Player Matchup

Osiris
Osiris
Brandoopity
Osiris
Level 160
God Stats
2W - 2L
1,679 SR
Queue Stats
89W - 66L
1,713 Elo+
Party 1
Cthulhu
Cthulhu
Gingy2211
Cthulhu
Level 152
God Stats
7W - 6L
1,563 SR
Queue Stats
358W - 354L
1,614 Elo+
Solo
Merlin
Merlin
Haithi
Merlin
Level 160
God Stats
2W - 5L
1,549 SR
Queue Stats
105W - 63L
1,679 Elo+
Party 1
Poseidon
Poseidon
MidCanyon
Poseidon
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,707 Elo+
Party 3
Baron Samedi
Baron Samedi
Ojiikun
Baron Samedi
Level 159
God Stats
4W - 4L
1,692 SR
Queue Stats
191W - 186L
1,670 Elo+
Party 3
Team Averages
Level 151
1,597 SR
1,677 Elo+

VS

Team Averages
Level 154
1,661 SR
1,740 Elo+
Thanatos
Thanatos
Fireballninja
Thanatos
Level 160
God Stats
6W - 5L
1,601 SR
Queue Stats
150W - 64L
1,854 Elo+
Party 2
Jing Wei
Jing Wei
Jedi2044
Jing Wei
Level 156
God Stats
3W - 3L
1,539 SR
Queue Stats
245W - 265L
1,578 Elo+
Solo
Maui
Maui
Mashy
Maui
Level 160
God Stats
4W - 0L
1,929 SR
Queue Stats
66W - 24L
1,837 Elo+
Party 2
Achilles
Achilles
Moemmoth
Achilles
Level 152
God Stats
7W - 3L
1,593 SR
Queue Stats
198W - 162L
1,695 Elo+
Party 2
Janus
Janus
Z0rd10nAL
Janus
Level 141
God Stats
8W - 3L
1,643 SR
Queue Stats
423W - 250L
1,734 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
13
1 / 4 / 1
7,375
492
7,053
13,892
10,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Gingy2211
Cthulhu
12
0 / 4 / 0
7,239
483
5,782
12,844
10,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
Haithi
Merlin
12
0 / 3 / 2
7,328
489
6,235
6,192
2,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Poseidon
MidCanyon
Poseidon
13
0 / 2 / 0
7,436
496
2,218
5,177
1,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Ojiikun
Baron Samedi
12
1 / 0 / 1
7,344
490
2,413
7,039
7,476
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Fireballninja
Thanatos
13
2 / 1 / 7
8,141
543
5,933
12,235
6,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
Jedi2044
Jing Wei
15
1 / 0 / 0
9,003
600
3,602
8,456
3,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Maui
Mashy
Maui
11
1 / 0 / 6
7,241
483
2,652
8,579
6,624
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
Moemmoth
Achilles
15
6 / 0 / 3
9,396
626
12,336
14,229
11,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
Z0rd10nAL
Janus
15
3 / 1 / 3
8,967
598
5,240
5,686
2,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
2
Kills
13
13
Deaths
2
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Osiris
1
4
1
0.38
W
Thanatos
Fireballninja
Thanatos
2
1
7
5.5
L
Cthulhu
Gingy2211
Cthulhu
0
4
0
0
L
Merlin
Haithi
Merlin
0
3
2
0.33
W
Jing Wei
Jedi2044
Jing Wei
1
0
0
1
W
Maui
Mashy
Maui
1
0
6
4
L
Poseidon
MidCanyon
Poseidon
0
2
0
0
W
Achilles
Moemmoth
Achilles
6
0
3
7.5
L
Baron Samedi
Ojiikun
Baron Samedi
1
0
1
1.5
W
Janus
Z0rd10nAL
Janus
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,701
Damage
29,763
45,144
Taken
49,185
32,043
Mitigated
31,222
12,804
Healing
29,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
7,053
2,594
0
4,618
13,892
10,281
0
2,697
10,954
0
65,280
W
Thanatos
Fireballninja
Thanatos
5,933
1,910
0
10,856
12,235
6,270
889
2,767
9,468
0
66,744
L
Cthulhu
Gingy2211
Cthulhu
5,782
536
195
2,313
12,844
10,480
0
504
11,511
48,654
0
L
Merlin
Haithi
Merlin
6,235
759
0
1,148
6,192
2,382
0
1,967
4,174
73,085
0
W
Jing Wei
Jedi2044
Jing Wei
3,602
2,162
0
6,165
8,456
3,936
466
1,543
6,913
0
89,585
W
Maui
Mashy
Maui
2,652
657
2,065
2,594
8,579
6,624
189
4,048
4,288
12,519
1,778
L
Poseidon
MidCanyon
Poseidon
2,218
358
0
1,736
5,177
1,424
0
570
4,556
61,041
0
W
Achilles
Moemmoth
Achilles
12,336
3,527
0
5,434
14,229
11,682
0
4,912
8,496
0
63,726
L
Baron Samedi
Ojiikun
Baron Samedi
2,413
192
74
2,720
7,039
7,476
0
1,901
5,099
18,228
0
W
Janus
Z0rd10nAL
Janus
5,240
275
0
2,487
5,686
2,710
350
2,557
3,129
86,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,722
Gold Earned
42,748
485
Minions Killed
564
0
Camps Cleared
0
1,569,033
Distance Traveled
1,633,955
16
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,375
492
98
7
0
314,933
1
W
Thanatos
8,141
543
104
7
0
362,009
6
L
Cthulhu
7,239
483
90
6
0
293,113
4
L
Merlin
7,328
489
141
9
0
294,885
2
W
Jing Wei
9,003
600
163
11
0
276,947
8
W
Maui
7,241
483
22
1
0
346,450
13
L
Poseidon
7,436
496
138
9
0
340,772
3
W
Achilles
9,396
626
118
8
0
327,068
3
L
Baron Samedi
7,344
490
18
1
0
325,330
6
W
Janus
8,967
598
157
10
0
321,481
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role