Player Matchup

Hachiman
Hachiman
Arthas233
Hachiman
Level 107
God Stats
4W - 6L
1,716 SR
Queue Stats
395W - 434L
1,503 Elo+
Party 1
Bacchus
Bacchus
DedPonysSociety
Bacchus
Level 68
God Stats
21W - 18L
1,468 SR
Queue Stats
168W - 221L
1,457 Elo+
Party 1
Erlang Shen
Erlang Shen
LyricSS
Erlang Shen
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,555 Elo+
Solo
Sol
Sol
MrBeanSmknGreen
Sol
Level 158
God Stats
13W - 9L
1,606 SR
Queue Stats
827W - 823L
1,478 Elo+
Solo
Discordia
Discordia
TR3Y MK
Discordia
Level 109
God Stats
1W - 1L
1,270 SR
Queue Stats
149W - 185L
1,456 Elo+
Party 1
Team Averages
Level 110
1,512 SR
1,490 Elo+

VS

Team Averages
Level 103
1,511 SR
1,488 Elo+
Thanatos
Thanatos
 
Thanatos
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
Sebavicc
Hel
Level 107
God Stats
0W - 1L
1,244 SR
Queue Stats
29W - 47L
1,395 Elo+
Solo
Sobek
Sobek
SeraphElysium
Sobek
Level 126
God Stats
14W - 6L
1,719 SR
Queue Stats
399W - 402L
1,503 Elo+
Party 2
Izanami
Izanami
sleepyj45lj
Izanami
Level 126
God Stats
13W - 12L
1,504 SR
Queue Stats
264W - 288L
1,527 Elo+
Solo
Hera
Hera
trickypengwin
Hera
Level 72
God Stats
2W - 4L
1,585 SR
Queue Stats
405W - 362L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Arthas233
Hachiman
12
3 / 0 / 1
6,900
1,380
4,325
2,969
1,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

11
0 / 1 / 3
6,436
1,287
3,423
6,078
5,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Erlang Shen
LyricSS
Erlang Shen
11
1 / 1 / 4
6,274
1,255
4,254
5,425
4,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
2 / 0 / 0
6,667
1,333
3,155
3,129
1,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Discordia
TR3Y MK
Discordia
11
0 / 0 / 5
6,659
1,332
3,723
1,601
822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

381

VS

Team 2 Tickets

352

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
1 / 2 / 1
5,962
1,192
3,491
7,539
3,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 3 / 0
6,252
1,250
2,763
5,498
2,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 0 / 0
3,762
752
0
0
0
Izanami
sleepyj45lj
Izanami
11
0 / 1 / 2
6,074
1,215
3,305
4,576
1,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 0 / 2
6,153
1,231
7,013
2,423
1,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
6
Kills
2
2
Deaths
6
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
2
1
0.75
W
Hachiman
Arthas233
Hachiman
3
0
1
3.5
W
0
1
3
1.5
W
Erlang Shen
LyricSS
Erlang Shen
1
1
4
3
W
2
0
0
2
L
1
3
0
0.33
L
0
0
0
0
W
Discordia
TR3Y MK
Discordia
0
0
5
2.5
L
Izanami
sleepyj45lj
Izanami
0
1
2
1
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,880
Damage
16,572
19,202
Taken
20,036
13,726
Mitigated
9,369
5,156
Healing
5,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
3,491
644
0
1,322
7,539
3,806
0
3,429
3,773
0
7,298
W
Hachiman
Arthas233
Hachiman
4,325
3,064
0
959
2,969
1,315
0
1,747
1,222
0
26,222
W
3,423
188
55
1,368
6,078
5,568
0
2,461
3,617
7,014
0
W
Erlang Shen
LyricSS
Erlang Shen
4,254
1,996
0
1,197
5,425
4,589
0
3,259
2,166
0
6,871
W
3,155
887
0
1,025
3,129
1,432
0
1,398
1,731
18,137
1,444
L
2,763
42
2,010
1,555
5,498
2,505
0
3,401
2,058
18,339
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Discordia
TR3Y MK
Discordia
3,723
200
0
552
1,601
822
0
911
690
10,219
0
L
Izanami
sleepyj45lj
Izanami
3,305
2,177
0
499
4,576
1,967
0
1,931
2,601
0
16,316
L
7,013
2,059
0
135
2,423
1,091
0
1,414
1,009
15,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,936
Gold Earned
28,203
104
Minions Killed
102
7
Camps Cleared
5
548,680
Distance Traveled
432,529
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,962
1,192
4
1
2
123,401
0
W
Hachiman
6,900
1,380
42
8
4
96,108
0
W
Bacchus
6,436
1,287
2
0
0
122,627
0
W
Erlang Shen
6,274
1,255
5
1
0
116,445
0
W
Sol
6,667
1,333
35
7
2
101,282
0
L
Hel
6,252
1,250
43
9
1
111,338
0
L
Sobek
3,762
752
0
0
0
0
0
W
Discordia
6,659
1,332
20
4
1
112,218
0
L
Izanami
6,074
1,215
36
7
1
91,115
0
L
Hera
6,153
1,231
19
4
1
106,675
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role