Player Matchup

Hera
Hera
Luciferskid
Hera
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 44L
1,613 Elo+
Party 1
Apollo
Apollo
Stormflare
Apollo
Level 135
God Stats
3W - 2L
1,444 SR
Queue Stats
85W - 65L
1,654 Elo+
Party 1
Hercules
Hercules
Zerohon
Hercules
Level 129
God Stats
6W - 1L
1,877 SR
Queue Stats
88W - 61L
1,696 Elo+
Party 1
Team Averages
Level 130
1,607 SR
1,654 Elo+

VS

Team Averages
Level 42
1,620 SR
1,520 Elo+
Odin
Odin
FinallyGeek
Odin
Level 66
God Stats
28W - 29L
1,595 SR
Queue Stats
109W - 113L
1,558 Elo+
Party 2
Neith
Neith
SilentXMV
Neith
Level 4
God Stats
1W - 1L
1,652 SR
Queue Stats
2W - 5L
1,382 Elo+
Party 2
Thoth
Thoth
sector4fun
Thoth
Level 56
God Stats
2W - 3L
1,613 SR
Queue Stats
45W - 34L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 5
10,099
673
7,771
8,267
3,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
Stormflare
Apollo
18
3 / 1 / 3
11,012
734
8,921
8,881
3,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hercules
Zerohon
Hercules
16
3 / 0 / 2
11,242
749
9,714
12,210
14,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 2
9,696
646
3,146
10,318
11,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
SilentXMV
Neith
15
1 / 3 / 1
9,914
661
8,326
12,877
5,978
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
16
3 / 2 / 1
9,875
658
11,601
7,822
3,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
8
6
Kills
4
4
Deaths
6
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
W
0
3
5
0.83
L
Neith
SilentXMV
Neith
1
3
1
0.5
W
Apollo
Stormflare
Apollo
3
1
3
4.5
W
Hercules
Zerohon
Hercules
3
0
2
4
L
Thoth
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,406
Damage
23,073
29,358
Taken
31,017
21,648
Mitigated
20,700
7,604
Healing
3,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,146
616
0
1,392
10,318
11,655
0
3,943
6,375
0
16,037
W
7,771
1,545
0
715
8,267
3,090
1,110
5,356
2,911
43,117
0
L
Neith
SilentXMV
Neith
8,326
3,773
0
1,632
12,877
5,978
0
2,167
10,710
0
47,819
W
Apollo
Stormflare
Apollo
8,921
4,211
0
3,332
8,881
3,890
1,546
3,339
5,542
0
73,701
W
Hercules
Zerohon
Hercules
9,714
2,112
0
3,557
12,210
14,668
608
2,951
9,259
0
20,126
L
Thoth
11,601
123
0
918
7,822
3,067
0
1,761
6,061
44,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,353
Gold Earned
29,485
221
Minions Killed
167
0
Camps Cleared
0
802,278
Distance Traveled
829,935
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,696
646
20
1
0
283,715
4
W
Hera
10,099
673
102
7
0
257,942
2
L
Neith
9,914
661
90
6
0
257,642
4
W
Apollo
11,012
734
107
7
0
244,851
3
W
Hercules
11,242
749
12
1
0
299,485
0
L
Thoth
9,875
658
57
4
0
288,578
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role