Player Matchup

Nemesis
Nemesis
Figuy
Nemesis
Level 17
God Stats
2W - 5L
1,228 SR
Queue Stats
6W - 15L
1,186 Elo+
Party 2
Neith
Neith
K0KUN
Neith
Level 8
God Stats
0W - 3L
1,234 SR
Queue Stats
4W - 8L
1,299 Elo+
Party 2
Achilles
Achilles
Manolo31
Achilles
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,299 Elo+
Party 2
Bellona
Bellona
Necrofire0
Bellona
Level 49
God Stats
1W - 2L
1,494 SR
Queue Stats
53W - 68L
1,457 Elo+
Solo
Khepri
Khepri
OscarAnderson
Khepri
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 85L
1,377 Elo+
Party 2
Team Averages
Level 39
1,391 SR
1,324 Elo+

VS

Team Averages
Level 56
1,311 SR
1,340 Elo+
Danzaburou
Danzaburou
BLAZEGGRYT
Danzaburou
Level 146
God Stats
1W - 2L
1,351 SR
Queue Stats
312W - 353L
1,497 Elo+
Solo
Janus
Janus
SpriteBottle240
Janus
Level 23
God Stats
7W - 9L
1,359 SR
Queue Stats
18W - 43L
1,301 Elo+
Party 3
Shiva
Shiva
ThatGuyChrisZ
Shiva
Level 44
God Stats
10W - 22L
1,184 SR
Queue Stats
41W - 77L
1,321 Elo+
Party 3
Sol
Sol
Trazerrr
Sol
Level 3
God Stats
1W - 3L
1,109 SR
Queue Stats
1W - 3L
1,063 Elo+
Party 1
Kukulkan
Kukulkan
ajgumbo
Kukulkan
Level 62
God Stats
34W - 27L
1,550 SR
Queue Stats
38W - 36L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Figuy
Nemesis
14
1 / 8 / 2
9,270
927
11,534
24,003
12,368
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
K0KUN
Neith
14
1 / 2 / 0
9,318
932
8,363
15,127
7,959
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
Manolo31
Achilles
14
1 / 7 / 2
9,228
923
9,140
18,758
22,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bellona
Necrofire0
Bellona
14
0 / 1 / 2
9,681
968
7,138
20,444
24,202
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 4 / 3
10,196
1,020
5,113
23,412
32,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

108

VS

Team 2 Tickets

321

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BLAZEGGRYT
Danzaburou
17
7 / 1 / 12
12,403
1,240
19,797
10,815
5,155
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 1 / 10
9,912
991
15,908
5,135
2,006
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 1 / 14
10,495
1,050
15,895
16,638
15,493
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
5 / 0 / 13
11,653
1,165
28,333
9,937
3,909
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
ajgumbo
Kukulkan
16
5 / 0 / 10
10,562
1,056
13,831
2,077
1,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
81
3
Kills
22
22
Deaths
3
9
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BLAZEGGRYT
Danzaburou
7
1
12
13
L
Nemesis
Figuy
Nemesis
1
8
2
0.25
L
Neith
K0KUN
Neith
1
2
0
0.5
L
Achilles
Manolo31
Achilles
1
7
2
0.29
L
Bellona
Necrofire0
Bellona
0
1
2
1
L
0
4
3
0.38
W
2
1
10
7
W
3
1
14
10
W
5
0
13
11.5
W
Kukulkan
ajgumbo
Kukulkan
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,288
Damage
93,764
101,744
Taken
44,602
99,142
Mitigated
27,692
11,746
Healing
15,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BLAZEGGRYT
Danzaburou
19,797
12,182
0
3,770
10,815
5,155
0
961
9,603
0
40,992
L
Nemesis
Figuy
Nemesis
11,534
6,858
0
2,921
24,003
12,368
0
12,839
11,164
0
26,759
L
Neith
K0KUN
Neith
8,363
3,770
0
2,192
15,127
7,959
0
8,321
6,806
0
28,214
L
Achilles
Manolo31
Achilles
9,140
2,491
0
1,012
18,758
22,300
0
12,029
6,729
0
15,211
L
Bellona
Necrofire0
Bellona
7,138
3,235
1,642
2,576
20,444
24,202
0
11,963
8,481
0
20,739
L
5,113
197
0
1,403
23,412
32,313
0
13,255
10,157
20,514
0
W
15,908
675
0
0
5,135
2,006
0
567
4,399
21,931
0
W
15,895
3,403
1,034
2,603
16,638
15,493
0
2,372
14,137
335
24,984
W
28,333
16,252
0
7,397
9,937
3,909
0
908
8,691
60,542
0
W
Kukulkan
ajgumbo
Kukulkan
13,831
550
0
249
2,077
1,129
0
305
1,772
34,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,693
Gold Earned
55,025
148
Minions Killed
212
3
Camps Cleared
15
946,380
Distance Traveled
955,538
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,403
1,240
38
4
8
197,503
0
L
Nemesis
9,270
927
22
2
1
183,442
0
L
Neith
9,318
932
55
6
0
182,749
0
L
Achilles
9,228
923
14
1
1
199,082
2
L
Bellona
9,681
968
38
4
0
208,726
0
L
Khepri
10,196
1,020
19
2
1
172,381
0
W
Janus
9,912
991
19
2
0
182,506
1
W
Shiva
10,495
1,050
19
2
1
217,733
0
W
Sol
11,653
1,165
72
7
5
171,410
0
W
Kukulkan
10,562
1,056
64
6
1
186,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role