Player Matchup

Chronos
Chronos
Drozek
Chronos
Level 146
God Stats
1W - 6L
1,078 SR
Queue Stats
255W - 242L
1,605 Elo+
Party 2
Sol
Sol
JungleOrJungle
Sol
Level 67
God Stats
3W - 0L
1,863 SR
Queue Stats
10W - 5L
1,668 Elo+
Party 1
Hercules
Hercules
Muridae
Hercules
Level 53
God Stats
4W - 1L
1,863 SR
Queue Stats
13W - 13L
1,611 Elo+
Party 1
Anhur
Anhur
SwagStopper
Anhur
Level 148
God Stats
3W - 2L
1,517 SR
Queue Stats
83W - 76L
1,601 Elo+
Party 2
Ra
Ra
TheMachinegun
Ra
Level 64
God Stats
2W - 0L
1,741 SR
Queue Stats
50W - 20L
1,769 Elo+
Party 1
Team Averages
Level 96
1,613 SR
1,651 Elo+

VS

Team Averages
Level 135
1,623 SR
1,537 Elo+
Ishtar
Ishtar
 
Ishtar
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
GameofMoans
Jormungandr
Level 160
God Stats
98W - 53L
1,665 SR
Queue Stats
324W - 318L
1,453 Elo+
Solo
Cliodhna
Cliodhna
JonesCW
Cliodhna
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
206W - 165L
1,616 Elo+
Solo
Odin
Odin
SolisBellator
Odin
Level 147
God Stats
1W - 1L
1,745 SR
Queue Stats
34W - 26L
1,569 Elo+
Solo
Janus
Janus
歩Vaℓid歩
Janus
Level 129
God Stats
1W - 1L
1,702 SR
Queue Stats
210W - 208L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Drozek
Chronos
14
4 / 0 / 3
8,195
585
5,658
8,414
3,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
4 / 0 / 2
8,808
629
17,084
11,218
4,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
Muridae
Hercules
10
1 / 2 / 3
6,595
471
2,629
10,032
8,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
2 / 1 / 2
7,504
536
7,956
10,839
3,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

12
1 / 2 / 2
7,439
531
2,021
7,404
3,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
12
1 / 3 / 1
6,671
477
7,573
12,652
4,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
GameofMoans
Jormungandr
11
0 / 3 / 0
6,504
465
3,828
13,053
9,646
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
JonesCW
Cliodhna
10
2 / 3 / 0
6,106
436
6,763
10,673
4,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 1 / 2
6,043
432
4,557
9,587
4,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 2 / 1
6,990
499
5,113
8,643
3,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
12
Kills
5
5
Deaths
12
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
1
3
1
0.5
W
Chronos
Drozek
Chronos
4
0
3
5.5
L
Jormungandr
GameofMoans
Jormungandr
0
3
0
0
L
Cliodhna
JonesCW
Cliodhna
2
3
0
0.67
W
4
0
2
5
W
Hercules
Muridae
Hercules
1
2
3
1.25
L
1
1
2
2
W
2
1
2
3
W
1
2
2
1
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,348
Damage
27,834
47,907
Taken
54,608
22,589
Mitigated
26,431
25,902
Healing
19,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
7,573
5,447
0
6,397
12,652
4,067
479
1,421
11,231
0
52,612
W
Chronos
Drozek
Chronos
5,658
1,174
0
3,337
8,414
3,187
0
689
7,725
55,432
0
L
Jormungandr
GameofMoans
Jormungandr
3,828
274
0
4,202
13,053
9,646
0
11,300
1,733
44,319
0
L
Cliodhna
JonesCW
Cliodhna
6,763
1,119
0
4,248
10,673
4,498
0
6,132
4,497
0
35,388
W
17,084
9,532
0
9,364
11,218
4,155
1,025
3,032
8,186
79,454
0
W
Hercules
Muridae
Hercules
2,629
523
0
3,365
10,032
8,441
0
1,909
8,123
0
10,877
L
4,557
963
0
2,397
9,587
4,794
0
1,557
7,297
0
25,369
W
7,956
4,991
0
7,046
10,839
3,439
1,398
0
10,839
0
58,830
W
2,021
63
244
2,546
7,404
3,367
615
3,311
4,093
55,747
0
L
5,113
172
0
2,221
8,643
3,426
0
4,179
4,364
56,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,541
Gold Earned
32,314
470
Minions Killed
375
0
Camps Cleared
0
1,417,208
Distance Traveled
1,360,878
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,671
477
88
6
0
223,060
3
W
Chronos
8,195
585
105
8
0
315,260
1
L
Jormungandr
6,504
465
92
7
0
271,236
3
L
Cliodhna
6,106
436
68
5
0
299,416
5
W
Sol
8,808
629
128
9
0
285,307
1
W
Hercules
6,595
471
15
1
0
303,069
3
L
Odin
6,043
432
29
2
0
290,625
3
W
Anhur
7,504
536
102
7
0
237,946
2
W
Ra
7,439
531
120
9
0
275,626
1
L
Janus
6,990
499
98
7
0
276,541
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role