Player Matchup

Hou Yi
Hou Yi
Gold I
AvoidLico
Hou Yi
Gold I
Level 107
God Stats
0W - 1L
1,542 SR
Queue Stats
74W - 73L
1,749 MMR
Party 1
Odin
Odin
Platinum II
Dapper Crew919
Odin
Platinum II
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
271W - 266L
1,828 MMR
Solo
Ao Kuang
Ao Kuang
Diamond II
LETALTAVOMx
Ao Kuang
Diamond II
Level 125
God Stats
1W - 3L
1,500 SR
Queue Stats
246W - 245L
2,317 MMR
Solo
Anubis
Anubis
Platinum III
MikE izZ FtW
Anubis
Platinum III
Level 154
God Stats
24W - 23L
1,568 SR
Queue Stats
387W - 385L
1,902 MMR
Solo
Thanatos
Thanatos
Gold II
Th3A1phaW0lf
Thanatos
Gold II
Level 126
God Stats
14W - 10L
1,640 SR
Queue Stats
240W - 245L
1,643 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 134
1,550 SR
1,888 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 124
1,548 SR
1,854 MMR
Cernunnos
Cernunnos
Platinum IV
Burglаr
Cernunnos
Platinum IV
Level 101
God Stats
6W - 1L
1,552 SR
Queue Stats
29W - 7L
1,995 MMR
Solo
Ne Zha
Ne Zha
Gold II
LordPachi29
Ne Zha
Gold II
Level 159
God Stats
1W - 0L
1,325 SR
Queue Stats
157W - 160L
1,641 MMR
Solo
Merlin
Merlin
Diamond IV
ZealousQueen
Merlin
Diamond IV
Level 123
God Stats
15W - 18L
1,569 SR
Queue Stats
173W - 161L
1,899 MMR
Solo
Nu Wa
Nu Wa
Gold II
angelo5400
Nu Wa
Gold II
Level 154
God Stats
14W - 25L
1,485 SR
Queue Stats
203W - 206L
1,658 MMR
Solo
Cabrakan
Cabrakan
Diamond IV
temp-957945
Cabrakan
Diamond IV
Level 84
God Stats
4W - 0L
1,808 SR
Queue Stats
85W - 59L
2,076 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
AvoidLico
Hou Yi
11
0 / 6 / 0
7,166
377
3,044
11,468
3,143
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 5 / 3
7,470
393
4,622
18,788
14,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
LETALTAVOMx
Ao Kuang
16
4 / 2 / 2
9,699
510
7,799
17,279
9,744
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Anubis
15
1 / 3 / 3
8,772
462
8,772
11,045
5,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
Th3A1phaW0lf
Thanatos
13
2 / 6 / 1
8,491
447
6,513
15,267
6,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
ChronosAtlasThorLancelot

VS

Bans
AchillesHadesChang'eHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Burglаr
Cernunnos
20
14 / 0 / 2
13,832
728
18,539
15,784
7,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ne Zha
15
0 / 3 / 5
9,943
523
3,046
16,824
6,646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
17
7 / 0 / 4
11,244
592
11,465
7,757
3,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nu Wa
17
1 / 3 / 2
11,316
596
10,798
8,437
3,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
temp-957945
Cabrakan
15
0 / 1 / 14
10,429
549
7,729
13,270
14,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
49
7
Kills
22
22
Deaths
7
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
AvoidLico
Hou Yi
0
6
0
0
W
Cernunnos
Burglаr
Cernunnos
14
0
2
15
L
0
5
3
0.3
L
Ao Kuang
LETALTAVOMx
Ao Kuang
4
2
2
2.5
W
Ne Zha
0
3
5
0.83
L
Anubis
1
3
3
0.83
L
Thanatos
Th3A1phaW0lf
Thanatos
2
6
1
0.42
W
Merlin
7
0
4
9
W
Nu Wa
1
3
2
0.67
W
Cabrakan
temp-957945
Cabrakan
0
1
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,750
Damage
51,577
73,847
Taken
62,072
39,735
Mitigated
36,213
27,687
Healing
24,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
AvoidLico
Hou Yi
3,044
1,568
0
1,915
11,468
3,143
0
1,463
10,005
0
40,555
W
Cernunnos
Burglаr
Cernunnos
18,539
10,338
0
10,676
15,784
7,692
0
3,297
12,439
0
137,550
L
4,622
590
0
1,951
18,788
14,729
0
11,688
7,100
0
28,810
L
Ao Kuang
LETALTAVOMx
Ao Kuang
7,799
1,853
0
9,518
17,279
9,744
0
6,571
10,708
73,531
0
W
Ne Zha
3,046
624
0
4,168
16,824
6,646
0
4,301
12,480
0
84,477
L
Anubis
8,772
502
0
2,093
11,045
5,212
0
5,374
5,671
72,395
0
L
Thanatos
Th3A1phaW0lf
Thanatos
6,513
1,115
0
12,210
15,267
6,907
0
4,654
10,613
0
70,202
W
Merlin
11,465
939
0
3,114
7,757
3,925
3,357
1,750
5,866
88,199
0
W
Nu Wa
10,798
2,994
0
2,978
8,437
3,463
3,973
4,081
4,319
97,475
0
W
Cabrakan
temp-957945
Cabrakan
7,729
1,255
0
3,505
13,270
14,487
168
5,431
7,548
26,828
1,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,598
Gold Earned
56,764
480
Minions Killed
681
0
Camps Cleared
0
1,665,914
Distance Traveled
1,741,418
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,166
377
64
3
0
262,738
4
W
Cernunnos
13,832
728
197
10
0
364,009
4
L
Odin
7,470
393
33
2
0
334,281
5
L
Ao Kuang
9,699
510
130
7
0
377,337
3
W
Ne Zha
9,943
523
113
6
0
396,585
4
L
Anubis
8,772
462
141
7
0
333,733
3
L
Thanatos
8,491
447
112
6
0
357,825
2
W
Merlin
11,244
592
158
8
0
334,147
4
W
Nu Wa
11,316
596
182
10
0
307,591
2
W
Cabrakan
10,429
549
31
2
0
339,086
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role