Player Matchup

King Arthur
King Arthur
Ace_lo_Ace_
King Arthur
Level 37
God Stats
1W - 1L
1,250 SR
Queue Stats
35W - 69L
1,303 Elo+
Solo
Fenrir
Fenrir
Chasinyourmom
Fenrir
Level 27
God Stats
13W - 5L
1,704 SR
Queue Stats
85W - 89L
1,417 Elo+
Party 1
Discordia
Discordia
Zaving
Discordia
Level 85
God Stats
18W - 29L
1,376 SR
Queue Stats
216W - 261L
1,525 Elo+
Party 1
Team Averages
Level 50
1,443 SR
1,415 Elo+

VS

Team Averages
Level 84
1,410 SR
1,274 Elo+
Amaterasu
Amaterasu
Avoiding_Taxes
Amaterasu
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,226 Elo+
Party 2
Odin
Odin
Drink_Martinis
Odin
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,226 Elo+
Party 2
Olorun
Olorun
Matheus_Marcal
Olorun
Level 144
God Stats
0W - 3L
1,230 SR
Queue Stats
252W - 317L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ace_lo_Ace_
King Arthur
19
4 / 0 / 7
13,407
670
16,539
23,408
33,374
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
8 / 0 / 4
13,978
699
15,287
18,041
19,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
Zaving
Discordia
17
1 / 4 / 10
12,588
629
26,053
12,525
6,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Avoiding_Taxes
Amaterasu
18
3 / 1 / 1
13,174
659
14,995
30,217
33,743
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 4 / 4
11,124
556
7,121
21,115
13,613
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
1 / 8 / 1
11,341
567
13,676
22,568
11,753
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
13
Kills
4
4
Deaths
13
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Ace_lo_Ace_
King Arthur
4
0
7
7.5
L
Amaterasu
Avoiding_Taxes
Amaterasu
3
1
1
3.5
W
8
0
4
10
L
0
4
4
0.5
L
1
8
1
0.19
W
Discordia
Zaving
Discordia
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,879
Damage
35,792
53,974
Taken
73,900
59,896
Mitigated
59,109
15,163
Healing
22,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Ace_lo_Ace_
King Arthur
16,539
1,699
0
4,081
23,408
33,374
162
5,021
18,387
0
63,964
L
Amaterasu
Avoiding_Taxes
Amaterasu
14,995
7,216
2,220
10,865
30,217
33,743
527
11,707
17,889
4,491
56,222
W
15,287
4,386
54
5,517
18,041
19,980
978
6,008
11,862
0
41,208
L
7,121
3,613
0
1,389
21,115
13,613
498
3,842
16,971
0
28,260
L
13,676
5,784
1,998
5,560
22,568
11,753
715
10,630
11,582
55,726
0
W
Discordia
Zaving
Discordia
26,053
532
1,199
4,312
12,525
6,542
1,395
4,264
8,261
66,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,973
Gold Earned
35,639
181
Minions Killed
178
0
Camps Cleared
0
1,187,308
Distance Traveled
1,023,134
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,407
670
73
4
0
409,879
3
L
Amaterasu
13,174
659
70
4
0
411,963
2
W
Fenrir
13,978
699
49
2
0
426,112
1
L
Odin
11,124
556
42
2
0
320,530
0
L
Olorun
11,341
567
66
3
0
290,641
5
W
Discordia
12,588
629
59
3
0
351,317
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role