Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
 
Heimdallr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Bearasite
Bacchus
Level 160
God Stats
13W - 6L
1,757 SR
Queue Stats
414W - 339L
1,629 Elo+
Party 1
Bellona
Bellona
IloveUta
Bellona
Level 160
God Stats
6W - 1L
1,696 SR
Queue Stats
332W - 283L
1,614 Elo+
Party 1
Scylla
Scylla
THE JBR0WN
Scylla
Level 160
God Stats
3W - 0L
1,364 SR
Queue Stats
46W - 58L
1,472 Elo+
Party 1
Team Averages
Level 160
1,563 SR
1,543 Elo+

VS

Team Averages
Level 56
1,546 SR
1,538 Elo+
Atlas
Atlas
CaraxesII
Atlas
Level 13
God Stats
0W - 1L
1,702 SR
Queue Stats
4W - 15L
1,684 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Dejaniro8
Cu Chulainn
Level 124
God Stats
8W - 14L
1,515 SR
Queue Stats
231W - 230L
1,572 Elo+
Solo
Ares
Ares
Desterrado13
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Artio
Artio
Domingo9999
Artio
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Edwin98
Danzaburou
Level 129
God Stats
0W - 1L
1,512 SR
Queue Stats
7W - 15L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
15
7 / 0 / 12
8,769
877
13,407
10,637
5,700
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
 
Heimdallr
14
3 / 1 / 11
7,905
791
16,578
12,023
6,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Bearasite
Bacchus
14
2 / 0 / 13
7,792
779
7,967
12,038
15,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
IloveUta
Bellona
14
2 / 2 / 10
7,989
799
11,459
14,018
14,159
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
THE JBR0WN
Scylla
15
6 / 1 / 11
8,342
834
12,677
3,754
1,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
CaraxesII
Atlas
12
1 / 4 / 2
6,980
698
5,937
15,068
13,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
Dejaniro8
Cu Chulainn
13
1 / 3 / 1
7,068
707
13,943
14,474
9,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
1 / 4 / 1
7,228
723
5,982
14,136
14,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
1 / 4 / 1
7,156
716
4,481
15,089
10,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
Edwin98
Danzaburou
13
0 / 5 / 2
6,885
689
7,780
13,075
6,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
11
20
Kills
4
4
Deaths
20
57
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
7
0
12
13
W
Heimdallr
 
Heimdallr
3
1
11
8.5
W
Bacchus
Bearasite
Bacchus
2
0
13
8.5
L
Atlas
CaraxesII
Atlas
1
4
2
0.5
L
Cu Chulainn
Dejaniro8
Cu Chulainn
1
3
1
0.5
L
1
4
1
0.38
L
1
4
1
0.38
L
Danzaburou
Edwin98
Danzaburou
0
5
2
0.2
W
Bellona
IloveUta
Bellona
2
2
10
3.5
W
Scylla
THE JBR0WN
Scylla
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,088
Damage
38,123
52,470
Taken
71,842
43,280
Mitigated
55,132
21,543
Healing
15,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
13,407
2,534
1,385
7,249
10,637
5,700
236
3,110
7,366
22,191
0
W
Heimdallr
 
Heimdallr
16,578
10,116
0
5,702
12,023
6,378
1,422
4,387
7,478
0
39,273
W
Bacchus
Bearasite
Bacchus
7,967
1,624
0
2,826
12,038
15,596
207
2,767
8,956
13,303
0
L
Atlas
CaraxesII
Atlas
5,937
2,803
0
1,900
15,068
13,938
186
7,353
7,715
15,761
0
L
Cu Chulainn
Dejaniro8
Cu Chulainn
13,943
3,230
0
2,676
14,474
9,714
18
5,994
8,480
0
30,822
L
5,982
356
0
2,672
14,136
14,377
26
5,740
8,396
14,228
0
L
4,481
863
1,725
4,275
15,089
10,743
0
7,612
7,477
11,931
0
L
Danzaburou
Edwin98
Danzaburou
7,780
2,181
0
1,904
13,075
6,360
0
7,352
5,723
0
27,281
W
Bellona
IloveUta
Bellona
11,459
3,715
1,272
2,157
14,018
14,159
172
5,259
8,447
0
25,639
W
Scylla
THE JBR0WN
Scylla
12,677
1,291
0
952
3,754
1,447
632
877
2,704
32,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,797
Gold Earned
35,317
181
Minions Killed
158
0
Camps Cleared
0
996,639
Distance Traveled
946,934
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,769
877
20
2
0
217,045
1
W
Heimdallr
7,905
791
48
5
0
180,169
0
W
Bacchus
7,792
779
14
1
0
206,337
1
L
Atlas
6,980
698
13
1
0
164,597
4
L
Cu Chulainn
7,068
707
50
5
0
191,226
3
L
Ares
7,228
723
23
2
0
184,000
1
L
Artio
7,156
716
26
3
0
221,245
1
L
Danzaburou
6,885
689
46
5
0
185,866
1
W
Bellona
7,989
799
39
4
0
198,297
2
W
Scylla
8,342
834
60
6
0
194,791
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role