
468
0
6,882
17,673
8,425
0
4,602
12,893
0
87,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,031
Gold Earned
46,421
749
Minions Killed
661
0
Camps Cleared
0
2,094,473
Distance Traveled
2,012,346
29
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,046
574
171
8
0
368,294
3
W
Amaterasu
12,306
586
210
10
0
411,607
4
L
Khepri
8,396
400
33
2
0
412,188
12
W
Hel
10,917
520
191
9
0
451,191
8
W
Thor
11,415
544
140
7
0
448,918
7
W
Sobek
10,347
493
37
2
0
414,463
7
L
Sylvanus
8,378
399
130
6
0
382,776
1
L
Rama
9,550
455
154
7
0
351,393
2
L
Bellona
10,897
519
203
10
0
420,965
4
L
Cliodhna
9,200
438
141
7
0
445,024
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role