Player Matchup

Cthulhu
Cthulhu
Funkadeliq
Cthulhu
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Chaac
Chaac
LordFauci
Chaac
Level 18
God Stats
1W - 2L
1,715 SR
Queue Stats
8W - 16L
1,273 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
bliingg
Ah Muzen Cab
Level 68
God Stats
0W - 2L
1,351 SR
Queue Stats
29W - 61L
1,222 Elo+
Party 1
Team Averages
Level 36
1,522 SR
1,332 Elo+

VS

Team Averages
Level 56
1,557 SR
1,452 Elo+
Cupid
Cupid
Gru Fart Gun
Cupid
Level 65
God Stats
12W - 8L
1,446 SR
Queue Stats
44W - 43L
1,457 Elo+
Party 2
Bacchus
Bacchus
USAirForceGaming
Bacchus
Level 79
God Stats
2W - 1L
1,723 SR
Queue Stats
82W - 80L
1,491 Elo+
Party 2
Achilles
Achilles
peender
Achilles
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 23L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Funkadeliq
Cthulhu
12
0 / 6 / 2
8,350
696
5,881
13,783
11,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Chaac
LordFauci
Chaac
12
1 / 5 / 1
8,084
674
10,424
18,980
16,847
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Muzen Cab
bliingg
Ah Muzen Cab
13
1 / 8 / 1
8,433
703
11,852
13,299
5,853
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 0 / 8
10,352
863
15,534
10,808
5,392
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
6 / 1 / 7
9,915
826
10,791
15,465
23,166
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Achilles
peender
Achilles
16
5 / 1 / 14
9,773
814
12,486
13,903
19,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
48
2
Kills
19
19
Deaths
2
4
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Funkadeliq
Cthulhu
0
6
2
0.17
W
8
0
8
12
L
Chaac
LordFauci
Chaac
1
5
1
0.3
W
6
1
7
9.5
L
Ah Muzen Cab
bliingg
Ah Muzen Cab
1
8
1
0.19
W
Achilles
peender
Achilles
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,157
Damage
38,811
46,062
Taken
40,176
34,313
Mitigated
48,184
5,602
Healing
17,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Funkadeliq
Cthulhu
5,881
579
793
1,170
13,783
11,613
69
2,557
10,832
15,126
0
W
15,534
7,747
693
4,947
10,808
5,392
2,237
1,086
9,722
0
62,054
L
Chaac
LordFauci
Chaac
10,424
2,487
0
2,527
18,980
16,847
0
3,477
14,984
0
30,076
W
10,791
1,922
1,005
6,589
15,465
23,166
240
2,775
12,690
30,199
0
L
Ah Muzen Cab
bliingg
Ah Muzen Cab
11,852
4,400
0
1,112
13,299
5,853
323
4,869
8,143
0
35,737
W
Achilles
peender
Achilles
12,486
3,374
0
3,900
13,903
19,626
348
2,589
11,314
88
18,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,867
Gold Earned
30,040
111
Minions Killed
148
0
Camps Cleared
0
636,731
Distance Traveled
738,232
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,350
696
22
2
0
226,890
4
W
Cupid
10,352
863
98
8
0
240,796
1
L
Chaac
8,084
674
40
3
0
235,432
0
W
Bacchus
9,915
826
34
3
0
256,344
1
L
Ah Muzen Cab
8,433
703
49
4
0
174,409
0
W
Achilles
9,773
814
16
1
0
241,092
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role