Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Kampxx
Ra
Level 89
God Stats
7W - 5L
1,685 SR
Queue Stats
106W - 91L
1,592 Elo+
Party 2
Set
Set
MrBooquefius
Set
Level 115
God Stats
0W - 2L
1,500 SR
Queue Stats
177W - 154L
1,559 Elo+
Party 2
Sylvanus
Sylvanus
Theblur03
Sylvanus
Level 82
God Stats
10W - 13L
1,451 SR
Queue Stats
144W - 116L
1,583 Elo+
Party 2
Cernunnos
Cernunnos
theterminataaa
Cernunnos
Level 85
God Stats
5W - 8L
1,450 SR
Queue Stats
24W - 22L
1,488 Elo+
Party 2
Team Averages
Level 103
1,517 SR
1,544 Elo+

VS

Team Averages
Level 96
1,580 SR
1,392 Elo+
Hachiman
Hachiman
ArchangelZXV
Hachiman
Level 84
God Stats
1W - 0L
1,622 SR
Queue Stats
4W - 7L
1,392 Elo+
Party 1
Sun Wukong
Sun Wukong
IVIortalGod
Sun Wukong
Level 125
God Stats
2W - 5L
1,500 SR
Queue Stats
6W - 18L
1,266 Elo+
Party 1
Anubis
Anubis
KIDStormy
Anubis
Level 63
God Stats
8W - 9L
1,469 SR
Queue Stats
154W - 181L
1,454 Elo+
Solo
Loki
Loki
Køkushibo
Loki
Level 108
God Stats
2W - 0L
1,727 SR
Queue Stats
12W - 14L
1,453 Elo+
Party 1
Atlas
Atlas
LazyMango
Atlas
Level 102
God Stats
1W - 2L
1,584 SR
Queue Stats
8W - 13L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
9
0 / 2 / 0
5,011
456
1,999
8,933
2,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ra
10
0 / 2 / 0
5,638
513
3,603
5,447
1,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 3 / 0
6,472
588
6,584
10,858
7,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
Theblur03
Sylvanus
9
2 / 0 / 0
5,846
531
4,132
7,041
4,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cernunnos
theterminataaa
Cernunnos
9
0 / 1 / 2
5,170
470
5,211
4,880
1,669
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ArchangelZXV
Hachiman
8
0 / 2 / 1
5,191
472
3,836
5,971
1,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
IVIortalGod
Sun Wukong
12
3 / 1 / 0
6,797
618
7,377
9,993
5,365
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
KIDStormy
Anubis
12
2 / 0 / 3
6,893
627
6,472
5,767
2,799
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
2 / 1 / 0
5,993
545
2,332
8,612
2,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
LazyMango
Atlas
8
1 / 0 / 0
5,468
497
2,847
6,659
4,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
12
4
Kills
8
8
Deaths
4
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
0
2
0
0
W
Hachiman
ArchangelZXV
Hachiman
0
2
1
0.25
W
Sun Wukong
IVIortalGod
Sun Wukong
3
1
0
3
W
Anubis
KIDStormy
Anubis
2
0
3
3.5
L
Ra
0
2
0
0
W
2
1
0
2
W
Atlas
LazyMango
Atlas
1
0
0
1
L
2
3
0
0.67
L
Sylvanus
Theblur03
Sylvanus
2
0
0
2
L
Cernunnos
theterminataaa
Cernunnos
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,529
Damage
22,864
37,159
Taken
37,002
18,688
Mitigated
16,647
15,258
Healing
16,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
1,999
515
0
3,308
8,933
2,644
0
2,062
6,871
0
28,643
W
Hachiman
ArchangelZXV
Hachiman
3,836
2,380
0
2,887
5,971
1,665
0
1,351
4,620
0
24,637
W
Sun Wukong
IVIortalGod
Sun Wukong
7,377
2,378
0
3,525
9,993
5,365
0
423
9,570
0
46,634
W
Anubis
KIDStormy
Anubis
6,472
601
0
4,998
5,767
2,799
0
2,967
2,800
48,920
0
L
Ra
3,603
355
101
1,537
5,447
1,711
0
3,880
1,567
39,626
0
W
2,332
1,105
0
3,968
8,612
2,669
0
945
7,667
0
43,677
W
Atlas
LazyMango
Atlas
2,847
952
0
1,320
6,659
4,149
0
1,267
5,392
16,106
0
L
6,584
3,627
0
5,367
10,858
7,914
0
396
10,462
0
46,479
L
Sylvanus
Theblur03
Sylvanus
4,132
970
628
3,331
7,041
4,750
0
1,587
5,454
19,536
2,442
L
Cernunnos
theterminataaa
Cernunnos
5,211
2,439
0
986
4,880
1,669
0
1,394
3,486
0
31,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,137
Gold Earned
30,342
307
Minions Killed
333
0
Camps Cleared
0
1,054,093
Distance Traveled
1,093,975
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,011
456
59
5
0
229,219
3
W
Hachiman
5,191
472
54
5
0
197,424
2
W
Sun Wukong
6,797
618
91
8
0
202,466
2
W
Anubis
6,893
627
90
8
0
196,750
4
L
Ra
5,638
513
82
7
0
235,360
3
W
Loki
5,993
545
81
7
0
261,036
2
W
Atlas
5,468
497
17
2
0
236,299
0
L
Set
6,472
588
83
8
0
189,664
2
L
Sylvanus
5,846
531
34
3
0
198,288
3
L
Cernunnos
5,170
470
49
4
0
201,562
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role