Player Matchup

Xing Tian
Xing Tian
Deltamino
Xing Tian
Level 81
God Stats
3W - 2L
1,524 SR
Queue Stats
331W - 309L
1,456 Elo+
Party 1
Artemis
Artemis
PUDxSLAYER
Artemis
Level 147
God Stats
2W - 1L
1,482 SR
Queue Stats
170W - 150L
1,632 Elo+
Party 2
Merlin
Merlin
RavensFanRyan
Merlin
Level 109
God Stats
2W - 3L
1,335 SR
Queue Stats
75W - 56L
1,623 Elo+
Party 2
Cabrakan
Cabrakan
SocialSergio
Cabrakan
Level 125
God Stats
2W - 7L
1,165 SR
Queue Stats
394W - 378L
1,527 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TimeForPayne
Morgan Le Fay
Level 111
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 46L
1,627 Elo+
Party 2
Team Averages
Level 115
1,401 SR
1,573 Elo+

VS

Team Averages
Level 106
1,463 SR
1,510 Elo+
Odin
Odin
 
Odin
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
He Bo
He Bo
AzureFatalis191
He Bo
Level 116
God Stats
6W - 5L
1,548 SR
Queue Stats
206W - 217L
1,498 Elo+
Solo
Neith
Neith
JFK1991
Neith
Level 67
God Stats
3W - 7L
1,216 SR
Queue Stats
321W - 326L
1,498 Elo+
Party 3
Xing Tian
Xing Tian
Toast07
Xing Tian
Level 98
God Stats
2W - 2L
1,532 SR
Queue Stats
285W - 247L
1,502 Elo+
Party 3
Hachiman
Hachiman
illuminati00
Hachiman
Level 149
God Stats
7W - 6L
1,520 SR
Queue Stats
329W - 340L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Deltamino
Xing Tian
20
3 / 3 / 20
12,595
741
6,550
26,857
41,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Artemis
PUDxSLAYER
Artemis
17
3 / 8 / 12
11,026
649
17,299
17,726
10,497
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
8 / 3 / 13
12,874
757
17,472
10,040
6,468
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
SocialSergio
Cabrakan
19
5 / 4 / 20
12,982
764
18,165
18,939
29,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
TimeForPayne
Morgan Le Fay
20
10 / 3 / 17
12,886
758
24,597
13,674
9,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
18
5 / 6 / 8
11,370
669
11,437
19,275
26,254
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

19
7 / 6 / 9
11,520
678
17,110
20,541
9,382
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
JFK1991
Neith
14
1 / 6 / 9
9,358
550
11,134
13,975
5,435
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
Toast07
Xing Tian
18
3 / 5 / 10
11,589
682
10,026
24,043
35,701
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hachiman
illuminati00
Hachiman
18
3 / 6 / 12
11,393
670
16,778
18,374
7,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
67
29
Kills
19
21
Deaths
29
82
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
5
6
8
1.5
L
7
6
9
1.92
W
Xing Tian
Deltamino
Xing Tian
3
3
20
4.33
L
Neith
JFK1991
Neith
1
6
9
0.92
W
Artemis
PUDxSLAYER
Artemis
3
8
12
1.13
W
8
3
13
4.83
W
Cabrakan
SocialSergio
Cabrakan
5
4
20
3.75
W
Morgan Le Fay
TimeForPayne
Morgan Le Fay
10
3
17
6.17
L
Xing Tian
Toast07
Xing Tian
3
5
10
1.6
L
Hachiman
illuminati00
Hachiman
3
6
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,083
Damage
66,485
87,236
Taken
96,208
96,807
Mitigated
84,737
23,926
Healing
24,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
11,437
2,281
1,936
2,259
19,275
26,254
0
10,581
8,694
0
30,513
L
17,110
1,372
1,303
3,201
20,541
9,382
470
15,434
5,107
32,218
0
W
Xing Tian
Deltamino
Xing Tian
6,550
530
2,352
4,962
26,857
41,435
411
6,634
20,223
25,572
0
L
Neith
JFK1991
Neith
11,134
3,831
1,590
2,553
13,975
5,435
666
10,475
3,500
0
24,597
W
Artemis
PUDxSLAYER
Artemis
17,299
9,949
574
3,144
17,726
10,497
3,392
7,211
10,515
0
29,826
W
17,472
746
528
1,012
10,040
6,468
1,169
2,974
7,066
43,192
0
W
Cabrakan
SocialSergio
Cabrakan
18,165
2,205
2,131
3,482
18,939
29,143
1,262
6,664
12,275
26,522
0
W
Morgan Le Fay
TimeForPayne
Morgan Le Fay
24,597
2,199
3,263
2,478
13,674
9,264
1,343
3,653
10,021
47,317
0
L
Xing Tian
Toast07
Xing Tian
10,026
1,373
874
4,667
24,043
35,701
0
14,583
9,460
21,978
0
L
Hachiman
illuminati00
Hachiman
16,778
4,952
2,247
4,307
18,374
7,965
572
15,711
2,663
0
34,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,363
Gold Earned
55,230
166
Minions Killed
167
0
Camps Cleared
0
1,501,543
Distance Traveled
1,409,638
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
11,370
669
51
3
0
293,551
3
L
He Bo
11,520
678
33
2
0
284,936
0
W
Xing Tian
12,595
741
23
1
0
311,465
6
L
Neith
9,358
550
30
2
0
266,741
0
W
Artemis
11,026
649
28
2
0
255,334
0
W
Merlin
12,874
757
45
3
0
321,305
2
W
Cabrakan
12,982
764
21
1
0
284,533
5
W
Morgan Le Fay
12,886
758
49
3
0
328,906
1
L
Xing Tian
11,589
682
19
1
0
301,226
0
L
Hachiman
11,393
670
34
2
0
263,184
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role